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Bitter Springs

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Bitter Springs
Bitter Springs
Icon settlement small
Site
Bitter Springs loc
map markerBitter Springs
Segments
sectionsBitter Springs recreation area
People
factionsGreat Khans (formerly)
NCR
leadersCaptain Gilles
doctorsLieutenant Markland
Other actors
creaturesGeckos
Other
questsNo, Not Much
Climb Ev'ry Mountain
Bitter Springs Infirmary Blues
I Forgot to Remember to Forget
Technical
cell nameBitterSprings
ref id000ddcb2
 
Gametitle-FNVGametitle-AR
Gametitle-FNVGametitle-AR

Let me tell you something, that refugee camp? It's built on the blood and tears of my people. Nobody likes to talk about it, but I remember.

Oscar Velasco

Bitter Springs is an NCR refugee camp in the far northeastern side of the Mojave Wasteland.

BackgroundEdit

In the past century, Bitter Springs was used by the Great Khans as a semi-permanent community. Due to prolonged conflict with the NCR, the Great Khans were eventually tracked back to Bitter Springs by NCR forces. The assault that rapidly followed was known as the Bitter Springs Massacre due to the NCR’s 1st Recon mistakenly shooting down dozens of young, old, and wounded Khans who attempted to escape through a southern slot canyon from a location called Coyote Tail Ridge. Today, Bitter Springs hosts refugees from settlements Caesar's Legion are razing; a situation that is becoming increasingly untenable.[1]

LayoutEdit

The camp consists of NCR tents to the north and refugee tents at the south end of the camp. The doctor's tent is amongst the NCR tents facing the refugees and Captain Gilles can usually be found sitting by the campfire at the center. As you approach the area from West by Southwest there are 12 graves, six on each side of the path, containing miscellaneous loot. Great Khan iconography and graffiti can still be found about the camp, illustrating their previous ownership.

Related questsEdit

NotesEdit

  • If you have Cass as a companion when visiting there, she may complain that the camp stinks of piss and vomit.
  • Some NCR troopers may mutter something about a ghost haunting the mountains.
  • The NCR flag will be upside down until the quest No, Not Much is completed (this is because the NCR use it as a sign of distress, just like the American Flag today).
  • During No, Not Much, the option is present to irradiate a portion of the camp (1-3 rads per second), though unlike Cottonwood Cove this does not actually kill the soldiers stationed at the location.
  • Bitter Springs can be a very difficult location to reach, as the route to it is frequented by deathclaws and cazadores. Following the bank of the lake is slightly less difficult than the land route.
  • Sometimes a gecko can spawn in the middle of Bitter Springs and kill some refugees. There is no way around it other than killing it quickly.
  • All the refugees have crippled legs, but no health damage.
  • As with Camp Forlorn Hope and Goodsprings Cemetery, ghostly sounds can be heard among the graves.
  • In one of the tents there is a picture of a ranger lying on the ground with 4 arrows in his side, a caption below reads, 'A GOOD RANGER'. A similar picture can be seen on a road sign on one of the loading screens.

AppearancesEdit

Bitter Springs appears only in Fallout: New Vegas and the graphic novel All Roads.

BugsEdit

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 You can get infinite experience by doing Mr. Sandman kills on a sleeping child (since they do not die) in one of the tents. Sometimes after an X amount of kills you might be teleported inside of a rock near Hidden Valley.[verified]
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 You may find Captain Gilles typing on an invisible keyboard.[verified]

GalleryEdit

ReferencesEdit

  1. Fallout: New Vegas Official Game Guide

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