| ||For an overview of 12 gauge shotgun shell types in various Fallout games, see 12 gauge shotgun shell.|
12 gauge shotgun shell
"Gauge" is used to describe the bore size of a shot-firing weapon. Although bore sizes range incrementally from 1.5 up to 32 (with an aberrant 67.5 topping the scale), 10, 12, and 20 gauge (aside from the .410 shotgun that measures in caliber) are the most common bore sizes, with 12 gauge leading the group in popularity. Most civil, police, and military shotguns are 12 gauge weapons. A 12 gauge shotgun has a bore size of 18.53mm (.729", or 72 caliber).
The gauge number is the number of lead balls of that gun's bore diameter that would weigh a pound.
Sizes of shot is the individual lead or steel pellets that are fired from the weapon, which vary as well. The most common combat load is 00 shot, pronounced "double-aught." A typical 12 gauge shotgun shell loaded with 00 Shot contains nine to fifteen pellets (nine for standard, 12 or 15 for magnum shells). Each pellet is 8.4 mm in diameter (0.33" or 33 caliber) and weighs 3.45 grams.
The Purebore Buckslayer Sure Shot 12 gauge shotgun shell is a large bore shotshell available in various buckshot loads and slugs. A specialized beanbag shell also exists for pacifist players, as well as coin shot shells. The add-on Gun Runners' Arsenal introduces 5 new varieties: 4/0 buckshot, 4/0 buckshot magnum, flechette, pulse slugs and fire damage dealing dragon's breath shells.
Weapons using this ammunition
Standard buckshot, magnum buckshot, 4/0 magnum buckshot, coinshot and slug 12 gauge shotshell can be crafted at a reloading bench. A single shell requires the following ingredients:
|Name||Skill Requirement||Produced on||Items Required|
|12 Ga. buckshot||Repair: 10||Reloading bench||Hull, 12 gauge (1)||Lead (40)||Powder, pistol (30)||Primer, shotshell (1)|
|12 Ga. buckshot, magnum||Repair: 25||Reloading bench||Hull, 12 gauge (1)||Lead (40)||Powder, pistol (40)||Primer, shotshell (1)|
|12 gauge, 4/0 buck magnum (hand load) Gun Runners' Arsenal||Repair: 50||Reloading bench||Hull, 12 gauge (1)||Lead (45)||Powder, pistol (43)||Primer, shotshell (1)|
|12 Ga. Coin shot||Repair: 25||Reloading bench||Hull, 12 gauge (1)||Legion Denarius (8)||Powder, pistol (30)||Primer, shotshell (1)|
|12 Ga. Slug||Repair: 25||Reloading bench||Hull, 12 gauge (1)||Lead (45)||Powder, pistol (30)||Primer, shotshell (1)|
Breaking down a standard 12 gauge shotshell yields:
|Name||Skill Requirement||Produced on||Items Produced|
|12 gauge shotgun shell||Repair: 10||Reloading bench||Hull, 12 gauge||Lead (37)||Powder, pistol (26)||Primer, Shotshell|
12 gauge, bean bag
Bean bag rounds are less-than-lethal shotgun ammunition commonly used by law enforcement to quell riot situations. Bean bags inflict Fatigue Damage and stun a target momentarily. For soft targets, bean bag rounds can still drain their health and kill them with multiple shots.
12 gauge, coin shot
Coin shot is an improvised buckshot-like round using Legion Denarii as the projectiles. The end result is an ammunition identical in damage to a magnum buckshot round, but one which has a chance of leaving coins in targets it damages, as well as an extra "pellet" as shown by the damage indicator when using this type of ammunition. In V.A.T.S. Denarius can be seen leaving the barrel of the weapon in certain shots. Coin shot is regarded as a better ammunition for trading, due to its dramatically increased value.
12 gauge, magnum
Magnum shells are standard buckshot shells with a higher powder load, increasing velocity, stopping power and -2 DT reduction. The downside is greater wear to a firearm due to the higher overall pressure, resulting in more regular maintenance.
12 gauge, slug
Slugs use only a single large, solid projectile unlike shot, meaning weapon spread is traded for greater range and accuracy.
12 gauge, 4/0 buck
A sub-type added with the new add-on Gun Runners' Arsenal, this shot sacrifices quantity for quality, with fewer, larger projectiles and that pack a bigger punch.
12 gauge, 4/0 buck magnum hand load
A sub-type added with the new add-on Gun Runners' Arsenal, these magnum shells use the larger 4/0 shot size, but with a greater powder load resulting in higher velocity, hitting the target with more energy.
12 gauge, dragon's breath
A sub-type added with the new add-on Gun Runners' Arsenal, these zirconium-based pyrotechnic shells function as a short-ranged flamethrower, having an incendiary effect on targets for 5 seconds, thus the name "dragon's breath."
12 gauge, flechette
A sub-type added with the new add-on Gun Runners' Arsenal, these shells have had their traditional shot replaced with tiny metal darts that are great for armor penetration, but are not quite as damaging.
12 gauge, pulse slug
A sub-type added with the new add-on Gun Runners' Arsenal, these slugs cause more damage to enemies wearing power armor and robots, and the target gets an extra kick from an electromagnetic pulse triggered by the impact.
|12 gauge round||x 1.2||x 1||x 1||x 1||7 projectiles||Yes||40% chance|
|12 gauge, magnum||x 1.3||- 2||x 1.15||x 1||7 projectiles||Yes||25% chance|
|12 gauge, 4/0 buck Gun Runners' Arsenal||x 1||x 1||x 1||x 1||4 projectiles||No||40% chance|
|12 gauge, 4/0 buck magnum hand loadGun Runners' Arsenal||x 1.3||- 2||x 1.15||x 1||4 projectiles||Yes||25% chance|
|12 gauge, coin shot||x 1.3||- 2||x 1||x 1|| 8 projectiles|
10% chance of Denarius or
15% chance of mangled Denarius
left in damaged targets
|12 gauge, flechette Gun Runners' Arsenal||x 0.9||- 6||x 1||x 1||5 projectiles||No||40% chance|
|12 gauge, slug||x 1||x 1||x 1||x 0.35||Single projectile||Yes||30% chance(bugs)|
|12 gauge, dragon's breath Gun Runners' Arsenal||x 0.9||x 1||x 1||x 1||8 fire for 5s||No||40% chance|
|12 gauge, pulse slug Gun Runners' Arsenal||x 0.7||x 1||x 1||x 0.35|| Single projectile|
+50 damage against robots
+25 damage against power armor
|12 gauge, bean bag||x 0.05||x 1||x 1||x 1||Fatigue + 250(bugs)||No||None|
- The 12 gauge shotshell has more subtypes in Fallout: New Vegas than any other ammunition type.
- The full barter value of 12 gauge coin shot is equal to the value of the Legion Denarius used to craft it. Since the value of Denarius is not affected by the user's barter skill, this ammo type is of questionable worth compared to 12 gauge magnum rounds, which are much cheaper to produce and offer identical damage and armor penetration boosts at the cost of increased weapon wear.
- Flechettes have substantially less muzzle flash.
- 4/0 buck rounds only have a x1 damage multiplier yet standard 12 gauge shells have a x1.2 multiplier and magnum shells have x1.3, including the 4/0 magnum shells (these multipliers were added as part of patch 1.5 as an incentive to use them over slug rounds). As a result, 4/0 buck actually inflicts less damage than standard shells. It is unknown if this was caused by a bug or by developer oversight.
- ps3 xbox360 pc Although 12 gauge bean bag ammunition specifies that it causes 250 points of fatigue damage, in practice each shot will only induce 50 points of fatigue. Furthermore, all shotguns inflict a minimum of 12.25 points of damage, regardless of damage penalties or effects of Damage Threshold or Damage Resistance. These two issues mean that attacking a target with bean bag shells will most likely result in the target's death before it is ever knocked out due to Fatigue.
- Additionally, bean bag shells can inflict fatigue damage on robots, something which all other sources of fatigue damage specifically avoid. This makes it possible to "knock out" robots, most of which can endure no more than 100 points of fatigue before being rendered unconscious.
- pc ps3 xbox360 12 gauge slug shells have a listed 30% chance of dropping an empty hull, but they do not actually reference the 12 gauge hull item, so they don't actually provide 12 gauge hulls.