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|image =Razor.jpg |
|image =Razor.jpg |
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|image desc =Razor, leader of the Blades (concept art) |
|image desc =Razor, leader of the Blades (concept art) |
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− | |image size =200px |
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|leader =[[Razor (character)|Razor]] |
|leader =[[Razor (character)|Razor]] |
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|headquarters =[[Boneyard]] |
|headquarters =[[Boneyard]] |
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|locations =[[Boneyard Downtown]] |
|locations =[[Boneyard Downtown]] |
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− | |members =[[MacRae]]<br />[[Dugan]]<br />[[Christine]]<br />[[Michael]] |
+ | |members =[[MacRae]]<br />[[Dugan]]<br />[[Christine (Blades)|Christine]]<br />[[Michael (Blades)|Michael]] |
}}{{Games|FO1}} |
}}{{Games|FO1}} |
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− | {{ |
+ | {{Quotation|Gang? We're hardly a gang. But I am the one they all come to for direction.|[[Razor (character)|Razor]]}} |
− | The '''Blades''' are a group of survivalists led by a woman named [[Razor (character)|Razor]], living in a |
+ | The '''Blades''' are a group of survivalists led by a woman named [[Razor (character)|Razor]], living in a pre-War nightclub in the [[Boneyard]] north of [[Adytum]]. |
+ | ==History== |
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While a peaceful group, they are persecuted by the [[Regulators (Fallout)|Regulators]], who both coerce them into doing their bidding and frame them for crimes against the people of Adytum. This makes it appear that the Adytowners are seriously threatened by the Blades; a convenient pretext for the Regulators' own repressive policies. |
While a peaceful group, they are persecuted by the [[Regulators (Fallout)|Regulators]], who both coerce them into doing their bidding and frame them for crimes against the people of Adytum. This makes it appear that the Adytowners are seriously threatened by the Blades; a convenient pretext for the Regulators' own repressive policies. |
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+ | ==Organization== |
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⚫ | While relatively unarmed, a man named [[MacRae]] teaches the Blades his knowledge of combat skills as self-defense, and guards their front-door entrance from intruders. He is mainly the only 'representative' the Regulators parley with; however, there is little peace-talk. If the [[Vault Dweller]] agrees to help the Blades fight the Regulators, they will be instructed to go to the [[Gun Runners]]' fort and ask their leader for weapons and ammunition. After the |
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+ | The Blades are fairly disorganized, and simply trust in their leader, Razor, to do what is best for their group. They live in the large building which dominates the [[Boneyard Downtown|downtown area of Boneyard]]. |
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+ | ==Relations with the outside== |
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− | ==Related quests== |
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⚫ | The people of [[Adytum]] generally despises the Blades, as they are thought to have killed [[Jon Zimmerman's son]], Jason. While relatively unarmed, a man named [[MacRae]] teaches the Blades his knowledge of combat skills as self-defense, and guards their front-door entrance from intruders. He is mainly the only 'representative' the Regulators parley with; however, there is little peace-talk. If the [[Vault Dweller]] agrees to [[Get weapons for the Blades|help the Blades]] [[Free Adytum from the Regulators|fight the Regulators]], they will be instructed to go to the [[Gun Runners]]' fort and ask their leader for weapons and ammunition. After the Dweller does what is asked, the Blades storm Adytum fully geared (the Vault Dweller may be in the fight as well if they wish). Alternatively, the quest to [[kill Razor]] can be accepted in an attempt by the Regulators to rid the Boneyard of the Blades. |
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− | * [[Kill Razor]] |
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+ | |||
+ | ==Technology== |
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+ | The Blades are on a very rudimentary technological level, with even firearms being a rare sight in their arsenal. |
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==Notes== |
==Notes== |
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− | + | Should the Blades become hostile, one should be able to dispatch the '''entire''' contingent due to their poor armament and fighting skills (provided being properly leveled, armed and armored). |
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− | ==Appearances |
+ | ==Appearances== |
The Blades appear only in the original ''[[Fallout]]'', though a sign similar to the one from their hideout appears in ''[[Fallout 2]]'' on a building in [[Klamath]]. |
The Blades appear only in the original ''[[Fallout]]'', though a sign similar to the one from their hideout appears in ''[[Fallout 2]]'' on a building in [[Klamath]]. |
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[[Category:Boneyard]] |
[[Category:Boneyard]] |
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+ | [[de:Blades]] |
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+ | [[es:Blades]] |
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[[pl:Ostrza]] |
[[pl:Ostrza]] |
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+ | [[pt:Blades]] |
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+ | [[ru:Клинки (банда)]] |
Revision as of 19:11, 25 April 2016
For the character Blade that appears in Lonesome Road, see Blade. For the pre-War company that is mentioned in Fallout and Fallout 2, see Blades (company). |
The Blades are a group of survivalists led by a woman named Razor, living in a pre-War nightclub in the Boneyard north of Adytum.
History
While a peaceful group, they are persecuted by the Regulators, who both coerce them into doing their bidding and frame them for crimes against the people of Adytum. This makes it appear that the Adytowners are seriously threatened by the Blades; a convenient pretext for the Regulators' own repressive policies.
Organization
The Blades are fairly disorganized, and simply trust in their leader, Razor, to do what is best for their group. They live in the large building which dominates the downtown area of Boneyard.
Relations with the outside
The people of Adytum generally despises the Blades, as they are thought to have killed Jon Zimmerman's son, Jason. While relatively unarmed, a man named MacRae teaches the Blades his knowledge of combat skills as self-defense, and guards their front-door entrance from intruders. He is mainly the only 'representative' the Regulators parley with; however, there is little peace-talk. If the Vault Dweller agrees to help the Blades fight the Regulators, they will be instructed to go to the Gun Runners' fort and ask their leader for weapons and ammunition. After the Dweller does what is asked, the Blades storm Adytum fully geared (the Vault Dweller may be in the fight as well if they wish). Alternatively, the quest to kill Razor can be accepted in an attempt by the Regulators to rid the Boneyard of the Blades.
Technology
The Blades are on a very rudimentary technological level, with even firearms being a rare sight in their arsenal.
Notes
Should the Blades become hostile, one should be able to dispatch the entire contingent due to their poor armament and fighting skills (provided being properly leveled, armed and armored).
Appearances
The Blades appear only in the original Fallout, though a sign similar to the one from their hideout appears in Fallout 2 on a building in Klamath.
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