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==Notable loot== |
==Notable loot== |
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; Outside |
; Outside |
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; Ground floor |
; Ground floor |
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This floor is accessed from the front of the building. |
This floor is accessed from the front of the building. |
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+ | * [[Tales of a Junktown Jerky Vendor (Fallout: New Vegas)|Tales of a Junktown Jerky Vendor]] - Northeast room (there is a sign beside it that reads "Gift Shop"), lying on the ground against a Hard locked floor safe behind the cash registers. |
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− | + | * [[Lucky]] - A unique revolver in the northeast room (gift shop) just beyond the entrance, inside a Hard (75) locked floor safe behind the cash registers. Also includes a few [[Stimpak (Fallout: New Vegas)|stimpak]]s and ammunition. |
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− | | [[Lucky]] - A unique revolver in the northeast room (gift shop) just beyond the entrance, inside a Hard (75) locked floor safe behind the cash registers. Also includes a few [[Stimpak (Fallout: New Vegas)|stimpak]]s and ammunition. |
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; Second floor |
; Second floor |
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This floor can be accessed via the roller coaster outside, a stairwell from the first floor or by repairing the elevator on the first floor. |
This floor can be accessed via the roller coaster outside, a stairwell from the first floor or by repairing the elevator on the first floor. |
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; Third floor |
; Third floor |
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This floor can only be reached via one of the second floor rooms featuring a collapsed ceiling, which forms a ramp that can be scaled with jumps. It can be reached from the collapsed room where the collapsed floor faces the "wrong" direction by precise jumping. |
This floor can only be reached via one of the second floor rooms featuring a collapsed ceiling, which forms a ramp that can be scaled with jumps. It can be reached from the collapsed room where the collapsed floor faces the "wrong" direction by precise jumping. |
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==Notes== |
==Notes== |
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==Bugs== |
==Bugs== |
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− | * {{Platforms|pc|xbox360}} If |
+ | * {{Platforms|pc|xbox360}} If the Courier completely clears the first floor of the building and then leave without going to the upper floors at all, and finish [[My Kind of Town]] with any choice of sheriff, he/she may on returning find all convicts on the second and third floors dead, their bodies scattered over the rooms and corridors. They can then be picked clean with no interference. The Courier may also be met by a NCR trooper walking down one of the corridors and out of the hotel; the trooper is not named and will only give a stock response to inquiries. {{verify|verified}} |
− | *{{Platforms|PS3|xbox360}} It is possible that the convict that is guarding [[Deputy Beagle]] will not attempt to harm |
+ | *{{Platforms|PS3|xbox360}} It is possible that the convict that is guarding [[Deputy Beagle]] will not attempt to harm the Courier, companions or Beagle when he is freed, even though the compass indicates that the convict is hostile. The convict may also be in a seated position in mid-air to one side of the stool that's he's supposed to be sitting on. {{Verify|verified}} |
==Gallery== |
==Gallery== |
Revision as of 22:29, 4 April 2013
Fallout: New Vegas locations project
This article is within the scope of the Fallout: New Vegas locations project. This project is dedicated to standardizing Fallout: New Vegas location articles. For participation, please check the project page.
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Bug Verification Project
This article is within the scope of the Bug Verification Project. This project is dedicated to increasing the validity of game bugs. For participation, please check the project page.
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The Bison Steve Hotel is a building located in Primm in 2281.
Layout
Exterior
The semi-broken "El Diablo"[1] roller coaster track wraps around the building. Three escaped convicts have taken positions along these tracks, and 2-4 more are on the ground outside of the hotel.
Interior
There are three floors, all of which are inhabited by convicts. There is an elevator that can be repaired with a Repair skill of 35. Once repaired, it will take you to the second floor from the first, and vice versa. You must walk up a crumbling platform/ceiling on the second floor to access the third floor. A stairwell on the first floor also provides second-floor access, as does a door after a section of the roller coaster track outside. The are also several lock-pick options in The Hotel.
Notable loot
- Outside
- It is possible to climb up the broken track that hangs on the left side of the main entrance. Almost directly above the main door is a pair of binoculars.
- Ground floor
This floor is accessed from the front of the building.
- Tales of a Junktown Jerky Vendor - Northeast room (there is a sign beside it that reads "Gift Shop"), lying on the ground against a Hard locked floor safe behind the cash registers.
- Lucky - A unique revolver in the northeast room (gift shop) just beyond the entrance, inside a Hard (75) locked floor safe behind the cash registers. Also includes a few stimpaks and ammunition.
- A Sunset Sarsaparilla star bottle cap is on a sofa's end table next to a bottle (the side table which is opposite the elevator).
- Incinerator - Drops from the escaped convict leader in the main room, along with various ammunition.
- Second floor
This floor can be accessed via the roller coaster outside, a stairwell from the first floor or by repairing the elevator on the first floor.
- Ransom note on a desk in the southeastern most room.
- Numerous Psycho and Med-X in a room past a locked door at the end of the corridor, on a desk with a suitcase, and in the bathroom.
- Third floor
This floor can only be reached via one of the second floor rooms featuring a collapsed ceiling, which forms a ramp that can be scaled with jumps. It can be reached from the collapsed room where the collapsed floor faces the "wrong" direction by precise jumping.
- A worn key can found on one of the convicts' bodies. It opens a gun cabinet at the top of one of the two ramps leading up to the floor.
Notes
- It is possible to get to the highest point of the roller coaster by following the track from behind the hotel or using the door on the second floor of the hotel. There is no loot here, however it makes a for a good scenic overlook (or sniper vantage point).
- It is possible to get on the roof of the hotel but there is nothing there other than the sign and a roller coaster car on the lower roof.
- At 8 PM, room lights can be seen turning on from the exterior, but there's no corresponding event taking place on the interior of the building.
Appearances
The Bison Steve Hotel appears only in Fallout: New Vegas.
Behind the scenes
- Its name, style, and the roller coaster built in front of the hotel is a reference to Buffalo Bill's Hotel and Casino (and its famous roller coaster Desperado), in Primm, Nevada.
- El Diablo is Spanish for "the Devil".
Bugs
- My Kind of Town with any choice of sheriff, he/she may on returning find all convicts on the second and third floors dead, their bodies scattered over the rooms and corridors. They can then be picked clean with no interference. The Courier may also be met by a NCR trooper walking down one of the corridors and out of the hotel; the trooper is not named and will only give a stock response to inquiries. [verified] If the Courier completely clears the first floor of the building and then leave without going to the upper floors at all, and finish
- Deputy Beagle will not attempt to harm the Courier, companions or Beagle when he is freed, even though the compass indicates that the convict is hostile. The convict may also be in a seated position in mid-air to one side of the stool that's he's supposed to be sitting on. [verified] It is possible that the convict that is guarding
Gallery
References
- ↑ "El Diablo" is written on both the car on the ground and the one on the roof.
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