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==Characteristics==
 
==Characteristics==
The .45 Auto pistol is a Double-action, semi-automatic, magazine-fed handgun that utilizes [[.45 Auto]] [[Fallout: New Vegas ammunition|ammunition]]. While the [[.45 AP improved sights]] modification was cut from the game, the sights are still present on the weapon's default model (pre and post modified versions). This gives the .45 Auto pistol luminescent sights, and as such is very effective in caves and dark areas.
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The .45 Auto pistol is a single-action, semi-automatic, magazine-fed handgun that utilizes [[.45 Auto]] [[Fallout: New Vegas ammunition|ammunition]]. While the [[.45 AP improved sights]] modification was cut from the game, the sights are still present on the weapon's default model (pre and post modified versions). This gives the .45 Auto pistol luminescent sights, and as such is very effective in caves and dark areas.
   
 
Furthermore, it is considered an [[Holdout_weapons#Improved_Holdout_Weapons|improved holdout weapon]], and can be taken into weapon-free locations with a [[Sneak]] [[Fallout: New Vegas skills|skill]] of 50 or greater. It is also the strongest silenced hold-out weapon that can be brought into weapon-free locations once the AP silencer mod has been added.
 
Furthermore, it is considered an [[Holdout_weapons#Improved_Holdout_Weapons|improved holdout weapon]], and can be taken into weapon-free locations with a [[Sneak]] [[Fallout: New Vegas skills|skill]] of 50 or greater. It is also the strongest silenced hold-out weapon that can be brought into weapon-free locations once the AP silencer mod has been added.

Revision as of 18:38, 23 February 2015

 
Gametitle-FNV HH
Gametitle-FNV HH
This type of .45 Automatic pistol was designed by one of my tribe almost four hundred years ago. Learning its use is a New Canaanite rite of passage.Joshua Graham

The .45 Auto pistol is a weapon in the Fallout: New Vegas add-on, Honest Hearts.

Characteristics

The .45 Auto pistol is a single-action, semi-automatic, magazine-fed handgun that utilizes .45 Auto ammunition. While the .45 AP improved sights modification was cut from the game, the sights are still present on the weapon's default model (pre and post modified versions). This gives the .45 Auto pistol luminescent sights, and as such is very effective in caves and dark areas.

Furthermore, it is considered an improved holdout weapon, and can be taken into weapon-free locations with a Sneak skill of 50 or greater. It is also the strongest silenced hold-out weapon that can be brought into weapon-free locations once the AP silencer mod has been added.

Durability

The .45 Auto pistol can fire a total of about 745 standard rounds, the equivalent of 107 reloads, from full condition before breaking. When modded with the heavy duty slide, it can fire a total of about 1120 standard rounds, the equivalent of 160 reloads, from full condition before breaking.

Ammunition typeUnmodifiedW/ HD slide
ShotsReloadsShotsReloads
Standard & HP7451071120 160
+P62089933 134
Super29543445 64

Modifications

  • .45 Auto pistol improved sights - it appears as though there may have been an "upgraded iron-sight" mod available for this weapon but it was cut from the final release, and the weapon's default model uses them instead.

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
.45 Auto pistol 29
79.82.75x129171.70.877451.517501166.7253
.45 Auto pistol With all weapon mods attached 29
79.82.75x129171.70.8711201.519501300253
A Light Shining in Darkness Honest Hearts33
144.44.38x233152.20.55612451.245003750753

Locations

  • It can be purchased from the Gun Runners, Great Khans, Chet from Goodsprings, etc. after returning to the Mojave Wasteland. (The Gun Runners will have a 98% condition gun every three in-game days)
  • It can be purchased from Joshua Graham. Two or three of them will reappear in his inventory after he arrives at Sorrows camp.
  • Four can be stolen from Joshua Graham's desk in Angel cave. It is easiest to do this undetected by using the "grab" key to bring in to an unoccupied area, then taking it.
  • Some of these are used by tribals in Zion.
  • There is one in good condition in a footlocker behind Joshua Graham in Angel Cave.
  • One is given as a reward in perfect condition by completing the quest Bighorners of the Eastern Virgin.
  • They are sometimes found on the bodies of White Legs, though they are not seen using them while alive.

Notes

According to Joshua Graham, it is based on a nearly 400-year-old design from one of his Mormon ancestors and is the trademark weapon of the New Canaanite tribe.

Behind the scenes

  • The .45 Auto pistol is based on the Colt M1911, although it is not an exact replica.[1]
  • John Browning, the real-life inventor of the Colt M1911 on which the .45 Auto Pistol is based, was in fact a member of the Mormon Church and was born in Ogden, Utah.

Bugs

  • PCPC Sometimes, when both modifications are attached to the .45 Auto pistol, it will not show in first person or third person view while in the Mojave Wasteland. [verified]
  • Playstation 3Playstation 3Playstation 3 If both mods are attached and you use a weapon repair kit on it, the weapon stops degrading from use and can continue to be repaired past 100% increasing its value and condition. [verified]
  • PCPC If loading a saved game from the main menu in which you have the .45 Auto pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by switching to another weapon, then back again. [verified]
  • PCPC Sometimes when aiming down the sight while in first person view, the gun will disappear entirely. Switching to another weapon, then back seems to fix the issue. [verified]
  • PCPC Sometimes, when ED-E repairs the weapon with both modifications, the condition will actually degrade instead of improve. [verified]

Sounds

SingleShotVB ReloadVB
JamVB

Gallery

References