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Balthas

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Gametitle-FO2
Gametitle-FO2

Balthas is an inhabitant of Modoc around 2241. He serves as the town tanner.

BackgroundEdit

A large man typically seen wearing a craftsman's apron,[1] Balthas is a family man and a qualified tanner, with an affinity for experimentation.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: yesIcon check
  • Sells leather armor and leather jacket
  • Restocks inventory
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: yesIcon check
Involved in quests: yesIcon check

QuestsEdit

InventoryEdit

Apparel Weapon Other items
Leather armor Sledgehammer -

NotesEdit

Balthas' name is often misspelled as "Baltha" or "Balthus" in dialogue and in-game files.

AppearancesEdit

Balthas appears only in Fallout 2.

ReferencesEdit

  1. McBaltha.msg, line 100
CharactersJo · Grisham · Balthas · "Chicken" · Cornelius · Farrel · Rose · Jonny · Davin · Miria · Laddie · Balthas' wife  · Modoc citizen · Modoc trader · Vegeir · Slag guard · Slag citizen (the Ghost Farm Slags) · Stable boy
LocationsModoc Main Street · Modoc brahmin pastures · Rose's Bed and Breakfast · Farrel's garden · Modoc caves · Slaughterhouse pen
QuestsSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo · Cornelius has lost his gold pocket watch. Find it and return it to him · Farrel wants you to find Cornelius's gold pocket watch. Find it and return it to Farrel · Jonny is missing. Find him and bring him home to Balthas · Jonny's in the Slag caves. Find a way to get Jonny back home to Balthas · Farrel has a rodent problem in his garden. Remove the infestation · Deliver Slag message to Jo in Modoc · Jo is suspicious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl · Go to the Den and tell Karl it's alright to come back home

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