Armor Class
From The Vault
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Armor Class, abbreviated to AC, is a derived statistic in Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel. In Fallout 3 Damage Resistance (DR) is used instead.
Modifies the chance to hit this particular character. The defender's AC is directly subtracted from the attacker's chance to hit.
Initial level: Starting armor class is equal to your Agility. Average characters will have an armor class of 5.
Modified by: Agility, Armor and Perks.
- The Kamikaze trait sets the initial level to 0, instead of your agility.
- The Dodger perk increases AC by 5.
See Combat for more information on how combat works.
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