“Thanks for the money, friend. (urp) I'm going to use it to get some (hic) medicine for my dry throat. Consider yourself officially (hic) greeted to the town of Klamath. Do you have any questions about our fair (urp) metropolis?”
Aldo is the self-appointed town greeter in Klamath in 2241.
Background
Aldo is a sickly man who wears very dirty robes.[1] He is the Klamath's town greeter. He certainly knows lots about the town, but he will only tell the Chosen One about it once given some money. According to Aldo's dialogue, he is often drunk and uses the money he rakes in from greeting to buy more alcohol 'for his throat'.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
- For the sum of $5, he will explain about the people and places to be found in his humble town. He can point the Chosen One towards the more commercial areas of Klamath or even guide a wayward adventurer towards glory and fame.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Clothing | Molotov cocktail (occasionally) | Booze x2 Beer x2 |
Notes
- Aldo is definitely a good tool for new players still learning the ropes of the game. More advanced Fallout adventurers would likely be better served spending their money elsewhere.
- When pick-pocketed, Aldo may have a molotov cocktail on him.
Appearances
Aldo appears only in Fallout 2.
References
- ↑ KCALDO.MSG, line 100