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|attmode2 range =30
 
|attmode2 range =30
 
|ammo type =.223 FMJ
 
|ammo type =.223 FMJ
|ammo capacity =6 {{icon|FO1}}<br/>5 {{icon|FO2}}
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|ammo capacity =5
 
|burst rounds =
 
|burst rounds =
 
|strength req =5
 
|strength req =5
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{{Quotation|A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.}}
 
{{Quotation|A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.}}
   
The '''.223 pistol''' is a [[Small Guns|small gun]] in ''[[Fallout]]'' and ''[[Fallout 2]]''. It can also be used to stick up a females pussy given it's small size and swift durability
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The '''.223 pistol''' is a [[Small Guns|small gun]] in ''[[Fallout]]'' and ''[[Fallout 2]]''.
   
Molly Ephraim
 
 
==Characteristics==
 
==Characteristics==
 
===''Fallout''===
 
===''Fallout''===
The .223 pistol is a truly unique weapon of which only one specimen, obtainable by completing a specific quest, exists in the whole game. Its damage per shot, range, and [[Weapon Penetrate|armor penetration (courtesy of a special Perk)]] are unmatched by any other non-energy handgun in the game. Having SMG animations, the weapon can be given to Katja or Ian.
+
The .223 pistol is a truly unique weapon of which only one specimen, obtainable by completing a specific quest, exists in the whole game. Its damage per shot, range, and [[Weapon Penetrate|armor penetration (courtesy of a special Perk)]] are unmatched by any other non-energy handgun in the game. The small magazine is its only shortcoming. Having SMG animations, the weapon can be given to [[Katja]] or [[Ian (Fallout)|Ian]].
   
 
===''Fallout 2''===
 
===''Fallout 2''===
Here, the .223 pistol is no longer a one-of-a-kind firearm, being available for purchase in many a store and encountered in the hands of many criminals in post-War Northern California. Strangely, its magazine size was decreased from the 6 rounds in ''Fallout'' to 5 in the sequel, which constitutes its main weakness. This downgrade is offset in large part by an improvement in its [[.223 FMJ|ammunition's]] [[Damage Resistance Modifier|armor penetrating]] properties. Combined with the pistol's [[Weapon Penetrate]] perk, the favorable DR modifier of the .223 FMJ round results in this gun being less affected by armor than any other single-shot [[Small Guns|Small Gun]] in the game. It averages 25 HP per shot on unarmored targets, and 13.64 HP on [[Advanced power armor Mk II (Fallout 2)|the best armor in the game]].
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Here, the .223 pistol is no longer a one-of-a-kind firearm, being available for purchase in many a store and encountered in the hands of many criminals in post-War Northern California. In absolute terms, this weapon is more powerful in ''Fallout 2'' than in the previous game since the [[.223 FMJ|.223 FMJ]] round was made [[Damage Resistance Modifier|armor piercing]] in the sequel.
   
  +
Combined with the pistol's [[Weapon Penetrate]] perk, the favorable DR modifier of .223 FMJ results in this gun being less affected by armor than any other single-shot [[Small Guns|Small Gun]] in the game. It averages 25 HP per shot on unarmored targets, and 13.64 HP on [[Advanced power armor Mk II (Fallout 2)|the best armor in the game]].
Though bested by a few of the whole slew of new weapons introduced in ''Fallout 2'', the .223 pistol remains a powerful handgun with a reasonable range and a very reliable damage output against any type of opponent, with the small magazine size as its only drawback.
 
  +
 
Though bested by a few among the whole slew of new weapons introduced in ''Fallout 2'', the .223 pistol remains a powerful handgun with a reasonable range and a very reliable damage output against any type of opponent. Its low ammo capacity remains its main weakness.
   
 
The weapon reappears in ''[[Fallout: New Vegas]]'' as [[That Gun]] / [[5.56mm pistol]].
 
The weapon reappears in ''[[Fallout: New Vegas]]'' as [[That Gun]] / [[5.56mm pistol]].
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[[Category:Fallout 2 Small Guns skill weapons]]
 
[[Category:Fallout 2 Small Guns skill weapons]]
 
[[Category:Fallout unique weapons]]
 
[[Category:Fallout unique weapons]]
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[[pl:Pistolet 5,56mm]]
 
[[pl:Pistolet 5,56mm]]
[[ru:Пистолет 0,223]]
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[[ru:Пистолет 0,223 (Fallout)]]
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[[sv:.223 pistol (Fallout)]]

Revision as of 11:35, 2 October 2015

 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2
A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.

The .223 pistol is a small gun in Fallout and Fallout 2.

Characteristics

Fallout

The .223 pistol is a truly unique weapon of which only one specimen, obtainable by completing a specific quest, exists in the whole game. Its damage per shot, range, and armor penetration (courtesy of a special Perk) are unmatched by any other non-energy handgun in the game. The small magazine is its only shortcoming. Having SMG animations, the weapon can be given to Katja or Ian.

Fallout 2

Here, the .223 pistol is no longer a one-of-a-kind firearm, being available for purchase in many a store and encountered in the hands of many criminals in post-War Northern California. In absolute terms, this weapon is more powerful in Fallout 2 than in the previous game since the .223 FMJ round was made armor piercing in the sequel.

Combined with the pistol's Weapon Penetrate perk, the favorable DR modifier of .223 FMJ results in this gun being less affected by armor than any other single-shot Small Gun in the game. It averages 25 HP per shot on unarmored targets, and 13.64 HP on the best armor in the game.

Though bested by a few among the whole slew of new weapons introduced in Fallout 2, the .223 pistol remains a powerful handgun with a reasonable range and a very reliable damage output against any type of opponent. Its low ammo capacity remains its main weakness.

The weapon reappears in Fallout: New Vegas as That Gun / 5.56mm pistol.

Locations

Fallout

Fallout 2

Notes

  • When this weapon was carried over from Fallout 1 into 2, the developers neglected to change the description. While in the first game this was indeed a one-of-a-kind weapon, several of them can be found throughout the game in Fallout 2, making the description a bit ironic.
  • The .223 pistol, despite being labeled as a pistol, uses sub-machine gun animations. This prevents certain characters, like John Cassidy or Vic, from using it, but allows others like Sulik and Katja to do so.
  • In the WORLDMAP.TXT for random encounters, the .223 pistol is referred to as an autoloader.

Appearances

The .223 pistol appears in Fallout and Fallout 2. It also makes an appearance in Fallout: New Vegas, labeled as "That Gun" and with the Gun Runners' Arsenal DLC as the 5.56mm pistol.

Behind the scenes

Blade-Runner-Gun

Bladerunner gun

  • This pistol's appearance is modelled exactly after Deckard's handgun in Blade Runner, right down to its double triggers and red LEDs.
  • The .223 pistol was planned to be included in S.T.A.L.K.E.R.: Clear Sky as an easter egg, along with the Bozar and generic .223 ammunition, but only remains partially implemented in the game's resources.

Sounds

SingleShotVB SingleShotVB
ReloadVB OutVB noicon