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Animal Friend

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Animal Friend
AnimalFriendFO3
Perk image as it appears in Fallout 3 and Fallout: New Vegas
Fallout
requirementsLevel 9
Intelligence 5
Outdoorsman 25%
ranks1
effectsAnimals will not attack unless you attack first
Fallout 3
requirementsLevel 10
Charisma 6
ranks2
effectsRank 1: Certain Animals do not attack
Rank 2: They come to your aid (but not against other animals)
base id00031db5
Fallout: New Vegas
requirementsLevel 10
Charisma 6
Survival 45
ranks2
effectsRank 1: Certain Animals do not attack
Rank 2: They and tamed animals will come to your aid (but not against other animals)
base id00031db5
 
Gametitle-FO1Gametitle-FO3Gametitle-FNV
Gametitle-FO1Gametitle-FO3Gametitle-FNV

Animals will not attack one of their friends, unless the animal is threatened or attacked first. Exactly what an animal is in this world is open to debate.

— in-game description, Fallout

Animal Friend is a Fallout, Fallout 3 and Fallout: New Vegas perk.

FalloutEdit

In Fallout, with this perk, some animals will not attack the player character, unless the animal is attacked first. This perk applies to all forms of rats and radscorpions except those in the Shady Sands radscorpion caves.

NotesEdit

Coyotes, dogs, brahmin, deathclaws, and mantises are not classified as Animals for the purposes of this perk.

Fallout 3Edit

With the first rank of this perk, animals simply won’t attack the player character. With the second rank, these creatures will come to the character's aid in combat, but never against other animals.

This perk affects:

Additional DialogueEdit

A new dialogue option becomes available when speaking to Tree Father Birch in Oasis. He will then explain to the Lone Wanderer why there are many animals in Oasis and how they are attracted to the sanctuary, though this doesn't have any benefits other than a little backstory of Oasis.

NotesEdit

Having this perk will provide a significant advantage when going for the Sneak bobblehead in the yao guai tunnels, since the yao guai that inhabit these tunnels will no longer attack.

Fallout: New VegasEdit

With the first rank of this perk, animals won’t attack the player character. With the second rank, these creatures will come to the character's aid in combat, but never against other animals.

This perk affects:

Additional DialogueEdit

  • In The Fort, this perk makes it possible to bypass the fight with Antony's dogs to get back Sergeant Teddy by telling him that animals are friendly so the dogs won't attack. He'll remark he thought there was something wrong with his dogs, as they usually have to be pulled off new visitors to the Fort, and since the fight wouldn't be fun, he'll just give up the bear.
  • After Borous has been given Gabe's bowl and told that Gabe has been put down, this perk gives the option to express understanding of his feelings for the cyberdog.
  • During the main quest You'll Know It When It Happens, you can take the search dog from the Ranger, allowing you to find the disguised Engineer.

NotesEdit

Honest Hearts-specificEdit

  • Unlike the yao guai in Fallout 3, yao guai in Honest Hearts are not affected by this perk.
  • With the 2nd rank of this perk, animals won't come to a character's aid who is fighting members of the Dead Horses.

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