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.357 magnum revolver

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.357 magnum revolver
.357 magnum revolver
.357 magnum revolver icon
Requirements
skillGuns 0
strength req.3
Attack statistics
dmg/attack
26 (37.4)
DPS
45.5 (91.7)
DPS (reload)
21.6 (42.4)
crit dmg
26
crit % mult
x1
attacks/sec
1.8 (2.5)AP26
projectiles1spread0.5
Ammo & reloading
ammo type.357 magnum round
ammo/shot
1
shots/rel.
6
ammo cap.6
reload time
0.6 (0.5)
Other
weight2value
110
item HP200
repair
.357 magnum revolver
Police pistol
One-handed guns Jury RiggingJuryRigging
base id0008f216
 
Gametitle-FNV
Gametitle-FNV

The .357 magnum revolver is a weapon in Fallout: New Vegas.

CharacteristicsEdit

The .357 magnum revolver is a single action, fixed-cylinder revolver that fires .357 magnum and .38 special rounds. It has an average firing rate, but makes up for it with a somewhat more powerful damage output. Its fixed cylinder is reloaded by hand one round at a time through the loading gate, as such it can be interrupted mid-way through reloading and fired if needed.

The iron sights are low to the gun with hardly any protrusion, and thus are suited more to close-range combat. The .357 cannot jam, making it a reliable weapon. It is considered an improved holdout weapon, and can be concealed and taken into weapon-free locations with 50 or greater Sneak skill. The .357 magnum revolver can be an effective weapon in earlier levels, as there is an abundance of both the weapon itself and its associated ammunition types.

The .357 magnum revolver is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.

DurabilityEdit

The .357 magnum revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the heavy duty cylinder, it can fire a total of about 1495 standard rounds, the equivalent of 250 reloads, from full condition before breaking.

Ammunition typeUnmodifiedW/ HD cylinder
ShotsReloadsShotsReloads
Standard, HP & JFP9951661495 250
.38 special13292221995 333

Weapon modificationsEdit

VariantsEdit

  • Lucky - A unique .357 revolver that can be found in a hard locked safe in the Bison Steve Hotel in Primm.
  • Police pistol Dead MoneyGametitle-FNV DM - A smaller revolver that can be repaired with .357 magnum revolvers.

ComparisonEdit

Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
.357 magnum revolver 26
45.51.75x1262610.5699521105503
.357 magnum revolver With all weapon mods attachedIcon plus 29
50.81.75x126261.10.561495281040503
Lucky 30
82.52.75x2.530171.80.3611202.5150060003
Police pistol fnvdmGametitle-FNV DM30
602x145191.60.56112031000333.304

LocationsEdit

NotesEdit

  • The .357 magnum is the revolver featured on many Fallout: New Vegas promotional images. On the main title screen, it appears to have the long barrel modification attached.
  • Despite being held by a NCR Veteran Ranger in the main title screen and many promotional images, it is never part of their standard inventory in-game.
  • Unlike all other revolvers, the .357 magnum will not jam.

Behind the scenesEdit

The .357 magnum revolver is based on the Colt Single Action Army, with a few other guns used as a reference.[1]

BugsEdit

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 If loading a saved game from the main menu in which you have the .357 magnum revolver equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
  • ps3Icon ps3 xbox360Icon xbox360 Occasionally when using the .357 magnum in V.A.T.S. you will stand still and do nothing. [verified]
  • xbox360Icon xbox360 If Ammo type is changed to a type of ammunition that you have less than 6 of and the ammunition type loaded before you changed had 6 loaded then the player will continue to play the reload animation forever. [verified]

SoundsEdit

SingleShotVBAttack sound
ReloadVBReload sound

GalleryEdit

ReferencesEdit

  1. [1] J.E. Sawyer

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