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{{Infobox perk |
{{Infobox perk |
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+ | |image =And Stay Back.png |
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+ | |games1 =FNVDM |
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− | |px =190px |
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+ | |ranks1 =1 |
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− | |ranks1 =1 |
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− | |quest1 =empty |
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}}{{Games|FNVDM}} |
}}{{Games|FNVDM}} |
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− | '''And Stay Back''' is a [[perk]] in the ''[[Fallout: New Vegas]]'' add-on ''[[Dead Money]]''. |
+ | '''And Stay Back''' is a [[Fallout: New Vegas perks|perk]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Dead Money]]''. |
==Effects== |
==Effects== |
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− | While using a shotgun, you have a 10% chance, per pellet, to knock an enemy back. Note that this perk actually knocks down the enemy rather than sending them flying as the description |
+ | While using a shotgun, you have a 10% chance, per pellet, to knock an enemy back. Note that this perk actually knocks down the enemy rather than sending them flying as the description suggests, similar to [[Super Slam]] for melee attacks. |
The weapons affected by this perk are the same as those affected by the [[Shotgun Surgeon]] perk, namely: |
The weapons affected by this perk are the same as those affected by the [[Shotgun Surgeon]] perk, namely: |
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* [[Single shotgun]] |
* [[Single shotgun]] |
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− | == |
+ | ==Notes== |
+ | * Since this perk checks per pellet, [[12 gauge shotgun shell (Fallout: New Vegas)#12 gauge, slug|slug round]] and [[12 gauge shotgun shell (Fallout: New Vegas)#12 gauge, 4/0 buck|4/0 buck]] are less likely to knockdown an opponent, and [[12 gauge shotgun shell (Fallout: New Vegas)|standard, high-pellet shells]] are the most likely to trigger the perk. |
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+ | * As with the [[Shotgun Surgeon]] perk, this perk does not affect the [[sturdy caravan shotgun]]. |
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{{Navbox perks FNV}} |
{{Navbox perks FNV}} |
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[[Category:Dead Money perks]] |
[[Category:Dead Money perks]] |
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− | [[Category:Perks]] |
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+ | [[ru:Держись подальше]] |
Revision as of 06:55, 19 December 2013
And Stay Back is a perk in the Fallout: New Vegas add-on, Dead Money.
Effects
While using a shotgun, you have a 10% chance, per pellet, to knock an enemy back. Note that this perk actually knocks down the enemy rather than sending them flying as the description suggests, similar to Super Slam for melee attacks.
The weapons affected by this perk are the same as those affected by the Shotgun Surgeon perk, namely:
Notes
- Since this perk checks per pellet, slug round and 4/0 buck are less likely to knockdown an opponent, and standard, high-pellet shells are the most likely to trigger the perk.
- As with the Shotgun Surgeon perk, this perk does not affect the sturdy caravan shotgun.
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