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Beagle

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Deputy Beagle
Deputy Beagle
Biography
raceHuman, Caucasian
sexMale
affiliationPrimm
roleDeputy
locationPrimm
familyMrs. McBain - sister
Sheriff McBain - brother-in-law
Gameplay
appearancesFallout: New Vegas
questsThey Went That-a-Way
My Kind of Town
Statistics
karmaGood
base SPECIAL6 ST, 6 PE, 5 EN, 3 CH, 3 IN, 7 AG, 4 LK
derived statsHit Points: 30→175→275
(DLCs only)
Damage Threshold:5
tag skills
Guns:33→100
Melee Weap.:31→100
Unarmed:29→100
level1→30→50 (DLCs only)
voice actorRobin Atkin Downes
base id000d7f57
ref id000d7f59
dialogue filePrimmDeputy.txt
 
Gametitle-FNV
Gametitle-FNV

Then I'll defer to your superior appraisal of character and prowess in contests of arms and see you outside!

Beagle is the deputy of Primm in 2281.

BackgroundEdit

Before 2281, Beagle was the deputy of Primm under his brother-in-law, Sheriff McBain. When the town was attacked by escaped convicts, he was captured and held for ransom in the kitchen of the Bison Steve Hotel. He is considered a coward by the inhabitants of Primm.[1]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: yesIcon check
  • Temporary
Plays Caravan: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: yesIcon check
Involved in quests: yesIcon check

QuestsEdit

  • They Went That-a-Way: Beagle has some knowledge about the men who shot the Courier, and directs them to the town of Novac.
  • My Kind of Town: Deputy Beagle says that he and Primm need a sheriff to keep the chain-of-command intact, so he asks the Courier to find a decent sheriff while offering suggestions to who would fit the job well.

Effects of player's actionsEdit

  • At the conclusion of the quest My Kind of Town, regardless of who becomes the new sheriff, he loses the rank of deputy sheriff, or in his own words becomes "just a Beagle."

Other interactionsEdit

  • Beagle must be rescued in order to progress to the quests mentioned above, even if Beagle dies during or after the rescue both quests can still be completed.
  • With a Speech check of 25, it is possible to convince Deputy Beagle to assist in clearing the Bison Steve hotel of convicts, after which he will follow the Courier around inside the hotel and help out in combat. He will stop following as soon as the Courier exits the hotel.
  • With a Speech check of 45, he will tell the Courier the information for They Went That-a-Way before exiting the hotel.
  • If Beagle has been convinced to join the Courier after passing the above Speech check, he will become a temporary companion until the Courier leaves the Bison Steve Hotel.

InventoryEdit

Apparel Weapon Other items
Leather armor 9mm pistol Deputy Beagle's journal

NotesEdit

  • Similar to permanent companions, Beagle will not accept any attempts to give him Powder Ganger apparel, even by pickpocketing. Doing so will result in him dropping the item to the ground. This effect is limited only to Powder Ganger apparel; he will accept apparel from any other faction, including Caesar's Legion and the NCR.
  • Any items transferred into his inventory while he is a temporary companion will become his upon leaving the Bison Steve Hotel, making the only options to retrieve them either pickpocketing or looting his corpse.
  • Beagle doesn't seem to be particularly bothered by his sister's death and only gives it a passing mention.
  • Beagle speaks with an almost eloquent speech pattern, e.g. "Indeed I do, good sir," etc.
  • After the Vikki and Vance Casino opens for business, he can be found sitting on a chair for an indefinite amount of time near an old gas station near three houses, one of them being his own.
  • Beagle's journal is available to take directly from his inventory, without consequence, if he is given the option to take a weapon when opening a conversation.
  • It is possible to set Beagle on fire while he's still tied up, turning him hostile (but still inert), then have a normal conversation in his hostile state as he burns. If his health depletes entirely during the conversation, he will not die until the conversation ends.

Notable quotesEdit

  • "Now you freed Deputy Beagle, all Primm needs is a lawman who can shoot a gun without wetting hisself." – Primm citizen about Beagle
  • "Then I'll defer to your superior appraisal of character and prowess in contests of arms and see you outside!"
  • "Ahh yes, my memory is much clearer now that I am free from my bondage. I was sku... er, performing recon, gathering information on some of the Powder Gangers, when some great Khans arrived with your friend in the suit. They were talking about some delivery they took from a courier, I assume that was you. They said they'd be heading through Nipton to Novac to meet a contact there."

AppearancesEdit

Deputy Beagle appears only in Fallout: New Vegas.

BugsEdit

  • ps3Icon ps3 xbox360Icon xbox360 pcIcon pc Beagle's voice may be different when he speaks with the Courier nearby but without initiating dialog, he may even change to a female voice. [verified]
    • This may happen after the Courier leaves the Bison Steve Hotel.
  • pcIcon pc Ask him "Can you tell me about the people who passed through town now?" then presented with a Speech (40) Check option telling him "You can tell me or you can Rot in here". After passing the check, you can ask him "Can you tell me about the people who passed through town now?" again, and you will be presented with the Speech (40) check again and again. Each time you pass you will earn roughly 36 XP, and the option will never go away as long as he is NOT released. This works even after a test reload. [verified]
  • ps3Icon ps3 xbox360Icon xbox360 Beagle will sometimes get stuck in the ceiling of the Vikki & Vance Casino. Going out of the casino should fix this. [verified]

ReferencesEdit

  1. PrimmJohnsonNash.txt#JNashAboutPrimm
    For attack and capture, see response text 1.
    PrimmJohnsonNash.txt#JNashAboutLaw
    For deputy background, see response text 2.
    For held for ransom, see response text 3.

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