Agatha (Fallout)
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| | For the Fallout 3 character, see Agatha. |
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Agatha | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| The following is based on Fallout cut content and has not been confirmed by canon sources. |
“
Dharma always said that the farmer who plants politeness will walk easy when the season is over.
”Agatha is the storyteller of Shady Sands in 2161.
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Background
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Agatha is an old woman (the oldest person in Shady Sands), wrinkled and gray, yet has a spry step and a bright personality. It is her job to keep the town's history so the people will never forget. Just like Aradesh, she is a follower of Dharma.
Interactions with the player character
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Interactions overview
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| General | Services | Quests | ||||||||||||||||
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Quests
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- Rescue Tandi from the Raiders: Agatha has a supernatural sense of other people's well-being[1], especially for Tandi. She is the first to notice when Tandi goes missing from the community. She tells the Vault Dweller that she feels it was a kidnapping.
Inventory
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| Apparel | Weapon | Other items | On death |
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| Robes | - | - | - |
Notes
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- Her psychic senses are somewhat like Hakunin's from Fallout 2, however she cannot communicate with people through dreams.
Appearances
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Agatha was to appear in Fallout, but was cut from the final game, for unknown reasons. Her dialogue file can still be found in master.dat, and she is mentioned in Tandi's dialogue file as well.
References
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