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Astoundingly Awesome Tales

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Astoundingly Awesome Tales is a perk magazine in Fallout 4 that gives the player ranks of Astoundingly Awesome.

CharacteristicsEdit

Each issue helps in combat. Many of them directly increase damage, while others assist with health or in other ways.

Magazine issuesEdit

EditID Issue Location Location Description Perk & Effect Base ID
01 Attack Of The Fishmen Skylanes Flight 1981 On the restroom toilet below the cockpit. Astoundingly Awesome 06: Do +5% damage against Mirelurks. 0016969f
02 Rise of the Mutants! Trinity Church On the lecturn, by the steamer trunk at the east side of the church interior. Astoundingly Awesome 14: Do +5% damage against Super Mutants. 001696a7
03 Deep Sea Terror! "Sinister Seafood Strikes!!" Outpost Zimonja On the workshop. Astoundingly Awesome 07: Do +5% damage at night. 001696a0
04 Invasion of the Zetans Hubris Comics Top floor (the film studio), in the “star” restroom (southeast corner of room), on a table under an irradiated blood pack, near the steamer trunk. Astoundingly Awesome 04: Do +5% damage with the Alien Blaster. 0016969d
05 When Apes Go Bananas!!! "A Gorilla Ate My Patrol Car!" Railroad HQ Inside Railroad HQ (Freedom Trail mission must be completed to open the Railroad HQ), on a metal desk in the brick crypt area, west area of the room. Astoundingly Awesome 09: Do +5% damage with the Cryolator. 001696a2
06 My Brain and I... (A Twisted Love Tale) Boston mayoral shelter Lower level bedroom, southwest corner, on a small table. Astoundingly Awesome 01: Regenerate 1 point of health per minute. 0016969a
07 The Man Who Could Stop Time Vault 114 In the living quarters area, on a container in the blocked corridor, under the “Laundry” sign. Astoundingly Awesome 08: Gain +5 Action Points. 001696a1
08 Attack of the Metal Men Dunwich Borers At the bottom of the pit below terminal #3, on a table near the steamer trunk. Astoundingly Awesome 03: Take 5% less damage from robots. 0016969c
09 Have Dog, Will Travel! The Institute On the triangular table of the outside balcony, accessed via Holdren’s quarters, north of atrium. Astoundingly Awesome 12: Your canine companion permanently takes 10% less damage. 001696a5
10 The Mad Russian's Revenge Pickman Gallery To the right of the steamer trunk (or on the floor infront) in the last tunnel chamber, where one meets Pickman. Astoundingly Awesome 05: Gain +5 Poison Resistance. 0016969e
11 The Starlet Sniper Coast Guard Pier In the basement, on the toilet inside the locked cell (Expert lock or use terminal to unlock the cell), by the secured storage room. Astoundingly Awesome 02: Do +5% damage with scoped weapons. 0016969b
12 Curse of the Burned! Crater of Atom Top floor (up the stairs) of the central metal shack built into the western rocks. Astoundingly Awesome 13: Do +5% damage against Ghouls. 001696a6
13 Giant Insects Invade Sentinel site In the first main area right at the start of Sentinel Site Prescott, in one of the outer hallway areas, under some stairs, this magazine is found on the desk as part of a large row of work terminals on the eastern side of the facility. Astoundingly Awesome 10: Gain +5 Radiation Resistance. 001696a3
14 Rise of the Radiated East Boston Preparatory School On a desk in the computer room, top floor, southeast corner. Astoundingly Awesome 11: RadAway heals +5% radiation damage. 001696a4

Notes Edit

  • The perk provided by Astoundingly Awesome Tales #06 is ambiguous in its description that it heals the player one point per minute. Health is restored at 1 point per in-game minute.
    • However, this is taken into account by the Waiting system in the game, healing the player character by the amount that would have been healed if they had actually spent the entire in-game hour playing.
  • Looking at the game's files, it would seem that the perk for issue #09 does nothing. However, there is actually a hidden 15th perk, PerkMagAwesomeTalesDogmeat "Astoundingly Awesome 15" [PERK:00169693], which Dogmeat has from the beginning. It is inactive until player.HasPerk 169692 is true, which is to say his human friend has picked up issue #09 and received its perk. When that condition is satisfied, Dogmeat's own perk will activate, removing 10% of his incoming weapon damage.
  • The +5 radiation resistance provided by issue #13 applies to both external radiation sources and radiation from consumed items, giving it a similar effect to the Lead Belly perk.

Behind the scenesEdit

  • The name of the magazine is a take on pulp science-fiction/fantasy/adventure magazines such as Amazing Stories and Weird Tales.
  • On the cover of issue 14, the license plate reads "4LL-0WT-4" and "Bethesda MD" referencing the name Fallout 4 and Bethesda, Maryland, the original home of Bethesda Game Studios.
  • The man who could stop time is also a play on the fact that the player can effectively stop time when using V.A.T.S., hence the additional action points.
  • The title "Have Dog, Will Travel!" is modeled after a phrase made popular by Have Gun – Will Travel, an American tv and radio western that ran 1957-1963 (1958-1960 for radio) featuring Paladin.
50 Vault-Tec C.E.O.The following is based on unverified behind the scenes information and has not been confirmed by canon sources.
  • The man who could stop time may be in reference to an episode of The Twilight Zone, where a man is given a stopwatch, which stops time, he then uses it for cheap party tricks, then escalates to robbing a bank, where he breaks it, and time is now permanently stopped.
  • "My Brain and I" is possibly a reference to the Fallout: New Vegas add-on Old World Blues, in which the Courier can flirt with their own brain.
  • The magazine named "Attack of the Fishman" could be a reference to 1954 movie "The Creature from the Black Lagoon."
50 Vault-Tec C.E.O.End of information based on unverified behind the scenes information.

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