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|image =Arroyo.JPG
 
|image =Arroyo.JPG
 
|map marker ='''Arroyo'''
 
|map marker ='''Arroyo'''
  +
|part of =[[New California|Core Region]]
 
|leaders =[[Vault Dweller]] ([[Timeline#2167|2167]]—[[Timeline#2208|2208]])<br />[[Village Elder|Arroyo Elder]] (2208—[[Timeline#2242|2242]])<br />[[Chosen One]] (2242)
 
|leaders =[[Vault Dweller]] ([[Timeline#2167|2167]]—[[Timeline#2208|2208]])<br />[[Village Elder|Arroyo Elder]] (2208—[[Timeline#2242|2242]])<br />[[Chosen One]] (2242)
 
|doctors =[[Hakunin]]
 
|doctors =[[Hakunin]]
 
|quests =[[Finish Temple of Trials]]<br />[[Retrieve the GECK for Arroyo]]<br />[[Find Vic the Trader]]<br />[[#Related quests|More...]]
 
|quests =[[Finish Temple of Trials]]<br />[[Retrieve the GECK for Arroyo]]<br />[[Find Vic the Trader]]<br />[[#Related quests|More...]]
|sections =[[Temple of Trials]]<br />Village<br />[[Arroyo hunting grounds|Hunting Grounds]]<br />[[The Canyon]]
+
|sections =[[Temple of Trials]]<br />[[Arroyo village (district)|Village]]<br />[[Arroyo hunting grounds|Hunting Grounds]]<br />[[The Canyon]]
|factions =Arroyan villagers (2167)<br />[[Vault 13]] [[Vault dweller|dwellers]] (2242)<br />[[New California Republic]] ([[Timeline#2281|2281]])
+
|factions =[[Arroyo villager|Arroyan villagers]] (2167)<br />[[Vault 13]] [[Vault dweller|dwellers]] (2242)<br />
 
|footer =[[File:nar.jpg|240px]]<br />Arroyo after 2242
 
|footer =[[File:nar.jpg|240px]]<br />Arroyo after 2242
 
}}{{Games|FO2|FNV|FB}}
 
}}{{Games|FO2|FNV|FB}}
  +
  +
<center>{{YoutubePlayer
  +
|Top = 0px
  +
|VideoURL =embed/videoseries?list=PLzOZOmIFGrDRfwSGC1_i_TP7H-Urp2WW0&amp;hl=en_US
  +
|Autoplay = 0
  +
|Hide = 0
  +
}}<small>"[[Beyond the Canyon]]"</small></center>
   
 
{{quotation|We founded the Village, beyond the great cliff. It is a secure home thanks to our hard work.|[[Vault Dweller's memoirs]]}}
 
{{quotation|We founded the Village, beyond the great cliff. It is a secure home thanks to our hard work.|[[Vault Dweller's memoirs]]}}
   
'''Arroyo''' is a settlement located in southern [[Wikipedia:Oregon|Oregon]] and founded in [[Timeline#2167|2167]] by the [[Vault Dweller]] following his exile from [[Vault 13]] by Overseer [[Jacoren]]. Originally a tribal village, after the [[Chosen One]] completed his quest and used the [[Garden of Eden Creation Kit|G.E.C.K.]] in [[Timeline#2242|2242]], it would eventually rise in power, becoming a large city by [[Timeline#2281|2281]].
+
'''Arroyo''' is a settlement located in southern [[Northwest Commonwealth|Oregon]] and founded in [[Timeline#2167|2167]] by the [[Vault Dweller]] following his exile from [[Vault 13]] by Overseer [[Jacoren]]. Originally a tribal village, after the [[Chosen One]] completed his quest and used the [[Garden of Eden Creation Kit|G.E.C.K.]] in [[Timeline#2242|2242]], it would eventually rise in power, becoming a large city by [[Timeline#2281|2281]].
   
 
==Background==
 
==Background==
Line 44: Line 52:
   
 
===Revival===
 
===Revival===
After the Enclave's destruction, the refugees of Arroyo and Vault 13 resettled, building a new community with the aid of the Garden of Eden Creation Kit. Finding themselves hundreds of miles from their Vault, the members of Vault 13 chose to join the villagers in establishing a new community, and their technical expertise, combined with the villagers survival skills, allowed the new settlement to grow and prosper. Two branches of the same bloodline were re-united, and their savior, the Chosen One, became Elder, presiding over the village in the years to come.
+
After the Enclave oil rig's fragmentation, the refugees of Arroyo and Vault 13 resettled, building a new community with the aid of the 'holy' Garden of Eden Creation Kit. Finding themselves hundreds of miles from their Vault, the members of Vault 13 chose to join the villagers in establishing a new community, and their technical expertise, combined with the villagers survival skills, allowed the new settlement to grow and prosper. The two branches of the same bloodline were re-united, and their savior, the Chosen One, became Elder, presiding over the village for many years to come.
   
 
==Layout==
 
==Layout==
Line 54: Line 62:
 
This is the beginning area of the game. There is a clear path that leads into the [[Temple of Trials]], but also a path leading back to the main village.
 
This is the beginning area of the game. There is a clear path that leads into the [[Temple of Trials]], but also a path leading back to the main village.
   
It is impossible to talk your way through [[Klint]], as he is determined to make sure the player endures the trials of the elders. The only way to get past Klint is to kill him, but upon doing so the entire village of Arroyo will become hostile.
+
It is possible to talk your way through [[Klint]] with high enough speech and charisma, as he is determined to make sure the player endures the trials of the elders. The only way to get past Klint is to defeat him in hand to hand combat.
 
{{clear}}
 
{{clear}}
{{colbox|Loot in Temple of Trials|
+
{{colbox|Loot in Temple of Trials |
 
* 1 [[Spear (Fallout)|spear]]
 
* 1 [[Spear (Fallout)|spear]]
 
* 2 [[antidote]]s
 
* 2 [[antidote]]s
Line 66: Line 74:
 
===Village===
 
===Village===
 
[[File:Fo2 Arroyo Village.png|left|thumb|Your pleasant home]]
 
[[File:Fo2 Arroyo Village.png|left|thumb|Your pleasant home]]
{{main|Arroyo villiage (district)}}
 
 
The central village portion of Arroyo serves as home to most of the tribe. [[Hakunin]]'s tent and garden - which has been infested with [[Spore plant (Fallout 2)|man-eating plants]] - inhabit the northwestern corner of the map, while the [[Village Elder]]'s tent lies just south and west. And shortly south of it lies the town well, broken and dormant with your whiny cousin [[Feargus (Arroyo)|Feargus]] pouting about it a few feet away.
 
The central village portion of Arroyo serves as home to most of the tribe. [[Hakunin]]'s tent and garden - which has been infested with [[Spore plant (Fallout 2)|man-eating plants]] - inhabit the northwestern corner of the map, while the [[Village Elder]]'s tent lies just south and west. And shortly south of it lies the town well, broken and dormant with your whiny cousin [[Feargus (Arroyo)|Feargus]] pouting about it a few feet away.
   
The south-most tent belongs to none other than your old, cranky aunt [[Morlis]], whom is in possession of a piece of rather scarce flint. The large stone monument sits peaceful and quiescent immediately northeast of her tent. The wigwam residing on the east-most bounds of the map is home to [[Jordan]], a skilled and seasoned hunter for the tribe. The rest of the homes belong to generic tribesmen and women.
+
The south-most tent belongs to none other than your old, cranky aunt [[Morlis]], who is in possession of a piece of rather scarce flint. The large stone monument sits peaceful and quiescent immediately northeast of her tent. The wigwam residing on the east-most bounds of the map is home to [[Jordan]], a skilled and seasoned hunter for the tribe. The rest of the homes belong to generic tribesmen and women.
 
{{clear}}
 
{{clear}}
{{colbox|Loot in village|
+
{{colbox|Loot in Village |
 
* [[$1 NCR|100 $]]
 
* [[$1 NCR|100 $]]
 
* 1 [[Healing powder (Fallout 2)|healing powder]]
 
* 1 [[Healing powder (Fallout 2)|healing powder]]
Line 81: Line 88:
 
{{clear}}
 
{{clear}}
   
===Hunting grounds===
+
===Hunting Grounds===
[[File:Fo2 Arroyo Hunting Grounds.png|left|thumb|First confrontation with the terrible geckos]]
+
[[Image:Fo2 Arroyo Hunting Grounds.png|left|thumb|First confrontation with the terrible geckos]]
{{main|Arroyo hunting grounds}}
+
{{main|Hunting grounds}}
 
The hunting grounds northwest to the village foster a steady pack of small [[Gecko (creature)|gecko]]s that serve as a source of food for the tribe. Just as well, there are a few cuttings of [[Xander root (Fallout 2)|xander root]]s and [[Broc flower (Fallout 2)|broc flower]]s growing in the alcoves formed by the abundant foliage. These can be brought to Hakunin to be synthesized into [[Healing powder (Fallout 2)|healing powder]].
 
The hunting grounds northwest to the village foster a steady pack of small [[Gecko (creature)|gecko]]s that serve as a source of food for the tribe. Just as well, there are a few cuttings of [[Xander root (Fallout 2)|xander root]]s and [[Broc flower (Fallout 2)|broc flower]]s growing in the alcoves formed by the abundant foliage. These can be brought to Hakunin to be synthesized into [[Healing powder (Fallout 2)|healing powder]].
   
Line 90: Line 97:
 
Note that the geckos aren't hostile, with one exception. If this gecko attacks you and any other geckos see that, the other ones will become hostile as well.
 
Note that the geckos aren't hostile, with one exception. If this gecko attacks you and any other geckos see that, the other ones will become hostile as well.
   
{{colbox|Loot in hunting grounds|
+
{{colbox|Loot in Hunting Grounds |
 
* 2 [[Xander root (Fallout 2)|Xander root]]
 
* 2 [[Xander root (Fallout 2)|Xander root]]
 
* 2 [[Broc flower (Fallout 2)|Broc flower]]
 
* 2 [[Broc flower (Fallout 2)|Broc flower]]
Line 97: Line 104:
   
 
===The Canyon===
 
===The Canyon===
[[File:Fo2 Arroyo Bridge.png|left|thumb|The Wasteland waiting for you]]
+
[[Image:Fo2 Arroyo Bridge.png|left|thumb|The Wasteland waiting for you]]
 
{{main|The Canyon}}
 
{{main|The Canyon}}
 
This section of Arroyo is not so densely populated, as only a few vigilant tribe members keep watch over the sole passageway into the village. [[Mynoc]], the young warrior standing immediately next to the bridge, will offer to sharpen the Chosen One's spear before their departure, requiring a piece of flint for the job.
 
This section of Arroyo is not so densely populated, as only a few vigilant tribe members keep watch over the sole passageway into the village. [[Mynoc]], the young warrior standing immediately next to the bridge, will offer to sharpen the Chosen One's spear before their departure, requiring a piece of flint for the job.
   
 
The bridge connecting Arroyo to the wasteland serves as a metaphorical gateway for the Chosen One. It is here that the player leaves their tribe bearing the quest to find the G.E.C.K., and prove to be their salvation. The Arroyo which the rope bridge extends across bears ancestral drawings likely created by past - possibly present - tribe members upon the establishment of the village.
 
The bridge connecting Arroyo to the wasteland serves as a metaphorical gateway for the Chosen One. It is here that the player leaves their tribe bearing the quest to find the G.E.C.K., and prove to be their salvation. The Arroyo which the rope bridge extends across bears ancestral drawings likely created by past - possibly present - tribe members upon the establishment of the village.
 
{{clear}}
  +
  +
===Destroyed bridge===
  +
[[Image:FO2 Arroyo Broken bridge.png|left|thumb|[[Hakunin]] dying]]
  +
The Chosen One gets here when have a G.E.C.K. in hand. Enclave troopers destroyed the village and took the rest of tribals to Enclave Oil Rig. Hakunin is still alive to tell the Choosen One [[Stop the Enclave|what to do now]].
 
{{clear}}
 
{{clear}}
   
Line 108: Line 120:
 
{{Columns|4|
 
{{Columns|4|
 
* [[Village elder|Village Elder]]
 
* [[Village elder|Village Elder]]
* [[Cameron]]
+
* [[Cameron (Arroyo)|Cameron]]
 
* [[Chitsa]]
 
* [[Chitsa]]
 
* [[Feargus (Arroyo)|Feargus]]
 
* [[Feargus (Arroyo)|Feargus]]
Line 130: Line 142:
 
* [[Finish Temple of Trials]]
 
* [[Finish Temple of Trials]]
 
* [[Fix the well for Feargus]]
 
* [[Fix the well for Feargus]]
* [[Kill the evil plants that infest Hakunin's garden]]
+
* [[Kill the evil plants that infest Hakunin's garden|Destroy the Evil Plants]]
 
* [[Obtain flint to have Mynoc sharpen your spear]]
 
* [[Obtain flint to have Mynoc sharpen your spear]]
 
* [[Rescue Nagor's dog, Smoke, from the wilds]]
 
* [[Rescue Nagor's dog, Smoke, from the wilds]]
Line 142: Line 154:
   
 
==Appearances==
 
==Appearances==
Arroyo appears in ''[[Fallout 2]]'' at the time it was still a tribal village. However, while not appearing in-game, Arroyo is also mentioned by [[Emily Ortal]] and [[Marcus]] in ''[[Fallout: New Vegas]]''.
+
Arroyo appears in ''[[Fallout 2]]'' at the time it was still a tribal village. However, while not appearing in-game, Arroyo is also mentioned by [[Emily Ortal]], [[Marcus]] and [[Klamath Bob]] in ''[[Fallout: New Vegas]]''.
   
 
==Behind the scenes==
 
==Behind the scenes==
* The name Arroyo possibly comes from the Spanish - an ''[[Wikipedia:Arroyo (creek)|arroyo]]'' (literally brook in Spanish), also called a wash or draw, is usually a dry creek bed or gulch that temporarily fills with water after a heavy rain, or seasonally. As such, the term is similar to the word wadi. Arroyos can be natural or man-made. The term usually applies to a mountainous desert environment. In many rural communities, arroyos are the principal roads, and in many urban communities they are important multi-use trails for recreation and pedestrian and equestrian travel.
+
The name Arroyo possibly comes from the Spanish - an ''[[Wikipedia:Arroyo (creek)|arroyo]]'' (literally brook in Spanish), also called a wash or draw, is usually a dry creek bed or gulch that temporarily fills with water after a heavy rain, or seasonally. As such, the term is similar to the word wadi. Arroyos can be natural or man-made. The term usually applies to a mountainous desert environment. In many rural communities, arroyos are the principal roads, and in many urban communities they are important multi-use trails for recreation and pedestrian and equestrian travel.
{{FO2CC}}
 
*If the Chosen One tries to open the space craft in [[Auger]], all of the citizens, except Lucas, would be killed (not by the [[Enclave]]). Lucas wold recognize the Chosen One as the one who "brought the curse upon the town". This was planned, but scrapped in 1.02c version of Fallout 2.<ref>http://creamofplenty.blogspot.com/2011/12/fallout-2s-auger-quest.html</ref>
 
{{FO2CC|end}}
 
   
 
==See also==
 
==See also==
* [[Book of the Elders]]
+
* ''[[Book of the Elders]]''
   
 
==Gallery==
 
==Gallery==
Line 165: Line 174:
 
</gallery>
 
</gallery>
   
 
{{Navbox locations FO2}}
==References==
 
<references>
 
 
 
{{Navbox Arroyo}}
 
{{Navbox Arroyo}}
{{Navbox locations FO2}}
 
   
 
[[Category:Towns]]
 
[[Category:Towns]]
Line 179: Line 185:
 
[[pl:Arroyo]]
 
[[pl:Arroyo]]
 
[[ru:Арройо]]
 
[[ru:Арройо]]
  +
[[es:Arroyo]]

Revision as of 13:06, 1 March 2014

 
Gametitle-FO2Gametitle-FNVGametitle-FB
Gametitle-FO2Gametitle-FNVGametitle-FB
"Beyond the Canyon"
We founded the Village, beyond the great cliff. It is a secure home thanks to our hard work.Vault Dweller's memoirs

Arroyo is a settlement located in southern Oregon and founded in 2167 by the Vault Dweller following his exile from Vault 13 by Overseer Jacoren. Originally a tribal village, after the Chosen One completed his quest and used the G.E.C.K. in 2242, it would eventually rise in power, becoming a large city by 2281.

Background

The tribe

Into the desert

The Vault Dweller exiled from Vault 13

In May 2162, the Vault Dweller returned to Vault 13 after defeating the Master and his army, only to be exiled for fear of encouraging others to follow his example and leave the Vault. He wandered the desert, but never moved far from the mountains that shielded the Vault from the rest of the world. Upon hearing of what happened to him, a few other residents of the Vault decided to leave and join his side, following him soon afterward. The Vault Dweller eventually came into contact with the small group of dwellers. They knew little of the outside world, and would have likely died if it were not for his knowledge and experience. After this, the Vault Dweller removed his jumpsuit, never to wear it again.

Two months later, The Vault Dweller headed north, to the great canyons, with a small group of Vault Dwellers and wastelanders, and founded the village of Arroyo. Slowly, he taught them what experience had taught him, and together they learned to thrive. Over time, their ragtag group turned into a minor tribe. The Vault Dweller fell in love with a member of the tribe named Pat, and they raised a family, like all of their tribespeople. The construction of Arroyo was completed on August 18, 2167.

Early years

Initially, they would send scouts back toward the Vault, to help others who thought like themselves, but that slowly came to an end. The Vault Dweller taught the others the skills they would need to survive and grow strong: hunting, farming, and other skills to feed them; engineering and science to build their homes; fighting to protect what was theirs.

The Vault Dweller and his wife Pat initially led the village. The tribe grew, and grew strong with their help. In 2188, their daughter, who later became the Elder, was born. Eventually, she and their other children became the leaders of the community.

Dweller's departure

On January 16, 2208, several years after Pat's death, the Vault Dweller wrote his memoirs and vanished soon after, presumed dead. The Vault Dweller left the jumpsuit behind, folded on the bed. Some say the Vault Dweller was taken by the sky spirits, others say that the Vault Dweller felt it was time to move on and leave the Elders to guide Arroyo to its destiny. After the One-Moon (Month) Cycle of mourning for the Vault Dweller ended, activity in Arroyo began to return to normal.

The final training of the Vault Dweller's daughter for the role of village elder began on February 2. She underwent a great deal of physical training and tutoring in various sciences, mathematics, and, of course, weapon skills. Two years later, she took her mystic test, a key ingredient of which is several pots worth of hallucinogenic plants from Hakunin's garden. She ran the gauntlet in the Temple of Trials, using her charm to pass most of the tests after her handgun jammed (and was ruined) on the first level. She offered numerous criticisms of the test, resulting in many revisions. Two days later, she ascended to role of Village Elder. She ruled with a steady hand, and her wisdom was greatly respected.

Chosen One

Chosen One Car

The Chosen One

The Elder's son, later called the "Chosen One", was born on March 23, 2221. His father is not recorded in the tribal records. The reason for this is unknown, but the Elder may have simply been embarrassed. In 2241, the worst dry season in many years caused a drought in the Northern California area, hurting crops and brahmin in Arroyo. The Elder, having read a G.E.C.K. advertisement in her father's old holodisks, decided that her son must be sent to find it, as it was the village's only hope. On July 25, the Chosen One began his mystic test, descending into the Temple of Trials, just like his mother had many years before. Two days later, he left his home village to find the ancient device.

While the Chosen One was on his quest, on July 20, 2242, Arroyo was attacked by Enclave soldiers in vertibirds, wearing power armor and armed with energy weapons, and the villagers were captured and brought to the oil rig. Some of them tried to resist the attackers and were killed, and Hakunin was seriously wounded. When the Chosen One returned to the village, he found it almost completely destroyed and found a dying Hakunin among the dead bodies. Now, the Chosen One had a new quest - to save his people from the hands of the Enclave.

The Enclave needed the tribals for their FEV experiments. They needed two test groups: one of clean, pure humans; and another composed of the "mutants" that lived all over the mainland, suffering radiation and FEV exposure for decades that, to the Enclave, made them unclean. The unclean sample was easily obtained by kidnapping the entire population of Arroyo. The clean group were the dwellers of Vault 13, who were reunited with their long lost Arroyo brethren in Enclave prison cells.

In Fall 2242, the Chosen One managed to enter the Enclave using a damaged tanker and destroyed the Poseidon Energy platform, killing the President of the Enclave and severely setting back the Enclave's plans for world domination. The surviving people of Arroyo and Vault 13 were free.

Revival

After the Enclave oil rig's fragmentation, the refugees of Arroyo and Vault 13 resettled, building a new community with the aid of the 'holy' Garden of Eden Creation Kit. Finding themselves hundreds of miles from their Vault, the members of Vault 13 chose to join the villagers in establishing a new community, and their technical expertise, combined with the villagers survival skills, allowed the new settlement to grow and prosper. The two branches of the same bloodline were re-united, and their savior, the Chosen One, became Elder, presiding over the village for many years to come.

Layout

The village of Arroyo is divided into four areas.

Temple of Trials

Fo2 Arroyo Temple Exterior

Various traps, giant ants and radscorpions at the same time

Main article: Temple of Trials

This is the beginning area of the game. There is a clear path that leads into the Temple of Trials, but also a path leading back to the main village.

It is possible to talk your way through Klint with high enough speech and charisma, as he is determined to make sure the player endures the trials of the elders. The only way to get past Klint is to defeat him in hand to hand combat.

Loot in Temple of Trials

Village

Fo2 Arroyo Village

Your pleasant home

The central village portion of Arroyo serves as home to most of the tribe. Hakunin's tent and garden - which has been infested with man-eating plants - inhabit the northwestern corner of the map, while the Village Elder's tent lies just south and west. And shortly south of it lies the town well, broken and dormant with your whiny cousin Feargus pouting about it a few feet away.

The south-most tent belongs to none other than your old, cranky aunt Morlis, who is in possession of a piece of rather scarce flint. The large stone monument sits peaceful and quiescent immediately northeast of her tent. The wigwam residing on the east-most bounds of the map is home to Jordan, a skilled and seasoned hunter for the tribe. The rest of the homes belong to generic tribesmen and women.

Loot in Village

Hunting Grounds

Fo2 Arroyo Hunting Grounds

First confrontation with the terrible geckos

Main article: Hunting grounds

The hunting grounds northwest to the village foster a steady pack of small geckos that serve as a source of food for the tribe. Just as well, there are a few cuttings of xander roots and broc flowers growing in the alcoves formed by the abundant foliage. These can be brought to Hakunin to be synthesized into healing powder.

In the northwest corner of the map, in the secluded flat where spots of radioactive waste can be found, Nagor's dog Smoke is trapped by a few hostile geckos lurking near the only path back to the village.

Note that the geckos aren't hostile, with one exception. If this gecko attacks you and any other geckos see that, the other ones will become hostile as well.

Loot in Hunting Grounds

The Canyon

Fo2 Arroyo Bridge

The Wasteland waiting for you

Main article: The Canyon

This section of Arroyo is not so densely populated, as only a few vigilant tribe members keep watch over the sole passageway into the village. Mynoc, the young warrior standing immediately next to the bridge, will offer to sharpen the Chosen One's spear before their departure, requiring a piece of flint for the job.

The bridge connecting Arroyo to the wasteland serves as a metaphorical gateway for the Chosen One. It is here that the player leaves their tribe bearing the quest to find the G.E.C.K., and prove to be their salvation. The Arroyo which the rope bridge extends across bears ancestral drawings likely created by past - possibly present - tribe members upon the establishment of the village.

Destroyed bridge

FO2 Arroyo Broken bridge

Hakunin dying

The Chosen One gets here when have a G.E.C.K. in hand. Enclave troopers destroyed the village and took the rest of tribals to Enclave Oil Rig. Hakunin is still alive to tell the Choosen One what to do now.

Inhabitants

2241

2281

Related quests

Notes

  • The statement from the Fallout Bible timeline that the "construction" of Arroyo is finished in 2167 and one from the Vault Dweller's memoirs that the Vault Dweller taught the tribe "engineering and science to build their homes" are inconsistent with the fact that the people of Arroyo in the actual game live in primitive tents and the only real building is the Temple of Trials, which according to Chris Avellone was made before the Great War.
  • If you kill Hakunin or the Elder, and you go out of the village, you fail the game - you must load a previous save.

Appearances

Arroyo appears in Fallout 2 at the time it was still a tribal village. However, while not appearing in-game, Arroyo is also mentioned by Emily Ortal, Marcus and Klamath Bob in Fallout: New Vegas.

Behind the scenes

The name Arroyo possibly comes from the Spanish - an arroyo (literally brook in Spanish), also called a wash or draw, is usually a dry creek bed or gulch that temporarily fills with water after a heavy rain, or seasonally. As such, the term is similar to the word wadi. Arroyos can be natural or man-made. The term usually applies to a mountainous desert environment. In many rural communities, arroyos are the principal roads, and in many urban communities they are important multi-use trails for recreation and pedestrian and equestrian travel.

See also

Gallery

Arroyo