| ||For an overview of shotgun models in the Fallout series of games, see shotgun.|
A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game. However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."
As compared to the standard sawed-off, the Big Boomer has a much darker color scheme with heavier rusting, and the words "Big Boomer" stenciled onto the grip in faded white paint. It excels over its default counterpart when it comes to sheer damage, delivering 20 more points of total possible damage. In addition, Big Boomer also has a slightly tighter spread, lower AP cost, and fires slightly faster. The only major drawback is that the common sawed-off shotgun is classified as a holdout weapon, whereas the Big Boomer is not.
Big Boomer can fire a total of about 395 times, or 790 standard rounds, the equivalent of 395 reloads, from full condition before breaking. This is exactly the same amount as its common variant.
|Standard, 4/0 buck, slug, coinshot, bean bag, flechette, Dragon's Breath & pulse slug||395||395|
|Magnum & 4/0 buck Magnum||343||343|
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Attacks per second||Critical Chance % multiplier||Critical damage||Action Point cost||Damage per action point||Weapon spread||Magazine capacity (shots per reload)||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio||Skill required||Strength required|
Behind the scenesEdit
|The following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.|
Within the games files exists an unused texture for the Big Boomer. It uses the Fallout 3 model and only differs from that in the color of the wood and the words Big Boomer written down the side of the handgrip.
|End of information based on Fallout: New Vegas cut content.|
- pc ps3 xbox360 When in first person view, the weapon looks fine, but when in third person view, the grip of the gun can be detached from the two barrels. [verified]
- xbox360 In unpatched versions, it can be bought from Mick at Mick & Ralph's. [verified]
- ps3 Big Boomer does not contribute to the "I've Got Shotgun" damage challenge. [verified]
- pc xbox360 Occasionally after you kill Old Lady Gibson she will not have the Big Boomer in her inventory. [verified]
- ↑ Unused texture for the Big Boomer \textures\weapons\1handpistol\bigboomernv.dds