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|perk1 mult =0.05
 
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|perk2 =Lord Death
 
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==Notes==
 
==Notes==
 
* The [[Grunt]] perk does not affect this weapon. This is because it is introduced in ''[[Honest Hearts]]'', and add-on content cannot interact with each other.<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/243193444317533091 Josh Sawyer on Formspring]</ref>
 
* The [[Grunt]] perk does not affect this weapon. This is because it is introduced in ''[[Honest Hearts]]'', and add-on content cannot interact with each other.<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/243193444317533091 Josh Sawyer on Formspring]</ref>
*Killing [[Chairmen]], [[White Glove]]s and [[Omertas]] using this weapon count towards the [[GRA]] [[Nyah! See?]] challenge.
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*Killing [[Chairmen]], [[White Glove]]s and [[Omertas]] using this weapon count towards the ''[[Gun Runners' Arsenal]]'' challenge [[Nyah! See?]]
   
 
==Bugs==
 
==Bugs==
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[[ru:Карабин (GRA)]]
 
[[ru:Карабин (GRA)]]
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[[de:Sturmkarabiner (ADW)]]

Revision as of 18:43, 30 August 2014

 
Gametitle-FNV GRA
Gametitle-FNV GRA

The assault carbine (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics

This section is transcluded from Assault carbine. To change it, please edit the transcluded page.


Durability

The assault carbine (GRA) can fire a total of about 3745 standard rounds, the equivalent of 157 reloads, or 125 reloads when modified with extended magazines, from full condition before breaking. When modified with a forged receiver, it can fire a total of about 4983 standard rounds, the equivalent of 208 reloads, or 167 reloads when modified with both the forged receiver and extended magazines.

Ammunition typeUnmodifiedW/ Extended magsW/ Forged receiverW/ both mods
ShotsReloadsShotsReloadsShotsReloadsShotsReloads
Standard, HP, & AP374515737451254983 2084983167
Surplus1245521245421658 70165856
JSP24951042495843320 1393320111

Modifications

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Assault carbine 13
15612x0.06135203.31.224374563950658.3753
Assault carbine With all weapon mods attached 13
15612x0.06135203.31.230374565250875753
Assault carbine Gun Runners' Arsenal13
15612x0.06135203.31.224374563950658.3753
Assault carbine With all weapon mods attached Gun Runners' Arsenal13
187.214.4x0.06136203.91.2304995687001450753

Locations

Notes

Bugs

  • PCPC Applying the forged receiver modification will cause the iron sights to lose some zoom magnification, and shoot less accurately. [verified]
  • Playstation 3Playstation 3Playstation 3 When aiming, it appears that the player's pinky finger is colliding into the grip of the weapon.[verified]
  • Playstation 3Playstation 3Playstation 3 Applying all the modifications to this weapon may cause it to disappear when aiming down sights in first-person view.[verified]

Sounds

Assault carbine icon ReloadVB
JamVB

Gallery

References