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{{for|an overview of .308 munitions in the [[Fallout series|''Fallout'' series]] of games|.308 caliber round}}
 
{{for|an overview of .308 munitions in the [[Fallout series|''Fallout'' series]] of games|.308 caliber round}}
{{Infobox ammunition
+
{{Infobox ammo gamebryo
|game =FNV
+
|games =FNV
|type =gamebryo
+
|item name =.308 round
|titlename =.308 round
+
|image =308 round.png
|name =.308 round
+
|icon =FNV 308 ammo icon.png
|image =308 round.png
+
|icon offset =20
|icon =FNV 308 ammo icon.png
+
|weight =0
|weight =0.055 ([[Hardcore mode]])
+
|weight hardcore =0.055
|value =4
+
|value =4
|baseid ={{ID|0006B53C}}
+
|baseid ={{ID|0006b53c}}
|name2 =.308, armor piercing
+
|item name2 =.308, armor piercing
|weight2 =0.055 (Hardcore mode)
+
|weight2 =0
  +
|weight hardcore2 =0.055
|value2 =9
 
|baseid2 ={{ID|0013e442}}
+
|value2 =9
|name3 =.308, hollow point
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|baseid2 ={{ID|0013e442}}
|weight3 =0.055 (Hardcore mode)
+
|item name3 =.308, hollow point
|value3 =9
+
|weight3 =0
  +
|weight hardcore3 =0.055
|baseid3 ={{ID|0013e443}}
 
|name4 =.308, JSP hand load
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|value3 =9
 
|baseid3 ={{ID|0013e443}}
|weight4 =0.055 (Hardcore mode)
 
|value4 =5
+
|item name4 =.308, JSP hand load
|baseid4 ={{ID|00140AA0}}
+
|weight4 =0
  +
|weight hardcore4 =0.055
  +
|value4 =5
  +
|baseid4 ={{ID|00140aa0}}
  +
|footer =[[File:FNV 308 bullet.png|110px]] [[File:FNV_308_round.png|110px]]<br/>.308 bullet compared to .22LR bullet (left) and complete round (right)
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
The '''.308 round''' is a type of [[ammunition]] in ''[[Fallout: New Vegas]]''.
+
The '''.308 round''' is a type of [[Fallout: New Vegas ammunition|ammunition]] in ''[[Fallout: New Vegas]]''.
   
 
==Background==
 
==Background==
Line 31: Line 35:
   
 
==Characteristics==
 
==Characteristics==
It is the same as the ''[[Fallout 3]]'' [[.308 caliber round (Fallout 3)|version]] and is still used by the [[Sniper rifle (Fallout: New Vegas)|sniper rifle]] and now the [[Hunting rifle (Fallout: New Vegas)|hunting rifle]]. However, the world model for the round was changed from a metal ammunition box to a cardboard box of bullets.
+
The .308 round is the same as the ''[[Fallout 3]]'' [[.308 caliber round (Fallout 3)|version]] and is still used by the [[Sniper rifle (Fallout: New Vegas)|sniper rifle]] and now the [[Hunting rifle (Fallout: New Vegas)|hunting rifle]]. However, the world model for the round was changed from a metal ammunition box to a cardboard box.
   
 
===Weapons using this ammunition===
 
===Weapons using this ammunition===
 
* ''[[Automatic rifle]]'' {{icon|FNVDM|link=Dead Money}}
 
* ''[[Automatic rifle]]'' {{icon|FNVDM|link=Dead Money}}
 
* ''[[Battle rifle]]'' {{icon|FNVGRA|Link=Gun Runners' Arsenal}}
 
* ''[[Battle rifle]]'' {{icon|FNVGRA|Link=Gun Runners' Arsenal}}
 
** [[This Machine]]
* ''[[Christine's COS silencer rifle]]'' {{icon|FNVOWB|link=Old World Blues (add-on)}}
 
  +
* [[Hunting rifle (Fallout: New Vegas)|Hunting rifle]]
 
** ''[[Paciencia]]'' {{icon|FNVGRA|Link=Gun Runners' Arsenal}}
 
* [[Sniper rifle (Fallout: New Vegas)|Sniper rifle]]
 
* [[Sniper rifle (Fallout: New Vegas)|Sniper rifle]]
 
** ''[[Christine's COS silencer rifle]]'' {{icon|FNVOWB|link=Old World Blues (add-on)}}
* [[Gobi Campaign scout rifle]]
 
* [[Hunting rifle (Fallout: New Vegas)|Hunting rifle]]
+
** [[Gobi Campaign scout rifle]]
* ''[[Paciencia]]'' {{icon|FNVGRA|Link=Gun Runners' Arsenal}}
 
* [[This Machine]]
 
   
===Ingredients===
+
===Production===
Standard .308 rounds can be crafted at a [[reloading bench]] once the player has a [[Repair]] skill of 25. A single round requires the following ingredients:
+
.308 standard and JSP rounds can be crafted at a [[reloading bench]]. A single cartridge requires the following:
  +
{{Crafting table
* 1 [[Case, .308]]
 
  +
|type=production
* 17 [[Lead]]
 
 
|product1=.308 round
* 5 [[Powder, rifle]]
 
  +
|workspace=[[Reloading bench]]
* 1 [[Primer, large rifle]]
 
  +
|skill=[[Repair]]
  +
|level=25
  +
|material1=[[Case, .308]]
  +
|material2=[[Lead]]
  +
|material#2=17
  +
|material3=[[Powder, rifle]]
  +
|material#3=5
  +
|material4=[[Primer, large rifle]]
 
}}
  +
{{Crafting table
  +
|type=production
 
|product1 =.308, JSP (hand load)
  +
|workspace =[[Reloading bench]]
  +
|skill =[[Repair]]
 
|level =50
  +
|perk1 =[[Hand Loader]]
  +
|material1 =[[Case, .308]]
  +
|material2 =[[Lead]]
  +
|material#2 =19
  +
|material3 =[[Powder, rifle]]
  +
|material#3 =6
  +
|material4 =[[Primer, large rifle]]
  +
}}
   
 
===Breakdown===
In addition, ''[[Dead Money]]'' allows you to redeem 60 [[Sierra Madre chip]]s for 20 .308 rounds at any [[Sierra Madre vending machine]].
 
 
Breaking down a standard .308 round yields:
 
  +
{{Crafting table
====Breakdown====
 
  +
|type=breakdown
Breaking down a .308 round requires a Repair skill of 25, and yields:
 
  +
|material1=.308 round
* 1 [[Case, .308]]
 
  +
|workspace=[[Reloading bench]]
* 15 [[Lead]]
 
  +
|skill=[[Repair]]
* 4 [[Powder, rifle]]
 
  +
|level=25
* 1 [[Primer, large rifle]]
 
 
|product1=[[Case, .308]]
 
|product2=[[Lead]]
  +
|product#2=15
 
|product3=[[Powder, rifle]]
  +
|product#3=4
 
|product4=[[Primer, large rifle]]
  +
}}
   
 
==Variants==
 
==Variants==
===.308, armour piercing===
+
===.308, armor piercing===
Armour-piercing rounds are designed for punching through armour plating, and for this purpose the slug is cased in metal with a specially hardened core and a needle-like nose. Due to the high velocity and penetrative properties of the round, [[damage]] to the target is slightly reduced as it does not "mushroom". This round is suggested for snipers as the reduction in damage is nominal and is more than made up by the sneak attack critical and its armour piercing aspect gives it the ability to take down even the heaviest of armoured target with one shot
+
Armor-piercing rounds are designed for punching through armor plating, and for this purpose they have a greatly strengthened case with a specially hardened core and shaped nose. Due to the high velocity and penetrative properties of the round, the target's [[DT]] is reduced by 15. However, due to the limited expansion of the armor piercing round, [[damage]] to the target is reduced by 5%.
 
===.308, JSP hand load===
 
Jacketed, soft point ammunition is designed with a semi-jacketed harder metal coating with a soft bullet tip. It offers an evenly managed damage and penetrative power. This round will do more damage than armor piercing rounds in most situations. As of patch 1.3.0.452, these rounds now only do 1.3x damage and deteriorate the gun 50% faster than normal.
 
 
====Ingredients====
 
After taking the [[Hand Loader]] perk, .308 JSP can be crafted using:
 
* 1 [[Case, .308]]
 
* 19 [[Lead]]
 
* 6 [[Powder, rifle]]
 
* 1 [[Primer, large rifle]]
 
   
 
===.308, hollow point===
 
===.308, hollow point===
 
Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the weapon's penetrating power.
 
Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the weapon's penetrating power.
  +
 
===.308, JSP hand load===
 
Jacketed, soft point ammunition is designed with a semi-jacketed harder metal coating with a soft bullet tip. It offers evenly managed damage and penetrative power. This round will do more damage than armor piercing rounds and hollow point rounds in most situations making it the best all-round .308 ammo. Originally tagged with a 1.5x damage multiplier, as of patch 1.3.0.452 these rounds now only do 1.3x damage and deteriorate the gun 50% faster than normal. They require the [[Hand Loader]] perk to craft.
   
 
===Comparison===
 
===Comparison===
 
{{clear}}
 
{{clear}}
  +
{{Ammo comparison table|ammo=.308 round}}
{| class="va-table va-table-full va-table-center sortable"
 
 
|-valign="top"
 
! Name
 
! [[Damage|DMG]]
 
! [[Damage Threshold|DT]]
 
! [[Condition|CND]]
 
! [[Weapons Spread|SPRD]]
 
! Other
 
! [[Fallout: New Vegas crafting|Craftable]]
 
! Empty Casing
 
 
|-
 
| .308 round
 
| x 1
 
| x 1
 
| x 1
 
| x 1
 
|
 
| Yes
 
| 40% Chance
 
 
|-
 
| .308, armor piercing
 
| x 0.95
 
| - 15
 
| x 1
 
| x 1
 
|
 
| No
 
| 40% Chance
 
 
|-
 
| .308, hollow point
 
| x 1.75
 
| x 3
 
| x 1
 
| x 1
 
|
 
| No
 
| 40% Chance
 
 
|-
 
| .308, JSP hand load
 
| x 1.3
 
| x 1
 
| x 1.5
 
| x 1
 
|
 
| Yes
 
| 25% Chance
 
|}
 
   
 
==Notable locations==
 
==Notable locations==
* Up to 2000 rounds and a few hundred AP can be bought from [[Daniel Contreras|Sgt. Contreras]] in Camp McCarran every 72 hours. This does not apply anymore if he gets incarcerated.
+
* Up to 2000 rounds and a few hundred AP can be bought from [[Daniel Contreras|Sgt. Contreras]] in Camp McCarran every 72 hours. However, he won't have anything for sale if he gets incarcerated.
* After the completion of the ''[[Dead Money]]'' add-on, the player may receive up to 20 .308 rounds (360 rounds if the player also received a [[complimentary voucher]]) from the [[vending machine]] in the [[abandoned Brotherhood of Steel bunker]] every 72 hours.
+
* After the completion of the ''[[Dead Money]]'' [[Fallout: New Vegas add-ons|add-on]], the player may receive up to 20 .308 rounds (360 rounds if the player also received a [[complimentary voucher]]) from the [[Sierra Madre vending machine|vending machine]] in the [[abandoned Brotherhood of Steel bunker]] every 72 hours.
* The [[NCR Ranger]]s that appear at [[Camp Forlorn Hope]] carry several hundred .308 rounds.
+
* The [[NCR Ranger (Fallout: New Vegas)|NCR Ranger]]s that appear at [[Camp Forlorn Hope]] carry 150 .308 rounds each.
* The [[Arms merchant]] sells quite a few .308 rounds at the [[188 trading post]].
+
* The [[arms merchant]] sells quite a few .308 rounds at the [[188 trading post]].
  +
* The [[Vendortron]] at the [[Gun Runners (Fallout: New Vegas)|Gun Runners]] kiosk sells medium quantities of AP, HP, and standard .308 rounds.
  +
* [[Alexander]] at the 188 trading post sells .308 rounds.
  +
* [[Bardon|Quartermaster Bardon]] at the [[Hoover Dam]] [[Hoover Dam offices|offices]] sells .308 rounds.
  +
* [[HELIOS One]] - On a shelf behind the front desk.
  +
* Rarely found for sale by [[traveling merchant]]s.
   
 
{{Navbox ammo FNV}}
 
{{Navbox ammo FNV}}
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[[Category:Fallout: New Vegas craftable ammunition]]
 
[[Category:Fallout: New Vegas craftable ammunition]]
   
[[ru:Патрон кал .308 (Fallout: New Vegas)]]
+
[[ru:Патрон кал. 308 (Fallout: New Vegas)]]

Revision as of 17:10, 18 April 2014

 
Gametitle-FNV
Gametitle-FNV

The .308 round is a type of ammunition in Fallout: New Vegas.

Background

This section is transcluded from .308 caliber round. To change it, please edit the transcluded page.

The .308 caliber rounds were a full-size rifle cartridge, used primarily in hunting rifles in the United States before the Great War.[1] Known brands include "Circle G" and "Grandad's".

Characteristics

The .308 round is the same as the Fallout 3 version and is still used by the sniper rifle and now the hunting rifle. However, the world model for the round was changed from a metal ammunition box to a cardboard box.

Weapons using this ammunition

Production

.308 standard and JSP rounds can be crafted at a reloading bench. A single cartridge requires the following:

Materials:Requirements:Produces:
Lead (17)
Range
Repair: 25
Level
.308 round (1)
Materials:Requirements:Produces:
Lead (19)
Range
Repair: 50
Level
.308, JSP (hand load) (1)

Breakdown

Breaking down a standard .308 round yields:

Materials:Requirements:Produces:
.308 round (1)
Range
Repair: 25
Level
Lead (15)

Variants

.308, armor piercing

Armor-piercing rounds are designed for punching through armor plating, and for this purpose they have a greatly strengthened case with a specially hardened core and shaped nose. Due to the high velocity and penetrative properties of the round, the target's DT is reduced by 15. However, due to the limited expansion of the armor piercing round, damage to the target is reduced by 5%.

.308, hollow point

Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the weapon's penetrating power.

.308, JSP hand load

Jacketed, soft point ammunition is designed with a semi-jacketed harder metal coating with a soft bullet tip. It offers evenly managed damage and penetrative power. This round will do more damage than armor piercing rounds and hollow point rounds in most situations making it the best all-round .308 ammo. Originally tagged with a 1.5x damage multiplier, as of patch 1.3.0.452 these rounds now only do 1.3x damage and deteriorate the gun 50% faster than normal. They require the Hand Loader perk to craft.

Comparison

Legend
Ammunition type- Ammunition TypeWeapons spreadWeapons spread modifier
Damage Modifier- Weapon Damage modifierBonus effectAmmo bonus effect
Damage Threshold modifier- Target Damage Threshold modifierCraftable- Ammo is craftable
Condition penalty- Weapon condition modifierPercentage chance of empty casing- Percentage change of empty casing, hull or drained cell/pack/tank
Ammunition typeDamage modifierDamage Threshold modifierCondition penaltySpread modifierCraftablePercentage chance of empty casing
.308 round, standardx 1x 1x 1x 1Yes40% chance
.308 round, armor piercingx 0.95- 15x 1x 1No40% chance
.308 round, JSP (hand load)x 1.3x 1x 1.5x 1Yes25% chance
.308 round, hollowpointx 1.75x 3x 1x 1No40% chance

Notable locations