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Bark scorpion

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For an overview of mutated scorpions in the Fallout series of games, see radscorpion.
 
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Bark scorpions are creatures found in the Mojave Wasteland in 2281.

BackgroundEdit

Bark scorpions are a genus of radscorpion native to the Mojave Wasteland, which, as their name implies, are mutated from North American Arizona bark scorpions. They are easily distinguishable from other species of radscorpion by their light, yellow-brown carapace and by their much smaller size compared to the common radscorpion.

Despite being a type of radscorpion, they are not allied with their larger cousins, and are frequently preyed upon by them.

CharacteristicsEdit

BiologyEdit

Bark scorpions differ from radscorpions not only in size and coloration, but in attack methodology. Where radscorpions typically engage a target the second they see it, bark scorpions tend to hang back and try to flank their prey if at all possible. This is made worse by their tendency to jump short distances if they detect prey that has gotten too close in a hurry. They generally appear in groups of there or four, but can occasionally be found wandering alone. If encountered in numbers, they frequently try to surround their intended target. Bark scorpions are well camouflaged against much of the Mojave, making pinpointing their whereabouts quite difficult when at distance.

Gameplay attributesEdit

The scorpions themselves do not pose a significant threat, usually taking just a few hits to kill. However, they make up for it with their venom, which causes more damage over time, as well as blurred vision. Antivenom will negate the venom's effects. When the player character is stung by a bark scorpion, as with all poison, the game will alert them with a message that they are feeling "a little woozy."

Although their low Hit Points may indicate otherwise, bark scorpions can potentially be dangerous, even for mid-level player characters, if encountered in groups. This is because the effects of the venom stack and can lead to a rapid demise without the use of antivenom. However, large groups of the scorpions are rare (especially at low levels), unless the player character is close to an area known to be inhabited by scorpions, such as Hidden Valley.

VariantsEdit

Bark scorpionEdit

Bark scorpion FNV

The standard bark scorpion with all the characteristics mentioned above. They are slightly smaller than normal radscorpions, and do a similar amount of damage.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Bark scorpion
0014f475
0016aefa
0015c643
0015c644
0015c645
LevelIcon level
5
Experience PointsIcon XP
?
PerceptionIcon eye
3
Hit pointsIcon heart
20
Damage ThresholdIcon shield gold
2
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (25 damageIcon damage)
attackIcon attack
Bark scorpion poison (5 poisonIcon poison/sec, -2 PER for 30 seconds)

Bark scorpion hunterEdit

Bark scorpion FNV

Bark scorpion hunters are larger and more aggressive than the regular bark scorpions. They are generally found in the same areas as their smaller counterparts, and the two varieties can be difficult to distinguish, especially in the heat of combat.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Bark scorpion hunter
0015e910
00164a25
00167e31
0015e90c
0015e90e
LevelIcon level
5
Experience PointsIcon XP
?
PerceptionIcon eye
3
Hit pointsIcon heart
20
Damage ThresholdIcon shield gold
2
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (30 damageIcon damage)
attackIcon attack
Bark scorpion poison (5 poisonIcon poison/sec, -2 PER for 30 seconds)

LocationsEdit

Bark scorpions are primarily found in the desert of the Mojave Wasteland outside of buildings and off of main roads.

They are particularly common in and around Hidden Valley, scorpion gulch, and around Nipton. There are many bark scorpion hunters that spawn between Wolfhorn Ranch and the hidden supply cave, near the unmarked Vipers hideout. There are about four bark scorpions in a room at the El Rey Motel. The first bark scorpion that is normally encountered will most likely be on the road to Goodsprings Cemetery, during the quest By a Campfire on the Trail. One may also spawn outside the Prospector Saloon when fast traveling to Goodsprings. They are also found scattered around Zion Canyon, often inside and around buildings.

NotesEdit

  • Bark scorpion poison glands can be sold for a considerably higher amount of caps than radscorpion poison glands.
  • Bark scorpion poison glands are required to make the poisons Bleak venom, Mother Darkness, and Silver Sting.
  • Bark scorpions, initially locked in a cage, are used in a trap by the owner of the heavily booby trapped house in Nipton. The cage is unlocked by a pressure plate in one of the bedrooms or alternatively by picking the lock.
  • When the player character fast travels to Hidden Valley, some bark scorpions may spawn near them.

AppearancesEdit

Bark scorpions only appear in Fallout: New Vegas and its add-on Honest Hearts.

SoundsEdit

Barkscorpion pincer attack

Barkscorpion tail attack

Aware barkscorpion

GalleryEdit

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