Fallout Wiki
Fallout Wiki
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m (→‎Fallout 2: Removed extra percent sign.)
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|Hit Points=75|Action Points=9|Unarmed Damage=0|Melee Damage=1
 
|Hit Points=75|Action Points=9|Unarmed Damage=0|Melee Damage=1
 
|Carry Weight=150|Critical Chance=5|Sequence=16|Healing Rate=1|Armor Class=28
 
|Carry Weight=150|Critical Chance=5|Sequence=16|Healing Rate=1|Armor Class=28
|Small Guns=0|Big Guns=79%|Energy Weapons=0%|Unarmed=0|Melee Weapons=0|Throwing=0
+
|Small Guns=0|Big Guns=79%|Energy Weapons=0|Unarmed=0|Melee Weapons=0|Throwing=0
 
|Normdt=5%|Lasdt=8%|Firedt=4%|Plasdt=4%|Elecdt=2%|Empdt=0%|Expldt=6%
 
|Normdt=5%|Lasdt=8%|Firedt=4%|Plasdt=4%|Elecdt=2%|Empdt=0%|Expldt=6%
 
|Normdr=40%|Lasdr=60%|Firedr=30%|Plasdr=50%|Elecdr=50%|Empdr=10%|Expldr=40%|Raddr=10%|Poisdr=25%
 
|Normdr=40%|Lasdr=60%|Firedr=30%|Plasdr=50%|Elecdr=50%|Empdr=10%|Expldr=40%|Raddr=10%|Poisdr=25%

Revision as of 13:31, 17 October 2009

Template:Creature

 
Gametitle-FO2Gametitle-FOT
Gametitle-FO2Gametitle-FOT

The Auto-Cannon is an autonomous defence turret equipped with twin minigun cannons and relatively heavily armoured. They are usually part of an automated defense system.

They can be found at such locations as Navarro, just like the Gun Turret and can also be found in such pre-War locations as the Sierra Army Depot.

Fallout 2

Template:Creature stats

Fallout Tactics

Template:Tactics In Fallout Tactics there are a very similar turrets though they only have one barrel and some of them shoot rockets. They are met all around on the later missions.

Template:Fallout robots