Absalom is a hostile wastelander wandering the Commonwealth and Mount Desert Island in 2287.


Much like Sam Warrick in Fallout 3, Absalom is a crazed wastelander who loves nothing more than blowing people's heads off. Heavily armed and extremely dangerous, this roving sniper is not to be underestimated and is a serious threat to travelers in the Commonwealth.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
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Companion: noIcon cross
Perk: noIcon cross
Merchant: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
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Other interactionsEdit

Absalom is hostile towards the player character as well as most other characters wandering the Commonwealth, and cannot be interacted with, even with full Charisma and all relevant perks.


Encounter locationsEdit

He can be encountered at these locations:


  • He will attack anyone he comes across, including the player character, similar to Sam Warrick and Arkansas from Fallout 3.
  • Absalom will say "Well that's never happened before" as he is dying, provided his head has not been destroyed.
  • Absalom's level scales up to the player character's which is relatively rare in Fallout 4. He has the same health and level scaling as most of the game's human companions, with a minimum level of 25 and a maximum level of 50. Thus, up until level 25 he will be tougher than a human companion, and after level 25 he will have exactly the same amount of health as they do up to level 50. This, combined with his full set of combat armor, makes him an especially tough opponent, particularly if he is encountered by the player character at a low level.
  • If he is injured and not killed, he will remain at the same HP the next time he is encountered (but does not respawn).


Absalom appears only in Fallout 4.