FANDOM


Icon disambig
For an overview of assault rifle models in the Fallout series of games, see assault rifle.
 
Gametitle-FO4
Gametitle-FO4

The assault rifle is a weapon in Fallout 4.

BackgroundEdit

Fed from a side-mounted magazine, this gas-operated assault rifle has anti-aircraft style sights and a water-cooled jacket that shrouds the barrel and maintains its temperature under sustained fire, pumped using water stored in the weapon's telescoping stock. It includes a charging handle on the right and a carry handle on the top, all fashioned out of durable wood. Now a common sight in the Commonwealth, this assault rifle is used by higher-ranking raiders, Gunners officers, and some super mutants.

CharacteristicsEdit

The assault rifle starts off semi-automatic, but can be modded or found with an automatic receiver at the expense of a hefty damage reduction. A regular, semi-automatic, non legendary assault rifle with all of the highest level mods equipped deals around 99 damage assuming the Sole Survivor has all of the Rifleman perks. The weapon is incredibly heavy for an assault rifle, weighing 13.1 pounds (5.9 kg) unmodified with a short barrel, and when fully modified it rivals the minigun in weight.

The assault rifle has low recoil and good accuracy (even when fitted with a fully automatic receiver), both of which are excellent handling traits for sustained automatic fire, though the weapon can burn through ammo rapidly; this can be compounded by the relative scarcity of 5.56mm rounds at lower levels that can be looted from enemies without the Scrounger perk, so fire discipline is necessary. Burst firing is advised, especially for long range engagements. Unfortunately, the weapon is difficult to extensively modify without heavy investment in the Gun Nut perk, and one investment in the Science! perk for its more advanced optical sights. However, since assault rifles begin to replace combat rifles and pipe weapons as enemy armament once the player character reaches a sufficiently high level, modified examples can be found/looted as well, some of which will eventually come equipped with highest-level mods such as suppressors or recon scopes.

Weapon modificationsEdit

Receiver
ModDescriptionWeapon prefixDamage per shot changeIcon damageFire rate changeIcon attackRange changeAccuracy changeIcon spreadMagazine capacity (shots per reload) changeAssault carbine extended magazinesWeight changeIcon weightWeapon value change in capsIcon merchantPerk(s) requiredComponentsBase ID
Standard receiverAdhesive x1
Gears x1
Oil x1
Screw x2
Spring x1
Steel x3
001a8a4c
Light frame receiverLighter weight. Reduced damage.Light-3-4.1+8Adhesive x1
Aluminum x5
Gears x2
Oil x3
Screw x2
0018895b
Heavy frame receiverHeavier weight. Improved damage.Heavy+3+3.9+13Adhesive x1
Gears x2
Oil x3
Screw x2
Steel x8
0018895a
Calibrated receiverBetter critical shot damage.Calibrated+1+0.7+23Adhesive x4
Gears x4
Oil x4
Screw x5
Steel x8
00188958
Hardened receiverBetter damage.Hardened+7+1+33Adhesive x4
Gears x4
Oil x4
Screw x5
Steel x9
0018895c
Automatic receiverImproved rate of fire. Inferior damage and range.Automatic-11+73-12-1+1.5+38Gun Nut: 2Adhesive x2
Gears x5
Oil x6
Screw x6
Steel x10
00188952
Armor piercing automatic receiverImproved rate of fire and armor penetration. Reduced range. Inferior damage.Armor piercing automatic-11+73-10-1+1.9+43Gun Nut: 3Adhesive x5
Aluminum x9
Gears x5
Oil x6
Screw x7
00188953
Hair trigger receiverMore sensitive trigger. Better rate of fire.Hair trigger+19+0.2+53Gun Nut: 3Adhesive x5
Aluminum x10
Gears x5
Oil x5
Screw x5
00188959
Powerful receiverSuperior damage.Powerful+15+1.9+53Gun Nut: 3Adhesive x5
Aluminum x10
Gears x5
Oil x6
Screw x6
0018895d
Hardened automatic receiverImproved rate of fire. Reduced damage. Inferior range.Hardened automatic-3+73-12-1+2.2+58Gun Nut: 3Adhesive x6
Aluminum x11
Gears x6
Oil x6
Screw x6
00188954
Rapid automatic receiverSuperior rate of fire. Inferior damage and range.Rapid-11+96-12-1+2.2+63Gun Nut: 4Adhesive x6
Aluminum x12
Gears x6
Oil x7
Screw x7
00188955
Calibrated powerful receiverSuperior damage. Better critical shot damage and accuracy.Calibrated powerful+15+1+2.7+68Gun Nut: 4Adhesive x7
Aluminum x13
Gears x8
Oil x6
Screw x7
0018895e
Hardened piercing auto receiverImproved rate of fire and armor penetration. Reduced damage. Inferior range.Hardened piercing automatic-3+73-10-1+3.1+78Gun Nut: 4Adhesive x7
Aluminum x14
Gears x9
Oil x6
Screw x11
00188956
Advanced receiverExceptional damage. More sensitive trigger. Better rate of fire.Advanced+22+19+3.5+83Gun Nut 4Adhesive x9
Aluminum x15
Gears x7
Oil x6
Screw x10
00188951
Powerful automatic receiverImproved damage and rate of fire. Inferior Range.Powerful automatic+4+73-12-1+3.9+88Gun Nut: 4Adhesive x9
Aluminum x16
Gears x8
Oil x7
Screw x10
00188957
Barrel
ModDescriptionWeapon prefixDamage per shot changeIcon damageFire rate changeIcon attackRange changeAccuracy changeIcon spreadMagazine capacity (shots per reload) changeAssault carbine extended magazinesWeight changeIcon weightWeapon value change in capsIcon merchantPerk(s) requiredComponentsBase ID
Short barrelStandardShortAdhesive x1
Screw x6
Steel x4
0018894a
Long barrelSuperior range and sighted accuracy. Better recoil. Poor hip-fire accuracy.Long+84+2+2+10Adhesive x2
Screw x10
Steel x8
00188948
Ported barrelSuperior recoil.Ported+20Gun Nut: 4Adhesive x5
Aluminum x8
Screw x6
0018894b
Vented barrelSuperior recoil, range and sighted accuracy. Poor hip-fire accuracy.Vented+84+2+2+30Gun Nut: 4Adhesive x6
Aluminum x10
Screw x8
Steel x5
00188949
Stock
ModDescriptionWeapon prefixDamage per shot changeIcon damageFire rate changeIcon attackRange changeAccuracy changeIcon spreadMagazine capacity (shots per reload) changeAssault carbine extended magazinesWeight changeIcon weightWeapon value change in capsIcon merchantPerk(s) requiredComponentsBase ID
Short stockStandardAdhesive x2
Screw x7
Steel x6
0018894e
Full stockBetter recoil.+0.9+10Gun Nut: 3Adhesive x4
Screw x8
Steel x8
0018894c
Marksman's stockSuperior recoil. Better aim with scopes.Marksman's+1.6+20Gun Nut: 4Adhesive x5
Aluminum x8
Rubber x2
Screw x10
Spring x5
00245f88
Recoil compensating stockExceptional recoil.Recoil compensated+2+30Gun Nut: 4Adhesive x6
Aluminum x9
Rubber x3
Screw x12
Spring x8
0018894d
Magazine
ModDescriptionWeapon prefixDamage per shot changeIcon damageFire rate changeIcon attackRange changeAccuracy changeIcon spreadMagazine capacity (shots per reload) changeAssault carbine extended magazinesWeight changeIcon weightWeapon value change in capsIcon merchantPerk(s) requiredComponentsBase ID
Standard magazineStandard.Adhesive x3
Screw x4
Spring x4
Steel x4
0018897a
Drum magazineExceptional ammo capacity. Inferior reload speed.Maximum capacity+50+2+20Gun Nut: 3Adhesive x4
Screw x6
Spring x6
Steel x6
00188978
Quick eject magBetter reload speed.Quick+0.5+35Gun Nut: 4Adhesive x5
Aluminum x4
Oil x3
Screw x4
Spring x8
0018897b
Quick eject drum magExceptional ammo capacity. improved reload speed.Quick maximum capacity+50+2.5+55Gun Nut: 4Adhesive x6
Aluminum x6
Oil x5
Screw x6
Spring x10
00188979
Sights
ModDescriptionWeapon prefixDamage per shot changeIcon damageFire rate changeIcon attackRange changeAccuracy changeIcon spreadMagazine capacity (shots per reload) changeAssault carbine extended magazinesWeight changeIcon weightWeapon value change in capsIcon merchantPerk(s) requiredComponentsBase ID
Standard sightsStandard.Adhesive x1
Steel x2
001a8a4d
Short scopeImproved magnification. Superior sighted accuracy.Scoped+16+1.5+18Adhesive x2
Glass x1
Screw x2
Steel x3
00188963
Reflex sightBetter focus and sighted accuracy.Tactical+5+0.7+23Adhesive x2
Aluminum x2
Glass x1
Nuclear material x2
Screw x2
Silver x1
00188967
Reflex sight (circle)Better focus and sighted accuracy.Tactical+7+0.7+23Adhesive x2
Aluminum x2
Glass x1
Nuclear material x2
Screw x2
Silver x1
001f425b
Medium scopeBetter magnification. Superior sighted accuracy.Scoped+23+1.9+38Gun Nut: 3Adhesive x3
Glass x2
Screw x2
Steel x4
00188961
Long scopeSuperior magnification and sighted accuracy.Scoped+38+2.2+48Gun Nut: 4Adhesive x4
Glass x4
Screw x4
Steel x5
0018895f
Short night vision scopeNight vision. Improved magnification. Superior sighted accuracy.Night-vision+16+1.5+63Gun Nut: 4
Science!: 1
Adhesive x4
Aluminum x5
Circuitry x2
Fiber optics x1
Glass x2
Nuclear material x2
Screw x2
Silver x2
00188964
Medium night vision scopeNight vision. Better magnification. Superior sighted accuracy.Night-vision+23+1.9+73Gun Nut: 4
Science!: 1
Adhesive x4
Aluminum x6
Circuitry x3
Fiber optics x2
Glass x4
Nuclear material x4
Screw x2
Silver x2
00188962
Long night vision scopeNight vision. Superior magnification and sighted accuracy.Night-vision+38+2.2+83Gun Nut: 4
Science!: 1
Adhesive x5
Aluminum x7
Circuitry x4
Fiber optics x2
Glass x5
Nuclear material x6
Screw x4
00188960
Short recon scopeTracks targets. Improved magnification. Superior sighted accuracy.Recon+16+2.7+98Gun Nut: 4
Science!: 1
Aluminum x8
Circuitry x4
Crystal x4
Fiber optics x3
Nuclear material x7
Screw x6
002492d6
Long recon scopeTracks targets. Superior magnification and sighted accuracy.Recon+36+2.7+98Gun Nut: 4
Science!: 1
Adhesive x5
Aluminum x8
Circuitry x4
Crystal x6
Fiber optics x3
Nuclear material x7
Screw x6
00188966
Muzzle
ModDescriptionWeapon prefixDamage per shot changeIcon damageFire rate changeIcon attackRange changeAccuracy changeIcon spreadMagazine capacity (shots per reload) changeAssault carbine extended magazinesWeight changeIcon weightWeapon value change in capsIcon merchantPerk(s) requiredComponentsBase ID
No muzzle
CompensatorImproved per-shot recoil. Improved recoil control. Reduced range.Compensated-12+1.7+50Gun Nut: 3Adhesive x3
Aluminum x5
0018894f
Muzzle brakeExceptional recoil control. Better per-shot recoil. Inferior range.Muzzled-18+1.7+75Gun Nut: 4Adhesive x4
Aluminum x6
001916a1
SuppressorSuppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range.Suppressed-30+2+100Gun Nut: 4Adhesive x5
Aluminum x8
Plastic x4
Screw x4
00188950


LocationsEdit

NotesEdit

  • The assault rifle is the only gun in the base game that takes 5.56 ammo.
  • When used for sneak attacks in V.A.T.S., the assault rifle fires only one shot per action even when upgraded with an automatic receiver, a trait that goes a long way towards making the most efficient use of its scarce ammunition type. Outside of sneak mode, however, it will fire several shots per burst just like any other automatic weapon.
  • In the game files it is actually called "MachineGun," while "AssaultRifle" refers to a cut version of the Chinese assault rifle.
  • The texture for the suppressor shows that the assault rifle was once intended to be a .50 caliber weapon.
  • The icon used in the "Favorite items" menu resembles a Chinese assault rifle, despite Fallout 4 not having one.
  • After reloading, the player character does not cock the gun with the charging handle.

GalleryEdit