The anti-materiel rifle is a magazine-fed, bolt-action .50 caliber rifle that is designed for use against military targets and equipment (or "materiel" in military language). The GRA variant is similar in design principle to that of a sniper rifle, delivering a high-power shot at long distances with great accuracy. It is specially chambered with a larger caliber for hardened targets and as such has extremely high damage and low weapons spread, and is pre-scoped with a magnification level 3.13x. The damage benefits of the rifle are offset by the fact that it is bolt-action, greatly lowering the rate of fire and resulting in a low damage-per-second; the weapon itself without modifications weighs in at 20 pounds, makes it one of the heaviest shoulder-fired weapons in the game. The gun's recoil is extreme, causing the shot to push you back a few inches.
This variant costs ten more action points to use in V.A.T.S than the standard variant.
If the Trigger Discipline trait is taken, the rifle's custom bolt cancels out the decreased firing speed penalty.
Even when upgraded with modifications, this rifle is still not technically 'silenced'. However, missing a target will still sometimes alert enemies to the player's presence, unlike other rifles such as Christine's COS silencer rifle.
Utilizing the Heavyweight perk and the carbon fiber parts modification, this weapon's weight can be reduced to 6.5 pounds, making it one pound heavier than a varmint rifle, and two pounds lighter than a service rifle. This makes it a dependable weapon in most situations, and will significantly increase the weapon's desirability for players who wish to travel light.
Just like the regular Anti-materiel rifle, when shooting this gun, the recoil is extremely strong, even moving the player back a few inches.
Bugs
pcxbox360 When attempting to purchase the gun from the Gun Runner's Vendortron no matter the amount of caps in your inventory, it may gray out the purchase price of the rifle as if you don't have enough.
ps3pc Sometimes, when dropped with all modifications, the rifle will appear as if no modifications were added.
xbox360 Sometimes, even if you have the mods, you will not be allowed to put them on the gun.
Sounds
Gallery
Anti-materiel rifle (GRA) with the carbon fiber parts modification.
Anti-materiel rifle (GRA) with the custom bolt modification.
Anti-materiel rifle (GRA) with the suppressor modification.
Anti-materiel rifle (GRA) with the custom bolt and carbon fiber parts modifications.
Anti-materiel rifle (GRA) with the suppressor and carbon fiber parts modifications.
Anti-materiel rifle (GRA) with the custom bolt and suppressor modifications.