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Behemoth (robot)

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For the Fallout 3 super mutant, see super mutant behemoth.
Behemoth
Behemoth robot render
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Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

The behemoth is the largest and most dangerous of the robots used by the Calculator, the mad cyborg from Vault 0, in the Midwest in the year of 2197.

CharacteristicsEdit

SpecificationsEdit

This six-legged walker is similar to the quadrupedal pacification robot, but larger and equipped with machine guns. Each behemoth has in excess of 1000 hitpoints and very strong armor. The minigun that the robot uses can easily kill a character on a critical hit, but has relatively short range. The weapon uses .50 cal and any ammunition the robot did not use can be scavenged from the corpse.

VariantsEdit

BehemothEdit

Behemoth robot render
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Name (Proto ID)StatisticsDT/DRAbilitiesItems
Behemoth
Experience pointsIcon XP
75
Hit pointsIcon heart
1028
Healing rateIcon healing
3
Armor ClassIcon shield bronze
6
SequenceIcon sequence
18
Action PointsIcon action
8
Melee damageIcon melee
5
Critical chanceIcon chance
5%
Damage Threshold/Damage Resistance: NormalIcon damage
19-20%
Damage Threshold/Damage Resistance: FireIcon fire
20-20%
Damage Threshold/Damage Resistance: GasIcon gas
0-100%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
11-20%
Damage Threshold/Damage Resistance: EnergyIcon laser
6-20%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
5-0%
abilityIcon ability
Damage Resist. 70%
abilityIcon ability
Poison Resist. 145%
abilityIcon ability
Radiation Resist. 118%

AppearancesEdit

Behemoth robots appear in Fallout Tactics. They were also destined to appear based on the Tibbets Prison design document/2 for the canceled Van Buren.

GalleryEdit

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