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Ariel

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Ariel
Fo2 Ariel
Biography
raceHuman
sexFemale
affiliationVault 13
roleResident
locationVault 13
familySandy - daughter
Rand - husband (deceased)
Gameplay
appearancesFallout 2
Statistics
base SPECIAL4 ST, 8 PE, 4 EN, 8 CH, 7 IN, 6 AG, 9 LK
derived statsHit Points: 50
Experience Points: 120
Armor Class: 21
Action Points: 8
Carry Weight: 125
Melee Damage: 1
Sequence: 16
Healing rate: 1
tag skills
Big Guns:70
Energy Weap.:65
Melee Weap.:90
Small Guns:75
Unarmed:85
prototype id00000143 (grand master trader)
dialogue fileOcariel.msg
 
Gametitle-FO2
Gametitle-FO2

Ariel is a resident of Vault 13, along with her daughter, Sandy in 2241.

BackgroundEdit

Ariel was traveling with her husband, Rand, on a caravan to the NCR when they were attacked by a band of raiders, during which he was killed protecting her. Before she could be killed, she was saved by a pack of talking deathclaws. The deathclaws brought her and her daughter Sandy to Vault 13 where she has remained, as she feels much safer within the confines of the vault than in the wasteland.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Like all of the other residents, Ariel will be killed by the Enclave unless the Restoration Patch is installed and Dr. Schreber is killed within two weeks of entering Vault 13.

InventoryEdit

Apparel Weapon Other items
Clothing - -

AppearancesEdit

Ariel appears only in Fallout 2.

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