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{{quotation|The population of Big Town has dwindled significantly in recent years. Most of the residents have been killed or dragged off by Slavers or Super Mutants.|[[Fallout 3 loading screen hints|''Fallout 3'' loading screen]]}}
 
{{quotation|The population of Big Town has dwindled significantly in recent years. Most of the residents have been killed or dragged off by Slavers or Super Mutants.|[[Fallout 3 loading screen hints|''Fallout 3'' loading screen]]}}
   
'''Big Town''' is a medium sized [[Fallout 3 locations|settlement]] surrounded by a makeshift wall, consisting of six survivors and five possible added characters. The town has been ravaged from [[Vault 87 super mutant|super mutant]] and [[Slaver (Fallout 3)|slaver]] attacks. It is located north of [[Vault 101]] and southeast of the [[Moonbeam outdoor cinema]]. It is also one of the starting points of the quest [[Big Trouble In Big Town]].
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'''Big Town''' is a medium sized [[Fallout 3 locations|settlement]] surrounded by a makeshift wall, consisting of six survivors and five possible additional characters. The town has been ravaged from [[Vault 87 super mutant|super mutant]] and [[Slaver (Fallout 3)|slaver]] attacks. It is located north of [[Vault 101]] and southeast of the [[Moonbeam outdoor cinema]]. It is also one of the starting points of the quest [[Big Trouble In Big Town]].
   
 
==Background==
 
==Background==

Revision as of 13:06, September 12, 2012

Fallout 3 locations project
Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. For participation, please check the project page.
Big Town
Big Town
Icon settlement small
Aerial view of Big Town from the north
Site
Big Town loc
map markerBig Town
Segments
buildingsClubhouse
Common house
Red's clinic
Town hall
People
leadersRed
doctorsRed
merchantsPappy (repair)
Red
Other
questsBig Trouble in Big Town
Strictly Business
The Replicated Man
A Sticky Situation
Technical
cell nameBigTownNW (north-west)
BigTownNE (north-east)
BigTownSW (south-west)
BigTownSE (south-east)
BigTownMutants (mutants spawn)
ref id00001826 (north-west)
00001825 (north-east)
00001843 (south-west)
00001842 (south-east)
00001740 (mutants spawn)
Maps
Big Town loc map
 
Gametitle-FO3
Gametitle-FO3

The population of Big Town has dwindled significantly in recent years. Most of the residents have been killed or dragged off by Slavers or Super Mutants.

Fallout 3 loading screen

Big Town is a medium sized settlement surrounded by a makeshift wall, consisting of six survivors and five possible additional characters. The town has been ravaged from super mutant and slaver attacks. It is located north of Vault 101 and southeast of the Moonbeam outdoor cinema. It is also one of the starting points of the quest Big Trouble In Big Town.

Background

The residents of Big Town are all refugees of another settlement, from which they were forcibly expelled...

Fallout 3 loading screen

The population of Big Town is mostly comprised of teenagers that were former residents of Little Lamplight, being expelled upon their sixteenth birthday.[1]

Big Town was glorified by those of high authority in Little Lamplight as a safe and comfortable area where "mungos" go to live. In reality, Big Town is constantly besieged by slavers and super mutants, while the demoralized residents can do little to repel the invasions. When the Lone Wanderer arrives in the settlement for the first time, they are informed that some residents were kidnapped by super mutants and taken to the old police station in Germantown, whom the Wanderer can rescue if they so choose. Upon arrival, every resident is seemingly depressed and ready for death.

Aftermath

After completing the quest Big Trouble in Big Town by showing the citizens how to defend themselves, mutant attacks will cease on Big Town and the area turns into a relatively safe place to visit. The chosen method of handling the problem (or not) will also determine what happens in a certain random encounter with a wasteland merchant. If you choose to help Timebomb, you will get a Lucky 8-ball and free medical services from Red.

Layout

Although it has some crude fortifications, Big Town is the subject of constant attack from Slavers and Super Mutants, who view it as an easy target.

Fallout 3 loading screen

Big Town is a small town which apparently used to be a sprawl of suburban housing before the Great War. It has since been transformed into a makeshift fortress with walls made of cars, debris, and rubble. The dilapidated homes are fortified with barbed wire and sandbags. The town is only accessible by using a bridge crossing a makeshift moat (located at the north end), as the town is surrounded by barricades.

Buildings

Inhabitants

¹ After randomly encountering the scavenger who is heading for Big Town, he will remain there indefinitely.
² After completing A Sticky Situation
³ Only if rescued during Big Trouble in Big Town

Notable loot

Related quests

Notes

  • After Big Town is liberated from the super mutant threat, at least one merchant will try to travel to the town.

Appearances

Big Town only appears in Fallout 3.

Behind the scenes

"Big Town" is the name of a song by Roy Brown, whose songs Butcher Pete and Mighty, Mighty Man are included on the Fallout 3 soundtrack and are heard in-game on Galaxy News Radio.

Bugs

  • xbox360Icon xbox360 The nearby wheels provide a better moving platform as the carts can glitch through the protectron. In order to test one's positioning, one should enter two additional cells in order to trigger the glitch; such as entering red's clinic, then the basement of the clinic, then return to the outside. If done correctly, there should be a longer loading screen with a background image rather than a black screen, and the robot will have attempted to move.
  • ps3Icon ps3 xbox360Icon xbox360 It has been noted above in the Notes section that enemies may randomly appear upon fast travel. But sometimes upon fast travel they will actually spawn in front of the player from 'thin air'. This may result in one or more non-player character's to be killed, and could affect certain quests such as Strictly Business if Red is killed.
  • xbox360Icon xbox360 The inhabitants may randomly become "hostile" acting as if they are going to shoot but just following the player with weapons drawn and cannot be interacted with. Leaving and waiting a few days seems to fix this.
  • pcIcon pc xbox360Icon xbox360 After ending the Big Trouble in Big Town mission, if you do not wait the two waves of super mutants to attack, all the inhabitants will desapear, as if they had been killed. No corpises will be found.

Gallery

References

  1. Continuity error: Sticky states that this age is 18. Everybody else says it is 16.
Big Town

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