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Alien epoxy

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Alien epoxy
Alien Epoxy
Icon FO3MZ epoxy
usesRepair item anywhere from 15% to 30% depending on their Repair skill.
weight0
value
25
base idxx006be3
 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

Alien epoxy is an item which is added to Fallout 3 in the Mothership Zeta add-on.

UsesEdit

It can be used to increase the condition of the currently equipped weapon, up to a maximum of 100%. Since it is not usually possible to find normal "Earth-made" weapons aboard the ship to salvage for repairs, it's important to use epoxy to repair these weapons, if not using alien weapons. The percentage repaired depends on the player character's repair skill:

Repair Skill Weapon Condition
0 - 24 + 15 %
25 - 49 + 20 %
50 - 74 + 25 %
75 - 100 + 30 %

Alien epoxy comes in tubes and over 100 tubes can be found in Mothership Zeta. Since they have no weight, all tubes found can be carried without being over-encumbered. While the effect of one tube may not conform to the table above, it is always possible to increase a weapon's condition to 100% by applying multiple tubes consecutively, regardless of a character's repair skill.

Alien epoxy cannot repair armor or clothing. However, it does increase DR (damage resistance) by 10 points for 1–12 in-game hours.

NotesEdit

  • Alien epoxy can be found in the "Aid" section of the Pip-Boy.
  • The weapon must be equipped in order for the epoxy to repair it. Therefore, alien epoxy cannot repair completely broken weapons.
  • Upon completion of Mothership Zeta, talking to Sally every 24 hours will yield a random item, which could be alien epoxy.
  • Alien epoxy can not be applied in the repair menu, instead it could be activated like a stimpak

Behind the scenesEdit

An "epoxy" is a step-growth thermoset polymer that solidifies around the applied area.

See alsoEdit

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