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{{Infobox game company
 
{{Infobox game company
|name ={{PAGENAME}}
+
|image =Black Isle logo.png
|image =Black Isle logo.png
+
|founded in =1996
|founded =1996
+
|founded by =[[Feargus Urquhart]]
 
|closed in =2003, reopened 2012
|founder =[[Feargus Urquhart]]
 
 
|headquarters =Orange County, California (USA)
|closed =2003
 
 
|key people =[[Feargus Urquhart]]
|headquarters =Orange County, California (USA)
 
 
|parent company =[[Interplay Entertainment]]
|key people =[[Feargus Urquhart]]
 
  +
|developer =FO1, FO2, VB
|parent company =[[Interplay Entertainment]]
 
 
|publisher =
|fallout developer =''[[Fallout]]''<br>''[[Fallout 2]]''<br>''[[Van Buren]]'' (canceled)
 
 
|other developer =''[[wikipedia:Planescape: Torment|Planescape: Torment]]''<br />''[[wikipedia:Icewind Dale|Icewind Dale]]''
|fallout publisher =empty
 
  +
|other publisher =
|other developer =''[[wikipedia:Planescape: Torment|Planescape: Torment]]''<br>''[[wikipedia:Icewind Dale|Icewind Dale]]''
 
|other publisher =empty
+
|homepage =
|homepage =empty
+
|wikipedia =Black Isle Studios
|wikipedia =Black Isle Studios
+
|mobygames =[http://www.mobygames.com/company/black-isle-studios Black Isle Studios]
|moby =http://www.mobygames.com/company/black-isle-studios
 
 
}}{{Games|FO1|FO2|VB}}
 
}}{{Games|FO1|FO2|VB}}
   
'''Black Isle Studios''' was a division of the computer and video game developer and publisher [[Interplay Entertainment]], created specifically for the development of computer role-playing games. It was based in [[wikipedia:Orange County, California|Orange County]], [[wikipedia:California|California]], [[USA]].<ref>http://games.ign.com/objects/027/027142.html</ref>
+
'''Black Isle Studios''' (previously known as '''Dragonplay''')<ref>[[Chris Avellone]] [[Fallout Bible 1#Behind the scenes|[1]]]</ref> is a division of the computer and video game developer and publisher [[Interplay Entertainment]], created specifically for the development of computer role-playing games. It was based in [[wikipedia:Orange County, California|Orange County]], [[wikipedia:California|California]], USA.<ref>http://games.ign.com/objects/027/027142.html</ref>
   
 
==History==
 
==History==
  +
===Foundation===
 
The division was formed during 1996, adopting the name "Black Isle Studios" during 1998.<ref name=lionheartfaq>http://www.rpgplanet.com/lionheart/info-faq.shtml</ref> The idea for the division's name came from the Black Isle in Scotland - founder [[Feargus Urquhart]]'s native country.<ref name=gamespyfeature>http://archive.gamespy.com/articles/january01/blackisle/</ref> Black Isle Studios is most famous for working on the ''[[Fallout]]'' and ''Baldur's Gate'' series of computer role-playing games, though it only published the ''Baldur's Gate'' series.
 
The division was formed during 1996, adopting the name "Black Isle Studios" during 1998.<ref name=lionheartfaq>http://www.rpgplanet.com/lionheart/info-faq.shtml</ref> The idea for the division's name came from the Black Isle in Scotland - founder [[Feargus Urquhart]]'s native country.<ref name=gamespyfeature>http://archive.gamespy.com/articles/january01/blackisle/</ref> Black Isle Studios is most famous for working on the ''[[Fallout]]'' and ''Baldur's Gate'' series of computer role-playing games, though it only published the ''Baldur's Gate'' series.
  +
===Closure===
  +
In 1998, several key members responsible for the division's first title, ''[[Fallout]]'', left Interplay to form [[Troika Games]] after they "were unable to come to an agreement with Interplay as to how [their] next team should be structured".<ref name=troikacite1>http://www.escapistmagazine.com/issue/77/8</ref>
   
  +
In December 2002, Feargus Urquhart suggested that the division was profitable throughout its initial life, saying to Kotaku "We did fine... Our product made lots of money, and internally, the BioWare stuff made even more money. It was great, Black Isle. We were doing well."
In 1998, several key members responsible for the division's first title, ''[[Fallout]]'', left Interplay to form [[Troika Games]] after they "were unable to come to an agreement with Interplay as to how [their] next team should be structured".<ref name=troikacite1>http://www.escapistmagazine.com/issue/77/8</ref> On December 8, 2003, in the midst of serious financial difficulties, [[Interplay Entertainment|Interplay]] laid off the entire Black Isle Studios staff.<ref name=bisshutdown>http://www.gamespot.com/pc/rpg/fallout3/news_6085243.html</ref> As of 2007, Interplay has neither explained the move nor clarified what the future holds for Black Isle Studios, but considering the fact that Interplay itself is now a company in serious financial straits, the future of Black Isle is grim indeed. Many former Black Isle Studios employees now work at [[Obsidian Entertainment]], a video game development company.<ref name=obisianentertainmentinfo>http://www.obsidianent.com/info.html</ref>
 
   
  +
On December 8, 2003, in the midst of serious financial difficulties, [[Interplay Entertainment|Interplay]] laid off the entire Black Isle Studios staff.<ref name=bisshutdown>http://www.gamespot.com/pc/rpg/fallout3/news_6085243.html</ref>
In November 2007, Interplay reopened in-house development and hired ''[[Fallout]]'' developer [[Jason D. Anderson]] as creative director for an unannounced non-''Fallout'' MMO<ref>http://www.gamasutra.com/php-bin/news_index.php?story=16236</ref>. It is possible that Anderson is also working on the already announced Interplay's [[Fallout Online|''Fallout'' MMO]], given that he is the contact name of Interplay's jobs appliance and that Fallout is referred in the job requirements<ref>http://jobs.gamasutra.com/jobseekerx/ViewCompanyProfile.asp?CompanyProfileID=3198</ref>. The division headed by Anderson might be named Black Isle Studios, but it has not been confirmed yet. It is possible that with Anderson having left Interplay, the division might never form as [[Fallout Online]] currently being worked on by [[Masthead Studios]] with assistance from Interplay Staff.
 
  +
  +
Following these layoffs, some former Black Isle Studios employees took the opportunity to form [[Obsidian Entertainment]], a video game development company.<ref name=obisianentertainmentinfo>http://www.obsidianent.com/info.html</ref> Former Black Isle staff joining Obsidian include Feargus Urquhart, Chris Avellone, Joshua Sawyer and Tim Cain.
  +
  +
===Black Isle Reborn===
  +
In August 2012, Herve Caen announced that Black Isle Studios is, once again, fully operational. Out of the original Fallout team, only Mark O'Green and Chris Taylor are a part of it.
   
 
==Products==
 
==Products==
*''[[Fallout]]'' (1997)<ref name=bisgamelistings>http://web.archive.org/web/*/http://www.blackisle.com/games.html </ref>
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* ''[[Fallout]]'' (1997)<ref name=bisgamelistings>http://web.archive.org/web/*/http://www.blackisle.com/games.html</ref>
*''[[Fallout 2]]'' (1998)
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* ''[[Fallout 2]]'' (1998)
*''Planescape: Torment'' (1999)
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* ''Planescape: Torment'' (1999)
*''Icewind Dale'' (2000)
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* ''Icewind Dale'' (2000)
*''Icewind Dale: Heart of Winter'' (2001)
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* ''Icewind Dale: Heart of Winter'' (2001)
*''Icewind Dale: Heart of Winter - Trials of the Luremaster'' (2001)
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* ''Icewind Dale: Heart of Winter - Trials of the Luremaster'' (2001)
*''Icewind Dale II'' (2002)
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* ''Icewind Dale II'' (2002)
*''[[Lionheart: Legacy of the Crusader]]'' (2003)
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* ''[[Lionheart: Legacy of the Crusader]]'' (2003)
*''Baldur's Gate: Dark Alliance II'' (2004)
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* ''Baldur's Gate: Dark Alliance II'' (2004)
   
 
Among the products whose development Black Isle assisted are:
 
Among the products whose development Black Isle assisted are:
*''Baldur's Gate'' (1998)
+
* ''Baldur's Gate'' (1998)
*''Baldur's Gate: Tales of the Sword Coast'' (1999)
+
* ''Baldur's Gate: Tales of the Sword Coast'' (1999)
*''Baldur's Gate II: Shadows of Amn'' (2000)
+
* ''Baldur's Gate II: Shadows of Amn'' (2000)
*''Baldur's Gate II: Throne of Bhaal'' (2001)
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* ''Baldur's Gate II: Throne of Bhaal'' (2001)
   
 
In addition to games developed in-house, Black Isle Studios has aided in the development of several computer role-playing games published by Interplay; the most notable being the ''Baldur's Gate'' series for Windows and Mac OS, and ''Baldur's Gate: Dark Alliance'' for PlayStation 2, Xbox and GameCube. Because Black Isle Studios published the ''Baldur's Gate'' series, many people mistakenly believe that they also developed the series. This is false; the ''Baldur's Gate'' series was developed by BioWare, a company that is in turn sometimes erroneously credited with developing the ''Icewind Dale'' series.
 
In addition to games developed in-house, Black Isle Studios has aided in the development of several computer role-playing games published by Interplay; the most notable being the ''Baldur's Gate'' series for Windows and Mac OS, and ''Baldur's Gate: Dark Alliance'' for PlayStation 2, Xbox and GameCube. Because Black Isle Studios published the ''Baldur's Gate'' series, many people mistakenly believe that they also developed the series. This is false; the ''Baldur's Gate'' series was developed by BioWare, a company that is in turn sometimes erroneously credited with developing the ''Icewind Dale'' series.
   
 
==Project code names==
 
==Project code names==
  +
===Original===
 
The studio used to code-name its projects after U.S. presidents and vice-presidents. The system was reportedly created by [[J.E. Sawyer]], who joined the company in 1999.
 
The studio used to code-name its projects after U.S. presidents and vice-presidents. The system was reportedly created by [[J.E. Sawyer]], who joined the company in 1999.
   
 
A list of some BIS projects with their code names:
 
A list of some BIS projects with their code names:
*Project [[wikipedia:William R. King|King]] - Stonekeep II, canceled in 2001
+
* Project [[wikipedia:William R. King|King]] - Stonekeep II, canceled in 2001
*Project [[wikipedia:John Adams|Adams]] - ''Icewind Dale: Heart of Winter''
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* Project [[wikipedia:John Adams|Adams]] - ''Icewind Dale: Heart of Winter''
*Project [[wikipedia:George Washington|Washington]] - ''[[TORN|Black Isle's Torn]]''; announced and canceled in 2001
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* Project [[wikipedia:George Washington|Washington]] - ''[[TORN|Black Isle's Torn]]''; announced and canceled in 2001
*Project [[wikipedia:James Madison|Madison]] - ''Icewind Dale: Trials of the Luremaster''
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* Project [[wikipedia:James Madison|Madison]] - ''Icewind Dale: Trials of the Luremaster''
*Project [[wikipedia:James Monroe|Monroe]] - ''Icewind Dale II''
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* Project [[wikipedia:James Monroe|Monroe]] - ''Icewind Dale II''
*Project Quincy - ''[[Lionheart - Legacy of the Crusader|Lionheart: Legacy of the Crusader]]''; this was a ruse by [[Feargus Urquhart]] as Quincy was the middle name of a president, not the last name, and ''Lionheart'' was not developed by Black Isle Studios. Lionheart was also codenamed [[Fallout Fantasy]].<ref name=lionheartfaq>http://www.rpgplanet.com/lionheart/info-faq.shtml</ref>
+
* Project Quincy - ''[[Lionheart - Legacy of the Crusader|Lionheart: Legacy of the Crusader]]''; this was a ruse by [[Feargus Urquhart]] as Quincy was the middle name of a president, not the last name, and ''Lionheart'' was not developed by Black Isle Studios. Lionheart was also codenamed Fallout Fantasy.<ref name="lionheartfaq"/>
*Project [[wikipedia:Andrew Jackson|Jackson]] - Baldur's Gate: Dark Alliance II 2003
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* Project [[wikipedia:Andrew Jackson|Jackson]] - Baldur's Gate: Dark Alliance II 2003
*Project [[wikipedia:Thomas Jefferson|Jefferson]] - unofficially known as ''Baldur's Gate 3: The Black Hound''; project name mentioned as early as 2001; canceled 2003
+
* Project [[wikipedia:Thomas Jefferson|Jefferson]] - unofficially known as ''Baldur's Gate 3: The Black Hound''; project name mentioned as early as 2001; canceled 2003
*Project [[Van Buren]] - ''[[Van Buren|Fallout 3]]''; canceled 2003 as PC staff was laid off
+
* Project [[Van Buren]] - ''[[Van Buren|Fallout 3]]''; canceled 2003 as PC staff was laid off
   
  +
===Rebirth===
==References in Fallout 3==
 
  +
* [[Project V13]] (Original) - ''Fallout Online''; canceled after loss of Fallout MMO license.
  +
* Project V13 (name reused) - Untitled Strategy RPG
   
 
==References in ''Fallout 3''==
* A flag on the lobby balcony of the [[Museum of Technology]] references a destroyed ship named ''Ebon Atoll'', which is likely a reference to Black Isle. They note it was [[Wikipedia:Torpedo (disambiguation)|"torpedoed"]] (''lit. sabotaged'') by a friendly.
+
* A flag on the lobby balcony of the [[Museum of Technology]] references a destroyed ship named ''Ebon Atoll'', (Ebon is short for Ebony, which can be used to describe black and an atoll is another word for isles) which is likely a reference to Black Isle. They note it was [[Wikipedia:Torpedo (disambiguation)|"torpedoed"]] (''lit. sabotaged'') by a friendly.
*With the addition of the Fallout 3 Expansion: [[Point Lookout]], there are numerous references to an [[Isla Negra]] land development company. Translated from Spanish, the name is Black Isle.
+
* With the addition of the ''Fallout 3'' Expansion: ''[[Point Lookout (add-on)|Point Lookout]]'', there are numerous references to an [[Isla Negra]] land development company. Translated from Spanish, the name is Black Isle.
 
==Notes==
 
<references />
 
   
 
==External links==
 
==External links==
*[http://www.gamespot.com/pc/rpg/fallout3/news_6085243.html GameSpot: "Interplay shuts down Black Isle Studios" (8 Dec 2003)]
+
* [http://www.gamespot.com/pc/rpg/fallout3/news_6085243.html GameSpot: "Interplay shuts down Black Isle Studios" (8 Dec 2003)]
  +
* [http://www.blackisle.com The new Black Isle studios and new PV13 webite].
  +
  +
==References==
  +
{{References}}
   
 
{{Copyright Wikipedia|Black Isle Studios}}
 
{{Copyright Wikipedia|Black Isle Studios}}
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[[ru:Black Isle Studios]]
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[[uk:Black Isle Studios]]

Revision as of 19:11, 17 November 2015

 
Gametitle-FO1Gametitle-FO2Gametitle-VB
Gametitle-FO1Gametitle-FO2Gametitle-VB

Black Isle Studios (previously known as Dragonplay)[1] is a division of the computer and video game developer and publisher Interplay Entertainment, created specifically for the development of computer role-playing games. It was based in Orange County, California, USA.[2]

History

Foundation

The division was formed during 1996, adopting the name "Black Isle Studios" during 1998.[3] The idea for the division's name came from the Black Isle in Scotland - founder Feargus Urquhart's native country.[4] Black Isle Studios is most famous for working on the Fallout and Baldur's Gate series of computer role-playing games, though it only published the Baldur's Gate series.

Closure

In 1998, several key members responsible for the division's first title, Fallout, left Interplay to form Troika Games after they "were unable to come to an agreement with Interplay as to how [their] next team should be structured".[5]

In December 2002, Feargus Urquhart suggested that the division was profitable throughout its initial life, saying to Kotaku "We did fine... Our product made lots of money, and internally, the BioWare stuff made even more money. It was great, Black Isle. We were doing well."

On December 8, 2003, in the midst of serious financial difficulties, Interplay laid off the entire Black Isle Studios staff.[6]

Following these layoffs, some former Black Isle Studios employees took the opportunity to form Obsidian Entertainment, a video game development company.[7] Former Black Isle staff joining Obsidian include Feargus Urquhart, Chris Avellone, Joshua Sawyer and Tim Cain.

Black Isle Reborn

In August 2012, Herve Caen announced that Black Isle Studios is, once again, fully operational. Out of the original Fallout team, only Mark O'Green and Chris Taylor are a part of it.

Products

  • Fallout (1997)[8]
  • Fallout 2 (1998)
  • Planescape: Torment (1999)
  • Icewind Dale (2000)
  • Icewind Dale: Heart of Winter (2001)
  • Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
  • Icewind Dale II (2002)
  • Lionheart: Legacy of the Crusader (2003)
  • Baldur's Gate: Dark Alliance II (2004)

Among the products whose development Black Isle assisted are:

  • Baldur's Gate (1998)
  • Baldur's Gate: Tales of the Sword Coast (1999)
  • Baldur's Gate II: Shadows of Amn (2000)
  • Baldur's Gate II: Throne of Bhaal (2001)

In addition to games developed in-house, Black Isle Studios has aided in the development of several computer role-playing games published by Interplay; the most notable being the Baldur's Gate series for Windows and Mac OS, and Baldur's Gate: Dark Alliance for PlayStation 2, Xbox and GameCube. Because Black Isle Studios published the Baldur's Gate series, many people mistakenly believe that they also developed the series. This is false; the Baldur's Gate series was developed by BioWare, a company that is in turn sometimes erroneously credited with developing the Icewind Dale series.

Project code names

Original

The studio used to code-name its projects after U.S. presidents and vice-presidents. The system was reportedly created by J.E. Sawyer, who joined the company in 1999.

A list of some BIS projects with their code names:

  • Project King - Stonekeep II, canceled in 2001
  • Project Adams - Icewind Dale: Heart of Winter
  • Project Washington - Black Isle's Torn; announced and canceled in 2001
  • Project Madison - Icewind Dale: Trials of the Luremaster
  • Project Monroe - Icewind Dale II
  • Project Quincy - Lionheart: Legacy of the Crusader; this was a ruse by Feargus Urquhart as Quincy was the middle name of a president, not the last name, and Lionheart was not developed by Black Isle Studios. Lionheart was also codenamed Fallout Fantasy.[3]
  • Project Jackson - Baldur's Gate: Dark Alliance II 2003
  • Project Jefferson - unofficially known as Baldur's Gate 3: The Black Hound; project name mentioned as early as 2001; canceled 2003
  • Project Van Buren - Fallout 3; canceled 2003 as PC staff was laid off

Rebirth

  • Project V13 (Original) - Fallout Online; canceled after loss of Fallout MMO license.
  • Project V13 (name reused) - Untitled Strategy RPG

References in Fallout 3

  • A flag on the lobby balcony of the Museum of Technology references a destroyed ship named Ebon Atoll, (Ebon is short for Ebony, which can be used to describe black and an atoll is another word for isles) which is likely a reference to Black Isle. They note it was "torpedoed" (lit. sabotaged) by a friendly.
  • With the addition of the Fallout 3 Expansion: Point Lookout, there are numerous references to an Isla Negra land development company. Translated from Spanish, the name is Black Isle.

External links

References

CopyrightThe contents of this page were partially or entirely copied from Wikipedia, the free encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Wikipedia page "Black Isle Studios."