Auto-inject stimpak
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| | For an overview of stimpak types in all games, see Stimpak. |
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Auto-inject stimpak | ||||||||||||||||||||||||||||||||||||||||
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Auto-inject stimpak is a consumable in the Fallout: New Vegas add-on Lonesome Road.
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Characteristics
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The auto-inject stimpak is a modified stimpak which monitors vital signs, allowing for timely emergency treatment.
They are used automatically when one's hit points drop below 50% of current maximum level.
Medicine skill effect
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| Skill | Effect | Hardcore effect |
|---|---|---|
| 10 | +36 Hit Points | +6 Hit Points for 6s |
| 20 | +42 Hit Points | +7 Hit Points for 6s |
| 30 | +48 Hit Points | +8 Hit Points for 6s |
| 40 | +54 Hit Points | +9 Hit Points for 6s |
| 50 | +60 Hit Points | +10 Hit Points for 6s |
| 60 | +66 Hit Points | +11 Hit Points for 6s |
| 70 | +72 Hit Points | +12 Hit Points for 6s |
| 80 | +78 Hit Points | +13 Hit Points for 6s |
| 90 | +84 Hit Points | +14 Hit Points for 6s |
| 100 | +90 Hit Points | +15 Hit Points for 6s |
Crafting
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This item can only be crafted with the installation of the Lonesome Road DLC.
Creation requirements
| Materials: | Requirements: | Produces: | ||
|---|---|---|---|---|
sensor module (1) stimpak (1) | Science: 75 Lonesome Road add-on | Auto-inject stimpak (1) |
¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the add-on Lonesome Road is installed.
Locations
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Found in most lead-lined metal box containers throughout the Divide.
Variants
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Notes
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- Unlike a regular stimpak, the auto-inject stimpaks have weight.
- They are not activated by damage taken from the Sierra Madre cloud.
- Auto-inject stimpaks are not automatically consumed by companions.
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