| ||For an overview of .44 magnum munitions in the Fallout series of games, see .44 magnum.|
The .44 magnum round is a high powered magnum pistol cartridge derived from the .44 special pistol round. The round was originally developed for revolvers, but with its high velocity and heavy bullet, manufacturers quickly developed lever-action rifles and carbines chambered in .44 magnum. Ancient as it is, .44 magnum still delivers quite a punch and proves to be quite effective in the field.
Weapons using this ammunitionEdit
Standard and SWC .44 magnum rounds can be crafted at a reloading bench. A single cartridge requires the following ingredients:
Powder, pistol (10)
.44 magnum round (1)
Powder, pistol (12)
.44 magnum, SWC (hand load) (1)
Breaking down a .44 magnum round yields:
.44 magnum round (1)
Powder, pistol (8)
.44 magnum round, hollow pointEdit
Hollow point bullets mushroom and break up on impact, causing massive trauma on unarmored targets. However, this also means they break up more on impact with armor, drastically reducing the weapon's penetrating power.
.44 magnum round, SWC (hand load)Edit
Known as a semi-wadcutter, this round has a flat-nosed bullet designed to punch clean, neat holes in paper targets. The shape also causes the bullet to expand slightly on impact, though not as effectively as hollowpoint. The bullet also retains effectiveness against hard targets, and coupled with a heavier powder load can demonstrate good armor penetration. These characteristics make it much more effective than standard ball ammunition.
.44 special roundEdit
The parent cartridge for the .44 magnum, the .44 special is a less-powerful round that shares all dimensions except case length. It is similar enough to be used in guns chambered for the .44 magnum cartridge. These rounds used to be the rarest type of .44 caliber ammunition in the game, with a single box appearing in only one location: the NCR Ranger Safehouse. As of patch 184.108.40.2062 they have been added to vendor lists.
|Ammunition type||- Ammunition type||Spread modifier||- Weapon Spread modifier|
|Damage modifier||- Weapon Damage modifier||Bonus effect||- Ammo bonus effects|
|Damage Threshold modifier||- Target Damage Threshold modifier||Craftable||- Ammo is craftable|
|Condition penalty||- Weapon Condition modifier||Percentage chance of empty casing||- Percentage chance of empty casing, hull or drained cell/pack/tank|
|Ammunition type||Damage modifier||Damage Threshold modifier||Condition penalty||Spread modifier||Craftable||Percentage chance of empty casing|
|.44 magnum round, standard||x 1||x 1||x 1||x 1||yes||35% chance|
|.44 special round||x 0.75||x 1||x 0.75||x 1||no||0% chance|
|.44 magnum round, SWC (hand load)||x 1.2||- 6||x 1||x 1||yes||20% chance|
|.44 magnum round, hollow point||x 1.75||x 3||x 1||x 1||no||35% chance|