Sergeant Benjamin Montgomery has been a field soldier fighting on the Anchorage front line for several tours, and he is part of the backbone of General Chase's army. He is assigned as your active party member and soon becomes a confidante, fighting alongside you during many crucial stages in the Battle of Anchorage. Montgomery is an exceptionally adept soldier and is loyal and dexterous. He uses more informal nicknames only after becoming friendly.
The Guns of Anchorage: Benjamin will help the Lone Wanderer as he/she wakes up when first entering the simulation. Benjamin will then hand the Lone Wanderer their equipment and begins climbing the cliffs, leaving the Lone Wanderer to take the long way to the Cave Outpost. At arrival, both Benjamin and the player character will proceed with destroying the artillery guns.
If the player character kills the Quartermaster while Benjamin can see them, he will become hostile towards the player character. However, he is the only one who does so. A chaotic fight between Benjamin and all other American soldiers and grease-monkeys will then ensue.
Montgomery commands the player character's strike team and reinforcements can be ordered through Benjamin whenever the squad stops.
Upon killing General Jingwei, Benjamin doesn't freeze like the rest of the soldiers, and the Lone Wanderer can have one last conversation with him before they are finally dismissed by General Chase. Benjamin will approach the Lone Wanderer, salute, and express his hope that the two can enjoy a drink or two together sometime later in the future.
Montgomery's rank and dialogue indicate that he is a Marine, as the rank of Gunnery Sergeant does not exist in the Army. Gunnery Sergeant, or "Gunny," is the Marine equivalent of an Army Sergeant First-Class.
At the beginning of the simulation, Benjamin carries a wasteland-version of the silenced 10mm pistol, while the player carries a pre-war variant.
Benjamin has an extremely high hit point count, so much so that on hard difficulty or lower, he is virtually indestructible, being able to deal with every hostile encounter single handedly if the player wishes.
pcps3 During the take over of the radio offices when you eliminate everyone, he will approach you and no dialogue will play. Subtitles will show but you will be stuck in place. [verified]
pcps3 Benjamin will run back to previous cover spots instead of the nearest when confronted with hostiles, the only ways to get him back are to kill the hostiles single-handed, run directly into battle or go back to him and gain his attention. [verified]
pcps3 Benjamin will not register hostiles until they are at very close range, even then only when they attack him. [verified]