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Aaron Brown is an artist who worked at Interplay Entertainment on Fallout 2 and Obsidian Entertainment on Fallout: New Vegas. He also worked on Van Buren (Black Isle Studios canceled Fallout 3 project).[1]
Employment history
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| From | To | Company | Role |
| 2011 | Present | a2z R&D | 3D Artist |
| 2004 | 2011 | Obsidian Entertainment | 3D Artist |
| 1996 | 2004 | Interplay | 3D Artist |
Fallout series
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| Year | Title | Credited as/for |
| 1998 | Fallout 2 | Additional Art |
| 2010 | Fallout: New Vegas | Additional Art |
| 2011 | Dead Money | Additional Art |
| 2011 | Honest Hearts | Additional Art |
| 2011 | Old World Blues | Additional Art |
| 2011 | Lonesome Road | Additional Art |
| - | Van Buren | Artist |
Other work (excerpt)
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References
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- ↑ In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile