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{{Gamearticlelist
{{Infobox creature
 
|type =robot
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|game1 =FO2
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|articles1 =[[Auto-cannon (Fallout 2)|Auto-cannon]]
|games =FO2, FOT
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|game2 =FOT
|image =Fo2 Render turret.png
 
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|articles2 =[[Auto-cannon (Fallout Tactics)|Auto-cannon]]
|image desc =''Fallout 2'' version
 
|image size =75px
 
|image2 =AutoCannonFallout2.gif
 
|location =[[Core Region]]
 
|footer =[[Image:Rocket turret FoT.jpg|240px]]<br />''Fallout Tactics''
 
 
}}{{Games|FO2|FOT}}
 
}}{{Games|FO2|FOT}}
   
The '''auto-cannon''' is an automated defense system that appears in ''[[Fallout 2]]'' and ''[[Fallout Tactics]]''.
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The '''auto-cannon''' is an automated defense system that appears in ''[[Fallout 2]]'' and ''[[Fallout Tactics]]''. They stand on endless watch in the many decrepit and ruined bunkers and tunnels of the old world, in a constant state of readiness and preparation - always ready to eliminate anyone who dares stray too close.
   
==Characteristics==
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==Specifications==
 
<section begin="specifications" />The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system. Despite their fearsome araments, someone loaded up on [[Psycho (Fallout)|Psycho]] can survive longer ranged attacks.
===Specifications===
 
  +
<section end="specifications" />
The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system. Despite their fearsome araments, someone loaded up on [[Psycho (Fallout)|Psycho]] can survive longer ranged attacks.
 
 
===Gameplay attributes===
 
Auto-cannons are indeed fearsome adversaries, and are ever-watchful of their domain. Their dual miniguns spell doom for unwary player characters - especially those with low levels [[Damage Threshold|DT]]. There is hope, however, as auto-cannons are vulnerable - just like most other robots - to electro-magnetic pulses.
 
   
 
==Variants==
 
==Variants==
===''Fallout 2''===
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===Auto-cannon===
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{{Gamearticle|FO2|FOT}}
{{missing data}}
 
 
[[File:Fo2 Render turret.png|80px|right]]
[[file:AutoCannonFallout2.gif|right|60px]]
 
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The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are fearsome adversaries, and can be very dangerous to unprepared player characters.
They can be found at military installations like [[Sierra Army Depot]] (heavy dual minigun 800/800 5mm JHP) and the [[Enclave Oil Rig]] (heavy dual minigun 800/800 .223 FMJ).
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
|name =Auto-cannon
 
|proto ={{Proto|480}}
 
|xp =
 
|hp =75
 
|healing rate =1
 
|ac =28
 
|sequence =16
 
|ap =9
 
|melee damage =1
 
|crit chance =5
 
|dt normal =5
 
|dt laser =8
 
|dt fire =4
 
|dt plasma =4
 
|dt elec =2
 
|dt expl =6
 
|dt emp =0
 
|dr normal =40
 
|dr laser =60
 
|dr fire =30
 
|dr plasma =50
 
|dr elec =50
 
|dr expl =40
 
|dr emp =10
 
|attack1 =impact damage
 
|attack2 =
 
|attack3 =
 
|ability1 =
 
|ability2 =
 
|ability3 =
 
}}{{Stats creature FO1|end}}
 
 
===''Fallout Tactics''===
 
{{FOT}}
 
{{missing data}}
 
In ''Fallout Tactics'' there are very similar turrets, although they only have one barrel. They either use [[7.62mm (Fallout Tactics)|7.62mm]] ammunition, [[.50 caliber round (Fallout Tactics)|.50 cal]] ammunition or fire rockets. They are met during the final chapter missions.
 
{{Stats creature FOT|start}}
 
{{Stats creature FOT|row
 
|name =Auto-cannon
 
|proto =
 
|xp =
 
|hp =
 
|healing rate =
 
|ac =
 
|sequence =
 
|ap =
 
|melee damage =
 
|crit chance =
 
|dt normal =
 
|dt fire =
 
|dt gas =
 
|dt expl =
 
|dt energy =
 
|dt elec =
 
|dt emp =
 
|dr normal =
 
|dr fire =
 
|dr gas =
 
|dr expl =
 
|dr energy =
 
|dr elec =
 
|ability1 =
 
|ability2 =
 
|items =
 
}}
 
{{Stats creature FOT|end}}
 
   
 
==Appearances==
 
==Appearances==

Revision as of 20:15, 3 July 2013

Gameplay articles
Fallout 2Auto-cannon
Fallout TacticsAuto-cannon
 
Gametitle-FO2Gametitle-FOT
Gametitle-FO2Gametitle-FOT

The auto-cannon is an automated defense system that appears in Fallout 2 and Fallout Tactics. They stand on endless watch in the many decrepit and ruined bunkers and tunnels of the old world, in a constant state of readiness and preparation - always ready to eliminate anyone who dares stray too close.

Specifications

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system. Despite their fearsome araments, someone loaded up on Psycho can survive longer ranged attacks.


Variants

Auto-cannon

Gameplay articles: Fallout 2, Fallout Tactics
Fo2 Render turret

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are fearsome adversaries, and can be very dangerous to unprepared player characters.

Appearances

Auto-cannons appear in Fallout 2 and Fallout Tactics.

Gallery