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All-American

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All-American
All-American
Marksman carbine icon
Requirements
skillGuns 100
strength req.4
Attack statistics
dmg/attack
26 (37.2)
DPS
156 (312.3)
DPS (reload)
104 (204.8)
crit dmg
26
crit % mult
x1
attacks/sec
6 (8.4)AP13
projectiles1spread0.035
Ammo & reloading
ammo type5.56mm round
ammo/shot
1
shots/rel.
24
ammo cap.24
reload time
2 (1.5)
Other
weight6value
5900
item HP400
repair
Marksman carbines
Two-handed automatic guns Jury RiggingJuryRigging
base id00106feb
 
Gametitle-FNV
Gametitle-FNV

The All-American is a unique weapon in Fallout: New Vegas.

Characteristics

The All-American is the unique variant of the semi-automatic Marksman carbine with woodland camouflage, a magazine capacity of 24 and a higher magnification scope. It also bears the distinctive 82nd "All-American" Airborne division badge.

It is highly accurate, reliable and powerful with its fast rate of fire, making it one of the most versatile weapons in the game. This versatility includes the wide range of 5.56mm ammunition types; players should be sure to stock up on different 5.56mm variants to utilize this weapon to its full potential.

Durability

The All-American can fire a total of about 1995 standard rounds, the equivalent of 84 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP, AP & match199584
Surplus66228
.223 caliber round2495104

Variants

  • Marksman carbine, a rare standard variant with slightly reduced damage, rate of fire and a smaller magazine.

Comparison

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Marksman carbine 24
136.85.7x124141.70.0420199565200866.71004
All-American 26
1566x1261320.03524199565900983.31004

Location

It is located in the Vault 34 armory, on an overturned table to the right side of the armory. If you have a human companion when you access the armory, they may pick up the All-American. Also, the ghouls can kick around the weapon, and explosions can send it flying so if the gun isn't on the table or in a companion's inventory, make sure that you search the armory thoroughly.

Notes

Behind the scenes

  • Its name is a reference to the 82nd Airborne Division, nicknamed the "All-American" division because upon activation in 1917 it was found to contain draftees from all forty-eight states. [1]
  • The All-American was designed by J.E. Sawyer.[2]

Bugs

  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 When equipped, the Airborne decal on the gun is replaced by a copy of the gun's texture sheet.
  • When going into zoom mode with the weapon equipped a blank terminal screen may come up (re-loading the last save will fix this).
  • ps3Icon ps3 When dropped, it can disappear for no apparent reason (re-loading a previous save may fix this).

Gallery

References

  1. J.E Sawyer on Formspring
  2. J.E. Sawyer on Formspring

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