Wikia

Nukapedia

Alien epoxy

Talk49
15,662pages on
this wiki

Redirected from Alien Epoxy

Expression error: Unexpected < operator.
Alien epoxy
Alien Epoxy
Icon FO3MZ epoxy
usesRepair item anywhere from 15% to 30% depending on their Repair skill.
weight0
value
$25
base idxx006be3
 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

Alien epoxy is an item which is added to Fallout 3 in the Mothership Zeta add-on.

Contents

UsesEdit

It can be used to increase the condition of your currently equipped weapon, up to a maximum of 100%. Since you cannot usually find normal "Earth-made" weapons aboard the ship to salvage for repairs, it's important to use epoxy to repair your normal weapons, should you choose not to use alien weapons. The percentage repaired depends on the player's repair skill:

Repair Skill Weapon Condition
0 - 24 + 15 %
25 - 49 + 20 %
50 - 74 + 25 %
75 - 100 + 30 %

Alien epoxy comes in tubes and over 100 tubes can be found in Mothership Zeta. Since they have no weight, all tubes found can be carried without being over-encumbered. While the effect of one tube may not conform to the table above, you can always increase a weapon's condition to 100% by applying multiple tubes consecutively, regardless of your repair skill.

Alien epoxy cannot repair armor or clothing. However, it does increase your DR (damage resistance) by 10 points for 1–12 in-game hours.

NotesEdit

  • Alien epoxy can be found in the "Aid" section of the Pip-Boy.
  • The weapon must be equipped in order for the epoxy to repair it. Therefore, alien epoxy cannot repair completely broken weapons.
  • Upon completion of Mothership Zeta, talking to Sally every 24 hours will yield a random item, which could be alien epoxy.

Behind the scenesEdit

  • An "epoxy" is a step-growth thermoset polymer that solidifies around the applied area.

See alsoEdit

Other Wikia wikis

Random Wiki