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Aaron Brown is an artist who worked at Interplay Entertainment on Fallout 2 and Obsidian Entertainment on Fallout: New Vegas. He also worked on Van Buren (Black Isle Studios' canceled Fallout 3 project).
|2011||Present||a2z R&D||3D Artist|
|2004||2011||Obsidian Entertainment||3D Artist|
|1996||2004||Interplay Entertainment||3D Artist|
|1998||Fallout 2||Additional Art|
|2010||Fallout: New Vegas||Additional Art|
|2011||Dead Money||Additional Art|
|2011||Honest Hearts||Additional Art|
|2011||Old World Blues||Additional Art|
|2011||Lonesome Road||Additional Art|
Other work (excerpt)Edit
- ↑ In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile