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Gametitle-FO4 NW
Gametitle-FO4 NW

Guess you heard the alarm, huh? Well, you know the deal. You want to take down another worthless wastelander?

Fritsch

Amoral Combat is a side quest in the Fallout 4 add-on Nuka-World.

Quick walkthroughEdit

Nuka-World side quest: Amoral Combat
Walk around Nuka-Town USA and hear raider chatter.
Talk to Fritsch at the Nuka-Cade.
Accept the fight.
Ask Fritsch to free the wanderer.
Ask Fritsch to use the traps to kill the wanderer in the Gauntlet.
Enter the Cola-cars arena.
Kill the challenger.
Quest failure.
Reward: 75+ XP
Some loot and XP from the challenger's corpse

Detailed walkthroughEdit

After completing The Grand Tour, the next time Nuka-Town is visited, a gang member will inform the overboss that a new challenger has reached the end of the Gauntlet, and they should go talk to Fritsch to find out what to do.

Locate Fritsch in the Nuka-Cade. He will say a new target has entered the Gauntlet, and gives two options: allow them through to the arena, or drive them out. Driving them out prevents acquiring whatever gear the challenger has, but finishes the quest right there. Accepting a fight means the player character has to face the challenger and beat them.

If one chooses to fight, head to the Cola-Cars arena, meet the foe and best them to maintain the title of overboss.

This quest is repeatable, with a new challenger every time, culminating in the rogue knight, who, upon defeat, will drop the unique weapon Aeternus.

After two or more in-game days, entering the Gauntlet from the arena end will activate the next opponent/phase of the quest.

ChallengersEdit

Quest stagesEdit

StageStatusDescriptionLog Entry
5 Check With a Raider Guard About the Alarm
10 Talk to Fritsch
20 Enter the Cola-Cars Arena
30 Defeat the Challenger
500Quest finishedIcon checkQuest completeSomeone else entered the Gauntlet, and I chose to fight them. We fought in the Cola-Cars arena and I won.

NotesEdit

  • If pickpocketing the spectators (unnamed members from each raider gang) and caught, the raiders will not turn hostile, unlike outside of the arena.
  • The quest will continue to start indefinitely after the encounter with the rogue knight, but instead of named NPCs, the new opponents will be random generic enemies like super mutants, Gunners or raiders.
  • Amoral Combat will trigger again after completing Open Season, but the trigger takes much longer. In this case, the raiders that appear in the audience will turn hostile after the battle.

BugsEdit

  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone The quest may not start as intended. [verified]
    • To fix this, try to return to Nuka-World using the monorail and go through the Gauntlet again.
    • pcIcon pc It can be fixed by using the console command SetStage DLC04SettlementFF01 10.
  • xboxoneIcon xboxone ps4Icon ps4 After completing Power Play and defeating the rebel gang, this may cause a bizarre event to occur when entering the arena to fight the opponent. As before, members of all three gangs are present and a firefight begins in the stands as the two allied gang member spectators attack the members present from the third. This will continue even if you begin the arena fight, until all rebel gang members have been dealt with. [verified]
  • pcIcon pc After completing Open Season and after killing every raider in Nuka World, it is possible to still participate in the ongoing fights. Upon entering the Cola-cars arena, all the raiders will appear hostile (marked red on map) but will not attack until you have defeated your opponent.