Fallout Wiki
Fallout Wiki
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===Production===
 
===Production===
 
.308 standard and JSP rounds can be crafted at a [[reloading bench]]. A single cartridge requires the following:
 
.308 standard and JSP rounds can be crafted at a [[reloading bench]]. A single cartridge requires the following:
  +
{{Crafting table
{| class="va-table va-table-full va-table-left"
 
  +
|type=production
! rowspan = "2" | Name
 
 
|product1=.308 round
! rowspan = "2" | Skill Requirement
 
 
|workspace=[[Reloading bench]]
! rowspan = "2" | Produced on
 
 
|skill=[[Repair]]
! colspan = "4" | Items Required
 
  +
|level=25
 
|material1=[[Case, .308]]
 
|material2=[[Lead]]
  +
|material#2=17
 
|material3=[[Powder, rifle]]
  +
|material#3=5
 
|material4=[[Primer, large rifle]]
 
}}
  +
{{Crafting table
  +
|type=production
 
|product1 =.308, JSP (hand load)
 
|workspace =[[Reloading bench]]
 
|skill =[[Repair]]
  +
|level =50
  +
|perk1 =[[Hand Loader]]
 
|material1 =[[Case, .308]]
 
|material2 =[[Lead]]
  +
|material#2 =19
 
|material3 =[[Powder, rifle]]
  +
|material#3 =6
 
|material4 =[[Primer, large rifle]]
 
}}
   
|-
 
! Case
 
! [[Lead]]
 
! Powder
 
! Primer
 
 
|-
 
| .308 round
 
| [[Repair]]: 25
 
| [[Reloading bench]]
 
| [[Case, .308]] (1)
 
| [[Lead]] (17)
 
| [[Powder, rifle]] (5)
 
| [[Primer, large rifle]] (1)
 
 
|-
 
| .308, JSP (hand load)
 
| [[Repair]]: 50
 
| [[Reloading bench]]
 
| [[Case, .308]] (1)
 
| [[Lead]] (19)
 
| [[Powder, rifle]] (6)
 
| [[Primer, large rifle]] (1)
 
 
|}
 
 
===Breakdown===
 
===Breakdown===
Breaking down a standard .308 round yields:
+
Breaking down a standard .308 round yields:
  +
{{Crafting table
{| class="va-table va-table-left va-table-top va-table-full"
 
  +
|type=breakdown
! rowspan = "2" | Name
 
 
|material1=.308 round
! rowspan = "2" | Skill Requirement
 
 
|workspace=[[Reloading bench]]
! rowspan = "2" | Produced on
 
 
|skill=[[Repair]]
! colspan = "4" | Items Produced
 
  +
|level=25
 
 
|product1=[[Case, .308]]
|-
 
  +
|product2=[[Lead]]
! Case
 
  +
|product#2=15
! [[Lead]]
 
! Powder
+
|product3=[[Powder, rifle]]
  +
|product#3=4
! Primer
 
 
|product4=[[Primer, large rifle]]
 
  +
}}
|-
 
| .308 round
 
| [[Repair]]: 25
 
| [[Reloading bench]]
 
| [[Case, .308]]
 
| [[Lead]] (15)
 
| [[Powder, rifle]] (4)
 
| [[Primer, large rifle]]
 
   
|}
 
 
==Variants==
 
==Variants==
 
===.308, armor piercing===
 
===.308, armor piercing===

Revision as of 02:38, 1 November 2012

 
Gametitle-FNV
Gametitle-FNV

The .308 round is a type of ammunition in Fallout: New Vegas.

Background

This section is transcluded from .308 caliber round. To change it, please edit the transcluded page.

The .308 caliber rounds were a full-size rifle cartridge, used primarily in hunting rifles in the United States before the Great War.[1] Known brands include "Circle G" and "Grandad's".

Characteristics

The .308 round is the same as the Fallout 3 version and is still used by the sniper rifle and now the hunting rifle. However, the world model for the round was changed from a metal ammunition box to a cardboard box of bullets.

Weapons using this ammunition

Production

.308 standard and JSP rounds can be crafted at a reloading bench. A single cartridge requires the following:

Materials:Requirements:Produces:
Lead (17)
Range
Repair: 25
Level
.308 round (1)
Materials:Requirements:Produces:
Lead (19)
Range
Repair: 50
Level
.308, JSP (hand load) (1)

Breakdown

Breaking down a standard .308 round yields:

Materials:Requirements:Produces:
.308 round (1)
Range
Repair: 25
Level
Lead (15)

Variants

.308, armor piercing

Armor-piercing rounds are designed for punching through armor plating, and for this purpose they have a greatly strengthened case with a specially hardened core and shaped nose. Due to the high velocity and penetrative properties of the round, the target's DT is reduced by 15. However, due to the limited expansion of the armor piercing round, damage to the target is reduced by 5%.

.308, hollow point

Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the weapon's penetrating power.

.308, JSP hand load

Jacketed, soft point ammunition is designed with a semi-jacketed harder metal coating with a soft bullet tip. It offers evenly managed damage and penetrative power. This round will do more damage than armor piercing rounds and hollow point rounds in most situations making it the best all-round .308 ammo. Originally tagged with a 1.5x damage multiplier, as of patch 1.3.0.452 these rounds now only do 1.3x damage and deteriorate the gun 50% faster than normal. They require the Hand Loader perk to craft.

Comparison

Name DMG DT CND SPRD Other Craftable Empty Casing
.308 round x 1 x 1 x 1 x 1 Yes 40% Chance
.308, armor piercing x 0.95 - 15 x 1 x 1 No 40% Chance
.308, hollow point x 1.75 x 3 x 1 x 1 No 40% Chance
.308, JSP hand load x 1.3 x 1 x 1.5 x 1 Yes 25% Chance

Notable locations