From The Vault
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Item page overhaul project
This article is within the scope of the Item page overhaul project. This project is dedicated to improving the quality and layout of articles about items which appear in more than one Fallout game.. If you want to participate, please check the project page.
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The 10mm SMG was part of the game even before it was named
Fallout
The 10mm SMG is a type of weapon in Fallout games.
The H&K MP9 10mm SMG is a weapon in Fallout, Fallout 2.
A new 10mm SMG appears in Fallout 3.
[edit] Fallout and Fallout 2
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| damage:
| 5-12
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| damage type:
| Normal
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| burst rounds:
| 10
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| ammo Type
| 10mm
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| ammo capacity:
| 30
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| min. Strength:
| 5
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| hands req.:
| 1
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| weight:
| 5 pounds
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| cost:
| $1000
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| “ |
H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode. |
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It's considered to be one of the finest weapons in the world. The single shot is acceptable, comparable to the 6520 pistol, but the burst mode is excellent. The MP9 is easy to control, and can dish out punishment like other other firearm in its size category. Consequently, it is highly popular among people requiring a powerful but compact source of firepower with low maintenance requirements. This weapon is vital amongst freelance-mercs as it can spew death at close range. It is an excellent weapon early in the game and can shred unarmored foes. It is very deadly at close range. Ammo can be found almost anywhere.
[edit] Locations
[edit] Fallout
- A storage room on 3rd floor in Vault 15, near the cave-in. Also carried by the short, rotund assistant of Dr.Morbid in Junktown.
[edit] Fallout 2
- The merchants in The Den stock the submachine guns. The Mordinos are also fond of the weapon.
- In Fallout 2, if you have a female character named Buffy, Becky in the Den will give you one (however it is incorrectly called an UZI in dialog).
[edit] Fallout 3
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| dmg/attack:
| 7
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| DPS:
| 70
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| attacks/sec:
| 10
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| # of projectiles:
| 1
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| spread:
| 1.5
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| crit dmg:
| 7
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| crit chance:
| x 0.1 (unmodified: 1)
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| ammo type:
| 10mm
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| ammo per shot:
| 1
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| ammo capacity:
| 30
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| shots/reload:
| 30
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| skill:
| Small Guns
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| AP:
| 20
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| item HP:
| 250
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| repair:
| 10mm Submachine Gun
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| weight:
| 5
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| value:
| 330
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| base id:
| 00004321 xx003f72(sim version)
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The 10mm SMG in Fallout 3 is most effective at close-range by unleashing a hail of bullets. However, the SMG is next to useless at longer ranges unless assisted by the perk Concentrated Fire. The SMG simply has too much spread to be of much use beyond close-range combat, though with careful burst placement it can take down most targets at medium range. Another downfall of the SMG is its ammunition consumption; if ammunition is not properly managed, the SMG can eat through 10mm rounds at alarming speeds. With full automatic fire and a 30-round magazine, the SMG is a decent emergency sidearm when enemies start to get too close. The 10mm SMG is especially effective against Feral Ghouls who run at you and three well aimed bursts in V.A.T.S. aimed at the head will take it clean off. It is also an effective emergency weapon against Yao Guais or, in a pinch, Deathclaws, as the reasonable V.A.T.S. targeting even at medium range (Especially at mid-high levels) and high rate of fire gives it the chance to saw into these beasts and hopefully save you from a grisly death.
[edit] Variants
- Sydney's 10mm "Ultra" SMG - Relic hunter Sydney's weapon of choice, the Ultra SMG holds an astounding 50 10mm rounds in a single magazine, and uses them to hit much harder than the regular SMG.
[edit] Locations
- This weapon may be obtained in Dukov's Place if you kill Dukov.
- Doc Hoff carries a 10mm SMG.
- Many Slavers carry this weapon. Find them at the Lincoln Memorial or Paradise Falls.
- Raiders may sometimes be armed with a SMG (especially at higher levels).
- There are many SMGs in the National Guard Depot. (Note that they are all in very bad condition.)
- Rivet City guards often carry the 10mm SMG. Pushing the door guard off the side of the bridge is an effective way to get extra SMGs and ammo.
- The 10mm SMG was one of the weapons chosen to be slightly re-skinned in the Operation: Anchorage add-on.
- If one looks closely, you'll see the 10mm SMG has a folded stock.
- It should also be noted that the weapon strongly resembles a Scorpion machine pistol
| Weapons of Fallout 3 |
| Unarmed
| Brass Knuckles (Steel Knuckles) · Deathclaw Gauntlet · Power Fist (Fisto!, The Shocker) · Spiked Knuckles (Plunkett's Valid Points)
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| Melee
| Auto Axe, Steel Saw (Man Opener, The Mauler) · Axe (The Dismemberer) · Baseball Bat · Chinese Officer's Sword (Jingwei's Shock Sword, Samurai's Sword, Vampire's Edge) · Combat Knife (Occam's Razor, Stabhappy, Trench Knife) · Knife (Ant's Sting, Slasher Knife, Ritual Knife, Toy Knife) · Lead Pipe · Nail Board (Board of Education) · Police Baton · Pool Cue (The Break) · Repellent Stick · Ripper (Jack) · Rolling Pin · Shishkebab · Shock Baton (Electro-Supressor) · Sledgehammer (The Tenderizer) · Shovel (Fertilizer Shovel) · Super Sledge (Fawkes' Super Sledge) · Switchblade (Butch's Toothpick) · Tire Iron (Highwayman's Friend)
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| Small Guns
| Pistols
| .32 Pistol (Wild Bill's Sidearm) · 10mm Pistol (Colonel Autumn's 10mm Pistol) · Chinese Pistol (Zhu-Rong v418 Chinese Pistol) · Dart Gun · Silenced 10mm Pistol · Scoped .44 Magnum (Blackhawk, Callahan's Magnum, Paulson's Revolver)
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| Shotguns
| Combat Shotgun (The Terrible Shotgun) · Double-Barrel Shotgun · Sawed-Off Shotgun (The Kneecapper)
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| SMGs
| 10mm SMG (Sydney's 10mm "Ultra" SMG)
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| Rifles
| Assault Rifle · BB Gun · Chinese Assault Rifle (Xuanlong Assault Rifle) · Hunting Rifle (Ol' Painless) · Infiltrator (Perforator) · Lever-Action Rifle (Backwater Rifle) · Lincoln's Repeater · Railway Rifle · Sniper Rifle (Reservist's Rifle, Victory Rifle)
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| Big Guns
| Drone Cannon (Drone Cannon Ex-B) · Fat Man (Experimental MIRV) · Flamer (Burnmaster, Rapid-Torch Flamer, Slo-Burn Flamer) · Gatling Laser (Precision Gatling Laser, Vengeance) · Heavy Incinerator · Minigun (Eugene) · Missile Launcher (Miss Launcher) · Rock-It Launcher
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| Energy Weapons
| Pistols
| Alien Atomizer (Atomic Pulverizer) · Alien Blaster (Firelance, Captain's Sidearm) · Laser Pistol (Colonel Autumn's Laser Pistol, Protectron's Gaze, Smuggler's End) · Mesmetron (Microwave Emitter) · Plasma Pistol (MPLX Novasurge)
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| Rifles
| Alien Disintegrator (Destabilizer) · Gauss Rifle · Laser Rifle (Metal Blaster, Wazer Wifle) · Plasma Rifle (A3-21's Plasma Rifle) · Tesla Cannon · Tri-Beam Laser Rifle
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| Explosives
| Grenades
| Bio-Gas Canister · Cryo Grenade · Frag Grenade · Nuka Grenade · Plasma Grenade · Pulse Grenade
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| Mines
| Bottlecap Mine · Cryo Mine · Frag Mine · Plasma Mine · Pulse Mine
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| Cut content
| (Black Bart's Bane) · (Breaker) · (Clover's Cleaver) · Cryolator · (Curse Breaker, Excalibat) · (Discharge Hammer) · (Gauss Rifle (Beta)) · (Grenade Launcher) · Katana · (Law Dog) · (Lightning Gun) · (Love Tap) · Mason Jar Mine · Mirelurk Bait Grenade · (O'Grady's Peacemaker) · (Pa's Fishing Aid) · Piggy Bank Grenade · (Tesla Cannon (Beta)) · (Wanda)
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| Mentioned
| AEP5 Laser Pistol · AER12 Laser Rifle · M199 Assault Rifle · X277 "Viper" Magnetic Rail Cannon
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