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Arthur Maxson

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Look around you! Look at the scorched earth and the bones that litter the wasteland. Millions... perhaps even billions, died because science outpaced man's restraint! They called it a "new frontier" and "pushing the envelope," completely disregarding the repercussions. Can't you see the same thing is happening again?

Elder Arthur Maxson is the last descendant of Roger Maxson in the year 2287. Maxson and his ancestors are the founders and traditional leaders of the Brotherhood of Steel.

BackgroundEdit

Fallout 3Edit

Arthur was born in 2267 and is a descendant of the legendary Roger Maxson, founder of the Brotherhood of Steel. His father, a high-ranking Paladin serving just outside the New California Republic, was killed in battle, and his mother, Jessica Maxson, sent the boy east to be raised under the tutelage of the respected Elder Lyons. Arthur tended toward timidity, which was the main reason his mother sent him to the Citadel.[1]

From his computer (which the Lone Wanderer can hack without Karma penalties), the Lone Wanderer can discover that young Arthur enjoys writing stories, has a crush on Sarah Lyons (because she taught him to kill a man by stabbing him in the kidneys), and that there is a Guns and Bullets magazine underneath a bed in the den.

Fallout 4Edit

After the events of Fallout 3 the East Coast Brotherhood of Steel faced a leadership crisis after Elder Owyn Lyons died of natural causes and his daughter Sarah Lyons was killed in combat shortly thereafter. The East Coast Brotherhood repeatedly appointed and deposed numerous ineffectual Elders until Arthur Maxson was appointed Elder of the East Coast Brotherhood by the West Coast Elders in 2283 at the age of sixteen, the youngest in the history of the Brotherhood, after displaying exceptional skill as a capable warrior and diplomat by defeating the supermutant leader Shepherd and brokering peace with the Brotherhood Outcasts, bringing them back into the fold.

Arthur returns in Fallout 4 as the young and idealistic, but capable leader of the Brotherhood in the East Coast. He is torn between the ways of his predecessor Elder Lyons, using technology to help others, and the traditional Brotherhood approach of coveting and preserving advanced technology to protect people from abusing it. Despite this he still strongly insists that the Brotherhood has the best interests of the Commonwealth in mind.

As a charismatic leader and a skilled tactician, Arthur has won the respect and admiration of his men through his numerous exploits. When he was 10 he killed a Super Mutant in a training mission. He owes his scar to a fight that he led alone against a deathclaw at the age of 14, an opponent that even BoS veterans advise not to face single-handedly.

Maxson is loved and admired throughout the Brotherhood. On the West Coast some in the Brotherhood have even gone so far as to worship Maxson, much to his disliking, forming cults that are hunted down and uprooted on Maxson's orders.

Daily scheduleEdit

Fallout 3Edit

He can usually be found in the Citadel B ring, where his room (and personal terminal) is located.

Fallout 4Edit

Maxson, along with The Prydwen, will show up in the Commonwealth once the quest Reunions is completed. He can usually be found in the Main Command Deck of The Prydwen, and may also go to his room.

He will join the Brotherhood attack on the Institute during the quest Ad Victoriam, and become a temporary follower in The Nuclear Option.

Interactions with the player characterEdit

Fallout 3Edit

Interactions overviewEdit

General Services Quests
Essential: yesIcon check
  • Always
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Fallout 4Edit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: yesIcon check
  • Temporary
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: yesIcon check
Tour of Duty
Show No Mercy
From Within
Blind Betrayal
Involved in quests: yesIcon check
Ad Victoriam
The Nuclear Option
Rockets' Red Glare
Airship Down

QuestsEdit

InventoryEdit

Fallout 3Edit

Apparel Weapon Other items
Junior officer outfit - Whiskey

Fallout 4Edit

Apparel Weapon Other items
Maxson's battlecoat Final Judgment -

NotesEdit

  • Arthur may grab a bottle of whiskey or beer from around the Citadel, and will, like any other character, drink it.
  • One of his dialogue lines is what links the Enclave power armor of Fallout 3 to previous Fallout games' "advanced power armor Mk II."
  • Maxson is one of only two characters in Fallout 3 who will recite excerpts from the Codex; the other is Star Paladin Cross.
  • He was the youngest Brotherhood of Steel member to achieve the rank of Elder, being only sixteen years old.
  • Depending on certain actions taken in the main storyline of Fallout 4, Maxson and his Brotherhood can be one of the antagonists of the game.

Notable quotesEdit

  • "Oh, well... You see, I am descended from the great Roger Maxson, founder of our order. I am the last of his line. They say my soul was forged from eternal steel, but I don't believe that. I'm really just a normal boy."
  • "Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself, it says."
  • "I did go out one time, you know! Sarah... Um... Sentinel Lyons took me out. Just to show me. I killed a Super Mutant, too! I swear! I, um... I also sort of shot Sarah. But just a little! It was just a flesh wound..."
  • "Our mission in the Commonwealth is clear: the Institute and its technologies must be destroyed in order to preserve our future. Which leaves me facing the most difficult order I've ever given."

AppearancesEdit

Arthur Maxson appears in Fallout 3 and Fallout 4.

Gallery Edit

ReferencesEdit

  1. Fallout 3 Official Game Guide
Stroken BoS Emblem
Antagonists

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