Fallout Wiki
Advertisement
Fallout Wiki
Gameplay articles
Fallout 2Auto-cannon
Fallout TacticsAuto-cannon
 
Gametitle-FO2Gametitle-FOT
Gametitle-FO2Gametitle-FOT

The auto-cannon is an automated defense system that appears in Fallout 2 and Fallout Tactics. They stand on endless watch in the many decrepit and ruined bunkers and tunnels of the old world, in a constant state of readiness and preparation - always ready to eliminate anyone who dares stray too close.

Specifications

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system. Despite their fearsome armaments, someone loaded up on Psycho can survive longer ranged attacks.

Variants

Auto-cannon

Gameplay articles: Fallout 2, Fallout Tactics
Fo2 Render turret

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are fearsome adversaries, and can be very dangerous to unprepared player characters.

Name (Proto ID)StatisticsDT/DRAbilities
Auto-cannon
Strength
?
PvP
?
Experience Points
200
Hit Point
HP: 75
Healing Rate
H.Rate: 1
Armor Class
AC: 28
Action Points
AP: 9
Melee Damage
Melee Dam: 15
Damage Threshold/Damage Resistance: Normal
Normal:
12/40%
Damage Threshold/Damage Resistance: Laser
Laser:
12/40%
Damage Threshold/Damage Resistance: Fire
Fire:
2/10%
Damage Threshold/Damage Resistance: Plasma
Plasma:
10/40%
Damage Threshold/Damage Resistance: Electrical
Elect.:
12/40%
Damage Threshold/Damage Resistance: Explosive
Explosion:
20/50%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Gallery

Advertisement