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Biological research station

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For the location inside Mothership Zeta, see biological research.
Biological research station
Biological research station
Biography
raceComputer AP
sexMale programming
rolePlanter
locationBig MT
The Sink
Gameplay
appearancesOld World Blues
questsAll My Friends Have Off Switches
Influencing People
Field Research
Statistics
karmaNeutral
base SPECIAL5 ST, 5 PE, 5 EN, 2 CH, 5 IN, 5 AG, 5 LK
derived statsHit Points: 70
level1
voice actorRoger Cross
base idxx00e702 (activator)
xx00f059 (talker NPC)
ref idxx00e6f4 (activator)
xx00f05b (talker NPC)
dialogue fileNVDLC03SinkBioResearchLabTalker.txt
 
Gametitle-FNV OWB
Gametitle-FNV OWB

Yeah, you like that, don't you, baby?

The GS-2000 Biological Research Station is an automated personality in the Big MT.

BackgroundEdit

The holodisk to activate this station can be found in the X-22 botanical garden. You can talk to it once it is brought back online. Its personality is akin to that of a suave smooth-talker. The biological research station refers to the Courier as "baby" regardless of gender, and makes endless innuendos in reference to his or her "seed."

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: yesIcon check
  • Always
Companion: noIcon cross
Plays Caravan: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

  • All My Friends Have Off Switches: The biological research station is one of the appliances you have to get the backup module for.
  • Field Research: After having restored its personality, you may bring back dried seeds for it to plant.

Other interactionsEdit

The biological research station will plant 11 types of seeds from the samples provided to it, which will sprout into harvestable plants. The plants can be harvested every 3 days that have passed in the Big MT. Conveniently, the harvestable plants are the same types that are able to be given to the biological research station in exchange for Salient Green on a 1 for 1 basis.

The following types of plants are grown by, and can be exchanged for, Salient Green at the biological research station:

NotesEdit

  • When the room is fully harvested it produces 37 plant items that can immediately be exchanged for 37 Salient Green, which can in turn be cooked back into any of the 11 types of plants grown.
  • The plant conversion function will convert every applicable item in your inventory on the spot. To avoid the hassle of having to recreate any materials you don't want converted, it's best to store them in the nearby refrigerator.
  • Thanks to the biological research station's ability to convert plant matter into Salient Green, the player can craft hundreds of Stimpaks (in conjunction with Muggy's ability to craft empty syringes) with a Science skill of 70 at the workbench with in The Sink.

Notable quotesEdit

AppearancesEdit

The biological research station appears only in the Fallout: New Vegas add-on Old World Blues.

BugsEdit

  • ps3Icon ps3 Sometimes the white horsenettle plant can glitch causing it to fall right through the dirt, disappear upon touching the floor, and then spawn above the dirt- it will repeat this as long as you're in the room. If this is happening it is still possible to harvest the plant, although it will be difficult. [verified]
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 At some point in the game, the Sink CIU won't refresh its shop inventory and caps, additionally the research station won't respawn plants for harvest even after 3 in-game days.[verification needed]

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