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10mm (Fallout)

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For an overview of 10mm ammunition types in the Fallout series of games, see 10mm.
10mm
10mmap10mmjhp
Icon Fo1 ammo
10mm AP
magaz. size
24
AC mod
0
damage mod
1/2
DR mod
-25%
weight1 poundvalue
100 fo1Gametitle-FO1
100 fo2Gametitle-FO2
prototype id00000030
10mm JHP
magaz. size
24
AC mod
0
damage mod
2/1
DR mod
+25%
weight1 poundvalue
75 fo1Gametitle-FO1
75 fo2Gametitle-FO2
prototype id00000029
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

10mm is a type of ammunition in Fallout and Fallout 2.

BackgroundEdit

Main article: 10mm
Before the War, 10mm was the standard ammo for the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers, while the military was more reliant on experimental energy weapons.

CharacteristicsEdit

The 10mm is the most common ammo found in the wasteland. The JHP is intended to shoot low-armed people, while AP gives more power to cut through armors.

VariantsEdit

There are two variants of 10mm ammunition:

  • 10mm AP (Ammunition. Caliber: 10mm, armor piercing.)
  • 10mm JHP (Ammunition. Caliber: 10mm, jacketed hollow-points.)

Weapons using this ammunitionEdit

LocationsEdit

FalloutEdit

10mm AP:

10mm JHP:

  • Standard starting inventory includes 48 10mm JHP rounds.
    • Tagging Small Guns increases this by an additional 24 rounds.
  • Various merchants
  • Raiders during the quest Help Irwin carry the ammunition.

Fallout 2Edit

10mm AP:

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