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Adytum

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Adytum
Fo1 Boneyard Adytum
Icon settlement medium
Site
map markerAdytum
part ofBoneyard
Segments
sectionsTaylor's shop
Zimmerman's hideout
Hydroponic farms
People
factionsRegulators
Blades (optional)
leadersJon Zimmerman
merchantsTine Taylor
Other
questsFix the hydroponic farms in Adytum
Free Adytum from the Regulators
Harden your Power Armor
 
Gametitle-FO1Gametitle-FO2Gametitle-FNV
Gametitle-FO1Gametitle-FO2Gametitle-FNV

The Adytum is a small industrial district in the southern section of the Boneyard in 2161.

BackgroundEdit

Adytum was founded by the inhabitants of the demonstration Vault. The community was fairly self-sufficient, growing its own food and manufacturing ammunition from chemical components garnered on location, (from brahmin dung for example), to exchange for necessary supplies. Aside from the inhabitants eking out an existence, the Adytum is home to several scavengers under the informal leadership of Sammael, who comb the city for long lost artifacts and information.

The town was well-fortified, surrounded by a double chain-link fence and patrolled by armed Regulators. It became dependent on deliveries from the Hub when their hydroponic farms broke down, with the merchants abusing their position as the sole sustenance of the community, making a tidy profit on ammunition from Adytum.

The canon outcome of the Vault Dweller's adventures in the Boneyard are not specified. The only available piece of information comes from his memoirs: I found many enemies, and a few friends, in the Boneyard. I killed when necessary and learned more about the nature of my true foes. It is not known for certain, however, whether the Vault Dweller did uncover the assassination of Zimmerman's son by the Regulators and their attempt at putting the blame on the Blades, nor whether Adytum was freed from Regulator rule. A possibility exists that Adytum joined the NCR under the control of the (corrupt) Regulators, after the Vault Dweller was fooled into killing the Blades.

InhabitantsEdit

UndergroundEdit

Adytum has three underground sections, different by their roles.

Taylor's shopEdit

FO1 Adytum Shop
Taylor's shop

Taylor's shop is near the entrance. This is the place where Adytum production is traded to merchants.

Zimmerman's hideoutEdit

FO1 Adytum Hideout
Zimmerman's hideout

Zimmerman's hideout is under his room.

Hydroponic farmsEdit

FO1 Adytum Hydroponics
Hydroponic farms

Ladder to Adytum hydroponic farms is behind Miles. There is nothing valuable.

NotesEdit

  • If the Vault Dweller liberated Adytum from Regulators, Razor will come, offer thanks and stay in Adytum.
  • Should one try to give weapons (requires successful Reverse-pickpocket-ing, or exploitation of Combat mode) to the citizens of Adytum during the fight against the Regulators, their sprites for various weaponry have to be considered.

AppearancesEdit

The Adytum appears only in Fallout and is mentioned in Fallout: New Vegas.

Behind the scenesEdit

  • The Builders of the Adytum (B.O.T.A.), a Qabalah religious organization, is based out of real-world Los Angeles. Particularly, one of their beliefs is the use of Tarot.
  • The Latin word 'adytum' means 'sanctuary' or 'shrine'.

External linksEdit

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