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The .308 round is a type of ammunition in Fallout: New Vegas.

Background[]

The .308 caliber rounds were a full-size rifle cartridge, used primarily in hunting rifles in the United States before the Great War.[1] Known brands include "Circle G" and "Grandad's".

Characteristics[]

The .308 round is the same as the Fallout 3 version and is still used by the sniper rifle and now the hunting rifle. However, the world model for the round was changed from a metal ammunition box to a cardboard box.

Production[]

.308 standard and JSP rounds can be crafted at a reloading bench. A single cartridge requires the following:

Materials:Requirements:Produces:
Lead (17)
Range
Repair: 25
Level
.308 round (1)
Materials:Requirements:Produces:
Lead (19)
Range
Repair: 50
Level
.308, JSP hand load (1)

Breakdown[]

Breaking down a standard .308 round yields:

Materials:Requirements:Produces:
.308 round (1)
Range
Repair: 25
Level
Lead (15)

Weapons using this ammunition[]

Variants[]

.308, armor piercing[]

Armor-piercing rounds are designed for punching through armor plating and for this purpose, they have a greatly strengthened case with a specially hardened core and shaped nose. Due to the high velocity and penetrative properties of the round, the target's DT is reduced by 15. However, due to the limited expansion of the armor-piercing round, damage to the target is reduced by 5%.

.308, hollow point[]

Hollowpoint bullets mushroom and break upon impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit armor plates, drastically reducing the weapon's penetrating power.

.308, JSP hand load[]

Jacketed, soft point ammunition is designed with a semi-jacketed harder metal coating with a soft bullet tip. It offers evenly managed damage and penetrative power. This round will do more damage than armor-piercing rounds and hollow point rounds in most situations making it the best all-round .308 ammo. Originally tagged with a 1.5x damage multiplier, as of patch 1.3.0.452 these rounds now only do 1.3x damage and deteriorate the gun 50% faster than normal. They require the Hand Loader perk to craft.

Comparison[]

Legend
Ammunition type- Ammunition TypeWeapons spreadWeapons spread modifier
Damage Modifier- Weapon Damage modifierBonus effectAmmo bonus effect
Damage Threshold modifier- Target Damage Threshold modifierCraftable- Ammo is craftable
Condition penalty- Weapon condition modifierPercentage chance of empty casing- Percentage change of empty casing, hull or drained cell/pack/tank
Ammunition typeDamage modifierDamage Threshold modifierCondition penaltySpread modifierCraftablePercentage chance of empty casing
.308 round, standardx 1x 1x 1x 1Yes40% chance
.308 round, armor piercingx 0.95- 15x 1x 1No40% chance
.308 round, JSP (hand load)x 1.3x 1x 1.5x 1Yes25% chance
.308 round, hollowpointx 1.75x 3x 1x 1No40% chance

Locations[]

Gallery[]

References[]

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