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.50 caliber round (Fallout Tactics)

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For an overview of .50 ammunition types in the Fallout series of games, see .50 caliber.
.50 caliber round
FoT 50 caliber roundFoT 50 caliber DU round
Icon FoT 50 caliber
Normal caliber (left) and DU caliber (right)
.50 caliber
magaz. size
50
damage
+0%
penetration
+0%
weight10 poundsvalue
N/A
.50 DU
magaz. size
50
damage
+0%
penetration
+80%
weight45 poundsvalue
N/A
 
Gametitle-FOT
Gametitle-FOT

.50 caliber is a type of ammunition in Fallout Tactics.

CharacteristicsEdit

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VariantsEdit

There are two variants of .50 caliber ammunition:

  • .50 caliber (A brick of ammunition, .50 caliber, standard issue.)
  • .50 DU (A brick of ammunition, .50 caliber, depleted uranium. Designed for maximum penetration.)

Weapons using this ammunitionEdit

LocationsEdit

Standard roundsEdit

  • St. Louis - 180 rounds on super mutants gunners.
  • Jefferson - 300 rounds in three chests, 120 rounds on four super mutant gunners.
  • Osceolla - 1800 rounds on six super mutant gunners, another 500 can be found in drawers and cupboards.
  • 300 cartridges appear on sale at the Quartermaster Hassan after completion of the mission in the Junction City.
  • Coldwater - 400 rounds on two deserter gunners, another 300 are found in the container with the Brotherhood of Steel emblem.
  • Newton - 650 rounds; another 450 rounds on three turrets.
  • Canyon City - 250 rounds can be found in the trunk.
  • Buena Vista - 100 rounds on a robot behemoth, another 50 can be found in a clay pot outside the factory
  • Scott City - 550 rounds can be found on robots and turrets.
  • Cheyenne Mountain - 100 rounds on robot behemoths
  • Vault 0 - 21,000 rounds on four turrets, 50 rounds in a locked cabinet
  • Calculator's Lair - 1000 rounds on the Simon Barnaky cyborg

Depleted uranium roundsEdit

  • St. Louis - 600 rounds on super mutants gunners guarding the entrance to the base.
  • Vault 0 - 50 rounds in a locked cabinet in the armory and 100 pieces in a locked cabinet in the hall with the generators.

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