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Blondie is a mercenary captain hired by John Bishop in 2241.


Blondie is a rugged looking man who wears combat armor and brandishes a well maintained weapon.[1] He is located in the Mercenaries' cave. His dog tags as well as those of Angel-Eyes and Tuco can be used to open the raiders' safe, as a piece of the lock combination has been printed on each of them.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check


Stop Bishop's raider band from attacking Vault City: Blondie needs to be killed so that the attacks on Vault City can be stopped.

Other interactionsEdit

The only interactions Blondie has with the Chosen One are his battle cries, as he only has combat dialogue.


Apparel Weapon Other items
Combat armor Assault rifle
.44 magnum revlover
5mm JHP x42


Blondie appears only in Fallout 2.

Behind the scenesEdit

Alongside Tuco and Angel-Eyes, Blondie is a reference to Clint Eastwood's character from the spaghetti western trilogy he starred in, specifically The Good, the Bad and the Ugly as the "Good".


  1. IcMrcCpt.msg, line 150

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