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A trader named Willy with some guards appears. He has something he wants to sell. Unfortunately, the Chosen One falls asleep while talking to him and must then choose whether to buy a weapon without knowing exactly what it is.
What weapons he might be carrying depends on the player character's level:
|1+||Sharpened spear, spiked knuckles|
|1-3||Knife, rock, spear|
|1-5||Throwing knife, 10mm pistol, crowbar, club, brass knuckles, Red Ryder BB gun|
|3-5||Combat knife, Desert Eagle .44, double-barrel shotgun, hunting rifle|
|6+||14mm pistol, cattle prod|
|11-15||Assault rifle, sniper rifle|
The price Willy asks in dialogue is the weapon's usual barter value (excluding ammunition) multiplied by (11-LK), meaning he'll ask $10000 for the alien blaster if the Luck stat is 10. Just hitting barter may yield a better price.
- Using the Steal skill on him before talking to him will reveal what weapon he will offer to sell (he'll have 1-5 of them), as will pressing the barter button in dialogue.
- Killing him on the first turn wont turn the guards hostile, and the chosen one can loot his body.
- This special encounter will happen any number of times; even after killing Willy and his guards, it is still possible to get the same encounter again.