.50 caliber round (Fallout Tactics)

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For an overview of .50 ammunition types in the Fallout series of games, see .50 caliber.
Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

.50 caliber is a type of ammunition in Fallout Tactics.


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There are two variants of .50 caliber ammunition:

  • .50 caliber (A brick of ammunition, .50 caliber, standard issue.)
  • .50 DU (A brick of ammunition, .50 caliber, depleted uranium. Designed for maximum penetration.)

Weapons using this ammunitionEdit


Standard roundsEdit

  • St. Louis - 180 rounds on super mutants gunners.
  • Jefferson - 300 rounds in three chests, 120 rounds on four super mutant gunners.
  • Osceolla - 1800 rounds on six super mutant gunners, another 500 can be found in drawers and cupboards.
  • 300 cartridges appear on sale at the Quartermaster Hassan after completion of the mission in the Junction City.
  • Coldwater - 400 rounds on two deserter gunners, another 300 are found in the container with the Brotherhood of Steel emblem.
  • Newton - 650 rounds; another 450 rounds on three turrets.
  • Canyon City - 250 rounds can be found in the trunk.
  • Buena Vista - 100 rounds on a robot behemoth, another 50 can be found in a clay pot outside the factory
  • Scott City - 550 rounds can be found on robots and turrets.
  • Cheyenne Mountain - 100 rounds on robot behemoths
  • Vault 0 - 21,000 rounds on four turrets, 50 rounds in a locked cabinet
  • Calculator's Lair - 1000 rounds on the Simon Barnaky cyborg

Depleted uranium roundsEdit

  • St. Louis - 600 rounds on super mutants gunners guarding the entrance to the base.
  • Vault 0 - 50 rounds in a locked cabinet in the armory and 100 pieces in a locked cabinet in the hall with the generators.

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