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		<title>The Vault  - Recent changes [en]</title>
		<link>http://fallout.wikia.com/wiki/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
		<generator>MediaWiki 1.15.1</generator>
		<lastBuildDate>Sat, 21 Nov 2009 03:15:41 GMT</lastBuildDate>
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			<title>Baseball Bat</title>
			<link>http://fallout.wikia.com/index.php?title=Baseball_Bat&amp;diff=401680&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:15, November 21, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Notes===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Notes===&lt;/div&gt;&lt;/td&gt;
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*One can be found on the player character's desk when leaving [[Vault 101]] for the first time. All things considered, Fallout 3's baseball bat is a decent melee weapon for early use and helps to preserve ammunition when starting out in the wasteland. Later, much more powerful melee weapons become available, such as the [[Ripper_(weapon)#Fallout_3|Ripper]] and [[Shishkebab]].
  &lt;/div&gt;&lt;/td&gt;
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*One can be found on the player character's desk when leaving [[Vault 101]] for the first time. All things considered, Fallout 3's baseball bat is a decent melee weapon for early use and helps to preserve ammunition when starting out in the wasteland. Later, much more powerful melee weapons become available, such as the [[Ripper_(weapon)#Fallout_3|Ripper]] and [[Shishkebab]]. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;But can be useful if you have the Takoma Park&amp;amp;nbsp;Little Leaguer cap&amp;amp;nbsp;adding&amp;amp;nbsp;+5 to the baseball bat. &amp;amp;nbsp;&lt;/span&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Locations ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Locations ===&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sat, 21 Nov 2009 03:15:16 GMT</pubDate>			<dc:creator>67.33.160.115</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Baseball_Bat</comments>		</item>
		<item>
			<title>Yellow Nuka-Cola</title>
			<link>http://fallout.wikia.com/index.php?title=Yellow_Nuka-Cola&amp;diff=401678&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:09, November 21, 2009&lt;/td&gt;
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{{quotation|A little known flavor of Nuka-Cola which is only available from the &quot;crazy naked man&quot;. It has an &quot;interesting&quot; bouquet.}}
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{{quotation|A little known flavor of Nuka-Cola which is only available from the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[Roshambo|&lt;/span&gt;&quot;crazy naked man&quot;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;. It has an &quot;interesting&quot; bouquet.}}
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yellow Nuka-Cola''' is a &quot;variation&quot; of regular Nuka-Cola with a yellow liquid. Due to the fact that it is yellow, poisonous, and the interesting in-game description, Nuka-Cola Yellow is obviously urine.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yellow Nuka-Cola''' is a &quot;variation&quot; of regular Nuka-Cola with a yellow liquid. Due to the fact that it is yellow, poisonous, and the interesting in-game description, Nuka-Cola Yellow is obviously urine.&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sat, 21 Nov 2009 03:09:36 GMT</pubDate>			<dc:creator>Fall-in</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Yellow_Nuka-Cola</comments>		</item>
		<item>
			<title>O-Dog</title>
			<link>http://fallout.wikia.com/index.php?title=O-Dog&amp;diff=401677&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Daily Schedule:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:08, November 21, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Daily Schedule==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Daily Schedule==&lt;/div&gt;&lt;/td&gt;
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O-Dog spends a lot of time shooting at [[Beer]] bottles on an opposite building with his [[Hunting Rifle]]. He isn't the most accurate rifleman (He shoots at the same place every time), and when he's not doing that he just walks around and does what ever&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/span&gt;
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O-Dog spends a lot of time shooting at [[Beer]] bottles on an opposite building with his [[Hunting Rifle]]. He isn't the most accurate rifleman (He shoots at the same place every time), and when he's not doing that he just walks around and does what ever&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, man&lt;/span&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Inventory==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Inventory==&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sat, 21 Nov 2009 03:08:31 GMT</pubDate>			<dc:creator>71.162.121.53</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:O-Dog</comments>		</item>
		<item>
			<title>User blog comment:Ausir/Fallout 3 add-ons nominated to Spike Awards/198.82.90.170-20091121030030</title>
			<link>http://fallout.wikia.com/index.php?title=User_blog_comment:Ausir/Fallout_3_add-ons_nominated_to_Spike_Awards/198.82.90.170-20091121030030&amp;diff=401676&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;That&amp;#39;s a tough decision Fallout DLC or GTA DLC both are epic&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;That's a tough decision Fallout DLC or GTA DLC both are epic&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 03:00:30 GMT</pubDate>			<dc:creator>198.82.90.170</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_blog_comment:Ausir/Fallout_3_add-ons_nominated_to_Spike_Awards/198.82.90.170-20091121030030</comments>		</item>
		<item>
			<title>Falls Church</title>
			<link>http://fallout.wikia.com/index.php?title=Falls_Church&amp;diff=401675&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable loot:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:00, November 21, 2009&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Notable loot==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Notable loot==&lt;/div&gt;&lt;/td&gt;
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* There's a [[Tumblers Today]] in the office building with Pek. Its located in the first room to the north of the entrance on a desk.
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* There's a [[Tumblers Today]] in the office building with Pek. Its located in the first room to the north of the entrance on a desk &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;that has safe below it&lt;/span&gt;.
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Duck and Cover!]] underground in Falls Church/Mason Metro, in a ticket booth hidden behind a barricade.  This booth is immediately to the right of the lit kiosk at the top of the left stairway.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Duck and Cover!]] underground in Falls Church/Mason Metro, in a ticket booth hidden behind a barricade.  This booth is immediately to the right of the lit kiosk at the top of the left stairway.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* There is a [[D.C. Journal of Internal Medicine]] in the men's bathroom in the Falls Church/Mason Metro near the exit to Mason Disctrict on top of a first aid box.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* There is a [[D.C. Journal of Internal Medicine]] in the men's bathroom in the Falls Church/Mason Metro near the exit to Mason Disctrict on top of a first aid box.&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 03:00:15 GMT</pubDate>			<dc:creator>Scarred Soldier</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Falls_Church</comments>		</item>
		<item>
			<title>Yellow Nuka-Cola</title>
			<link>http://fallout.wikia.com/index.php?title=Yellow_Nuka-Cola&amp;diff=401674&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:57, November 21, 2009&lt;/td&gt;
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{{quotation|A little known flavor of Nuka-Cola which is only available from the &quot;crazy naked man&quot;. It has an &quot;interesting&quot; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;bouqette&lt;/span&gt;.}}
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{quotation|A little known flavor of Nuka-Cola which is only available from the &quot;crazy naked man&quot;. It has an &quot;interesting&quot; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;bouquet&lt;/span&gt;.}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''Yellow Nuka-Cola''' is a &quot;variation&quot; of regular Nuka-Cola with a yellow liquid. Due to the fact that it is yellow, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;poisonus&lt;/span&gt;, and the interesting in-game description, Nuka Cola Yellow is obviously urine.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''Yellow Nuka-Cola''' is a &quot;variation&quot; of regular Nuka-Cola with a yellow liquid. Due to the fact that it is yellow, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;poisonous&lt;/span&gt;, and the interesting in-game description, Nuka&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/span&gt;Cola Yellow is obviously urine.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:57:16 GMT</pubDate>			<dc:creator>209.188.66.229</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Yellow_Nuka-Cola</comments>		</item>
		<item>
			<title>Lone Wanderer</title>
			<link>http://fallout.wikia.com/index.php?title=Lone_Wanderer&amp;diff=401672&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:55, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Lone Wanderer does not have any relationship with the protagonists of the previous ''Fallout'' games.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Lone Wanderer does not have any relationship with the protagonists of the previous ''Fallout'' games.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the ending video the Lone Wanderer is pictured wearing a armored vault 101 jumpsuit. Even if the character never wore it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:55:42 GMT</pubDate>			<dc:creator>Markyboy9696</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Lone_Wanderer</comments>		</item>
		<item>
			<title>User:Markyboy9696</title>
			<link>http://fallout.wikia.com/index.php?title=User:Markyboy9696&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;New user account&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:51:23 GMT</pubDate>			<dc:creator>Markyboy9696</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_talk:Markyboy9696</comments>		</item>
		<item>
			<title>Template:FO3 downloads</title>
			<link>http://fallout.wikia.com/index.php?title=Template:FO3_downloads&amp;diff=401671&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:35, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|contentB2 =[[Fallout 3 patch 1.5|Patch 1.5]] · [[Fallout 3 patch 1.4|Patch 1.4]] · [[Fallout 3 patch 1.1|Patch 1.1]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|contentB2 =[[Fallout 3 patch 1.5|Patch 1.5]] · [[Fallout 3 patch 1.4|Patch 1.4]] · [[Fallout 3 patch 1.1|Patch 1.1]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|groupB3   =PS3&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|groupB3   =PS3&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|contentB3 =[[Fallout 3 patch 1.6|Patch 1.6]] · [[Fallout 3 patch 1.1|Patch 1.1]]
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|contentB3 =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[Fallout 3 BLUS-30455 patch|BLUS-30455 patch]] · &lt;/span&gt;[[Fallout 3 patch 1.6|Patch 1.6]] · [[Fallout 3 patch 1.1|Patch 1.1]]
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|groupC1   =Editor&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|groupC1   =Editor&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|contentC1 =[[G.E.C.K. (editor)|Garden of Eden Creation Kit]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|contentC1 =[[G.E.C.K. (editor)|Garden of Eden Creation Kit]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:35:42 GMT</pubDate>			<dc:creator>Ausir</dc:creator>			<comments>http://fallout.wikia.com/wiki/Template_talk:FO3_downloads</comments>		</item>
		<item>
			<title>User blog comment:Ausir/Fallout 3 add-ons nominated to Spike Awards/24.67.135.128-20091121023516</title>
			<link>http://fallout.wikia.com/index.php?title=User_blog_comment:Ausir/Fallout_3_add-ons_nominated_to_Spike_Awards/24.67.135.128-20091121023516&amp;diff=401670&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;thats cool &amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;thats cool&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:35:18 GMT</pubDate>			<dc:creator>24.67.135.128</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_blog_comment:Ausir/Fallout_3_add-ons_nominated_to_Spike_Awards/24.67.135.128-20091121023516</comments>		</item>
		<item>
			<title>User blog comment:Ausir/Fallout 3 GotY Canadian save game issues patched/108.0.57.203-20091121021205</title>
			<link>http://fallout.wikia.com/index.php?title=User_blog_comment:Ausir/Fallout_3_GotY_Canadian_save_game_issues_patched/108.0.57.203-20091121021205&amp;diff=401669&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;I&amp;#39;m shocked they even bothered to fix it at all.   Bethesda fixing glitches in their games!?  &amp;lt;/world&amp;gt;&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I'm shocked they even bothered to fix it at all. &lt;br /&gt;
&lt;br /&gt;
Bethesda fixing glitches in their games!?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/world&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:12:05 GMT</pubDate>			<dc:creator>108.0.57.203</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_blog_comment:Ausir/Fallout_3_GotY_Canadian_save_game_issues_patched/108.0.57.203-20091121021205</comments>		</item>
		<item>
			<title>Broken Steel bugs</title>
			<link>http://fallout.wikia.com/index.php?title=Broken_Steel_bugs&amp;diff=401668&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Minor glitches:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:06, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 341:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 341:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*August 5th, 2009 - As above glitch regarding Fast Traveling with the Deathclaw Control Transmitter, I FTed to Megaton directly after being given the device and heard shooting outside the gates (never heard before); I went out to investigate and a Controlled Deathclaw had just killed someone called Nicky - whoever they are / were. I went back inside Megaton and went directly to my house - upon entering the house the Deathclaw spawned in my living room next to me (slightly freaky), and then three Megaton Settlers spawned in my living room as well and attacked the Deatclaw, a battle that lasted all of ten seconds and resulted in three corpses, none of them Deathclaw. The really weird thing - when I searched one of the corpses the settler was carrying Sydney's Ultra 10mm SMG; doubly weird as the settler wasn't Sydney, and I already had her SMG in one of my lockers. Unfortunately just then the butler spotted the Deathclaw and launched a successful suicide attack (successful in that he committed suicide), and I had to choose between having two Ultra SMGs or getting some free water every few days, and I went with the water. (Xbox 360) &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*August 5th, 2009 - As above glitch regarding Fast Traveling with the Deathclaw Control Transmitter, I FTed to Megaton directly after being given the device and heard shooting outside the gates (never heard before); I went out to investigate and a Controlled Deathclaw had just killed someone called Nicky - whoever they are / were. I went back inside Megaton and went directly to my house - upon entering the house the Deathclaw spawned in my living room next to me (slightly freaky), and then three Megaton Settlers spawned in my living room as well and attacked the Deatclaw, a battle that lasted all of ten seconds and resulted in three corpses, none of them Deathclaw. The really weird thing - when I searched one of the corpses the settler was carrying Sydney's Ultra 10mm SMG; doubly weird as the settler wasn't Sydney, and I already had her SMG in one of my lockers. Unfortunately just then the butler spotted the Deathclaw and launched a successful suicide attack (successful in that he committed suicide), and I had to choose between having two Ultra SMGs or getting some free water every few days, and I went with the water. (Xbox 360) &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If you get the [[Puppies!]] perk, you may be unable to recruit any followers, saying you may only have one follower at a time. This may be because the puppy is considered a follower, instead of whatever you would call [[Dogmeat]], because he can come with you no matter how many followers you have. This glitch may occur even if the puppy is still waiting at [[Vault 101]]. This glitch can be annoying. A way to fix this is to take the puppy to the follower you want, kill the puppy, and immediately talk to the follower before you get the message that the puppy is at the vault. Note: if you are trying to get [[Star Paladin Cross]] or [[Fawkes]], make sure you have high karma before attempting this, because you will lose karma for killing the puppy, making it possible to have to gain more karma, kill the puppy, then recruit the follower.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If you get the [[Puppies!]] perk, you may be unable to recruit any followers, saying you may only have one follower at a time. This may be because the puppy is considered a follower, instead of whatever you would call [[Dogmeat]], because he can come with you no matter how many followers you have. This glitch may occur even if the puppy is still waiting at [[Vault 101]]. This glitch can be annoying. A way to fix this is to take the puppy to the follower you want, kill the puppy, and immediately talk to the follower before you get the message that the puppy is at the vault. Note: if you are trying to get [[Star Paladin Cross]] or [[Fawkes]], make sure you have high karma before attempting this, because you will lose karma for killing the puppy, making it possible to have to gain more karma, kill the puppy, then recruit the follower.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*November 20, 2009 - Another Deathclaw glitch has shown itself. While wandering the wastes with my Deathclaw Control Transmitter, I passed an Enclave Camp. The Deathclaw joined me in my battle as usual, and helped me to defeat the Enclave. Then, afterwards, another Deathclaw (wild/not controlled)&amp;amp;nbsp;approached and the two Deathclawed battled it out. My deathclaw won, and then disappeared in front of my eyes. I looked around to see if he somehow skipped to a different place, when suddenly, my nearly-dead Deathclaw, glitches up from underground, and shoots upwards into the sky, fast as a bullet. He continued to head upwards at the same speed, until he disappeared out of sight (too far away). I was puzzled. Then, just about 2 seconds later, this repeated. The Deathclaw shot up again, and again, and again.&amp;amp;nbsp;I've tried shooting it, but it never turns hostile as it flies away, and I don't have the time to kill it. I also tried dropping the Transmitter a good distance away, but it continued anyways, and the Deathclaw was still non-hostile. What's strange is that this glitch will appear at ANY time now. I can be anywhere, and the Deathclaw will shoot up, out of the ground. Even in my Megaton Home. Funny, actually.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Videos===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Videos===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:06:23 GMT</pubDate>			<dc:creator>75.57.222.176</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Broken_Steel_bugs</comments>		</item>
		<item>
			<title>Grady's Package</title>
			<link>http://fallout.wikia.com/index.php?title=Grady%27s_Package&amp;diff=401667&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:02, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Downstairs from here there should be two tunnels next to each other. Follow the right one and open the first door on your right. If you have not yet completed the [[Those!]] quest, then you should encounter several fire ants on your way. In the first room, there is a door to a maintenance closet, which contains a firehose. [[Grady's Safe Key]] is inside the firehose case. ('''B''')&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Downstairs from here there should be two tunnels next to each other. Follow the right one and open the first door on your right. If you have not yet completed the [[Those!]] quest, then you should encounter several fire ants on your way. In the first room, there is a door to a maintenance closet, which contains a firehose. [[Grady's Safe Key]] is inside the firehose case. ('''B''')&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Continue through the passageway until you once again reach the main tunnels and take a left then a right. In this next tunnel, turn left and head down the right hand side of the train. You will come to a rotating light and an 'easy' locked door. You can lockpick the door or use the terminal. Inside the room is the safe (alongside other items such as a [[Ripper]]). The safe contains the [[Naughty Nightwear]]. ('''C''') 
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Continue through the passageway until you once again reach the main tunnels and take a left then a right. In this next tunnel, turn left and head down the right hand side of the train. You will come to a rotating light and an 'easy' locked door. You can lockpick the door or use the terminal. Inside the room is the safe (alongside other items such as a [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Ripper (weapon)|&lt;/span&gt;Ripper]]). The safe contains the [[Naughty Nightwear]]. ('''C''') 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Once you grab the [[Naughty Nightwear]], an NPC called [[Lug-Nut]] will approach you and demand that you give it to him. He leaves with the nightwear if you give it to him, but it is possible to kill him to get it back. If you choose to give the nightwear to [[Lug-Nut]] and loot it off his corpse after you've killed him, it will have been fully repaired.  Alternatively, you can Mezz him before he takes it and get 200 caps when you return to Paradise Falls.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Once you grab the [[Naughty Nightwear]], an NPC called [[Lug-Nut]] will approach you and demand that you give it to him. He leaves with the nightwear if you give it to him, but it is possible to kill him to get it back. If you choose to give the nightwear to [[Lug-Nut]] and loot it off his corpse after you've killed him, it will have been fully repaired.  Alternatively, you can Mezz him before he takes it and get 200 caps when you return to Paradise Falls.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 02:02:11 GMT</pubDate>			<dc:creator>SteveZombie</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Grady%27s_Package</comments>		</item>
		<item>
			<title>Pencil</title>
			<link>http://fallout.wikia.com/index.php?title=Pencil&amp;diff=401666&amp;oldid=prev</link>
			<description>&lt;p&gt;base id corrected&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:55, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|weight    =--&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|weight    =--&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|value     =1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|value     =1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|baseid    =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;000391ca&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
|baseid    =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;0005b63c&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}{{Games|FO3}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}{{Games|FO3}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While it is nearly worthless, it is worth noting that pencils have no weight, so it might be worth the extra cap to pick them up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While it is nearly worthless, it is worth noting that pencils have no weight, so it might be worth the extra cap to pick them up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Fallout 3 miscellaneous items]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Fallout 3 miscellaneous items]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:55:16 GMT</pubDate>			<dc:creator>Ellios09</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Pencil</comments>		</item>
		<item>
			<title>Ed (Fallout)</title>
			<link>http://fallout.wikia.com/index.php?title=Ed_(Fallout)&amp;diff=401665&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Appearances in games:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:49, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances in games==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances in games==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ed's corpse appears in ''[[Fallout]]'' and ''[[Fallout 2]]''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Ed's corpse appears in ''[[Fallout]]'' and ''[[Fallout 2]]''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In Fallout Ed's corpse appears outside of Vault 13 but also appears in a Cell in the Mariposa Military Base adjacent to Sarah and her Mutant lover Flip. What is Ed doing there we wonder? Probably just a scripting error that got overlooked but you can make up your own creative stories. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{FO1 Vault 13}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{FO1 Vault 13}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:49:48 GMT</pubDate>			<dc:creator>76.172.189.113</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Ed_(Fallout)</comments>		</item>
		<item>
			<title>Fire Ant</title>
			<link>http://fallout.wikia.com/index.php?title=Fire_Ant&amp;diff=401664&amp;oldid=prev</link>
			<description>&lt;p&gt;Odd that you don&amp;#39;t realise that this is for gameplay reasons.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:46, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dr. Lesko's Ambition was to make the ants exponentially smaller through generations, ie. the offspring is born smaller than parent. But as he reasons, one small tweak of an error has left the ants with a completely different mutation. The fact that Lesko used [[FEV]] in his experiments in order to produce a quicker result may also explain quite a bit.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Dr. Lesko's Ambition was to make the ants exponentially smaller through generations, ie. the offspring is born smaller than parent. But as he reasons, one small tweak of an error has left the ants with a completely different mutation. The fact that Lesko used [[FEV]] in his experiments in order to produce a quicker result may also explain quite a bit.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
If asked, Lesko will explain ''in very technical terms'' that the ants breathe fire by expelling flammable venom from their venom sacks, then igniting it with a spark made by clicking their mandibles&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. Odd, as the ants seem to have a very large supply of this flammable venom..&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
If asked, Lesko will explain ''in very technical terms'' that the ants breathe fire by expelling flammable venom from their venom sacks, then igniting it with a spark made by clicking their mandibles.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:46:51 GMT</pubDate>			<dc:creator>SteveZombie</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Fire_Ant</comments>		</item>
		<item>
			<title>Operation: Anchorage bugs</title>
			<link>http://fallout.wikia.com/index.php?title=Operation:_Anchorage_bugs&amp;diff=401663&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Unlimited ammunition:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:39, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(2 intermediate revisions not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=='''Loot enemies'''==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=='''Loot enemies'''==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kill the person you want to loot, and before he starts the &quot;dematerialization process&quot;, get your crosshair on the corpse. Quickly pause, save, and reload the save you just made. The second the loading screen is done, press the search button.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kill the person you want to loot, and before he starts the &quot;dematerialization process&quot;, get your crosshair on the corpse. Quickly pause, save, and reload the save you just made. The second the loading screen is done, press the search button.&lt;/div&gt;&lt;/td&gt;
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*An alternate method uses the knockdown effect of the gauss rifle. A successful critical hit aimed at an enemies' weapon will knock down the enemy without killing him. While he is on the ground, loot his ammo and replace it with &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;a different weapon and ammo (i.e, 10MM Pistol&lt;/span&gt;.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/span&gt;When he gets up he will &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;equip the substitute &lt;/span&gt;weapon. Knock him down with another critical hit to his weapon and you can loot his original weapon. Note: Weapons acquired this way will not be at 100% condition. These weapons cannot be damaged and have a higher maximum condition than their normal counterparts, so once they get repaired they will stay repaired. (confirmed, xbox 360)
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*An alternate method uses the knockdown effect of the gauss rifle. A successful critical hit aimed at an enemies' weapon will knock down the enemy without killing him. While he is on the ground, loot his ammo and replace it with &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;NOTHING&lt;/span&gt;. When he gets up&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/span&gt;he will &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;put away his &lt;/span&gt;weapon &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;and show his fists&lt;/span&gt;. Knock him down with another critical hit to his weapon and you can loot his original weapon. Note: Weapons acquired this way will not be at 100% condition. These weapons cannot be damaged and have a higher maximum condition than their normal counterparts, so once they get repaired they will stay repaired. (confirmed, xbox 360)
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=='''Unlimited ammunition'''==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=='''Unlimited ammunition'''==&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::*This glitch seems to work on just about anybody. It's usually easier to do this on the mechanics, as they seem to catch you pickpocketing less often than the Quartermaster. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::*This glitch seems to work on just about anybody. It's usually easier to do this on the mechanics, as they seem to catch you pickpocketing less often than the Quartermaster. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::*This doesn't seem to work with missiles. A way to get unlimited missiles, though, is by following the All Requisition glitch, then, having gotten all the weapons, get another Close Combat, repeat the way of getting it without losing your other begotten weapons, then after getting another Heavy Weapons, and repeat. It is also recommended that you create a small cache of your inventory so that if you have done the above glitch, you are not having to drop multiple &quot;containers&quot; each time.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::*This doesn't seem to work with missiles. A way to get unlimited missiles, though, is by following the All Requisition glitch, then, having gotten all the weapons, get another Close Combat, repeat the way of getting it without losing your other begotten weapons, then after getting another Heavy Weapons, and repeat. It is also recommended that you create a small cache of your inventory so that if you have done the above glitch, you are not having to drop multiple &quot;containers&quot; each time.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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:::*:::: This is also a way to get unlimited Frag grenades and Frag mines.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
:::*&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;::::::&lt;/span&gt;:::: This is also a way to get unlimited Frag grenades and Frag mines.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::*In addition to the above, by dropping ammo in bundles less than 32,768 (and leaving that same amount or higher in your inventory), you can repeat this glitch over and over again. It seems you can do this with any type of ammo (tested on 5.56mm,10mm rounds and .308 Caliber), as long as you have over 32,768 to begin with.  Sometimes you have to add and remove the ammo more than once for it to multiply, so try again if it doesn't work the first time. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::*In addition to the above, by dropping ammo in bundles less than 32,768 (and leaving that same amount or higher in your inventory), you can repeat this glitch over and over again. It seems you can do this with any type of ammo (tested on 5.56mm,10mm rounds and .308 Caliber), as long as you have over 32,768 to begin with.  Sometimes you have to add and remove the ammo more than once for it to multiply, so try again if it doesn't work the first time. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
:::*Another thing to note is that it's better to leave your ammo bundles on the ground until you're through with this glitch, as once you pick it all up and your ammo total is in the hundreds of thousands, it's difficult to drop it in bundles less than 32,768 again. It takes a lot of time to scroll to that amount, even when using the triggers to raise and lower the total you want to drop, so it's recommended to save before picking up your ammo to see the total, in case you need to repeat the glitch for more ammo.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
:::*Another thing to note is that it's better to leave your ammo bundles on the ground until you're through with this glitch, as once you pick it all up and your ammo total is in the hundreds of thousands, it's difficult to drop it in bundles less than 32,768 again. It takes a lot of time to scroll to that amount, even when using the triggers to raise and lower the total you want to drop, so it's recommended to save before picking up your ammo to see the total, in case you need to repeat the glitch for more ammo.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;(With PS3: Press L2)&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::*Another option would be to use the Quartermaster as a 'gore bag' of sorts similar to Gary and just deposit your ammo onto him at certain intervals.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::*Another option would be to use the Quartermaster as a 'gore bag' of sorts similar to Gary and just deposit your ammo onto him at certain intervals.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''(Fully tested on the Xbox 360)'''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''(Fully tested on the Xbox 360)'''&lt;/div&gt;&lt;/td&gt;
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'''(Pick-pocket doubling exploit does not work on PS3 version)'''
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''(Pick-pocket doubling exploit does not work&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;(work sometime) &lt;/span&gt;on PS3 version)'''
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			<pubDate>Sat, 21 Nov 2009 01:39:54 GMT</pubDate>			<dc:creator>96.23.134.213</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Operation:_Anchorage_bugs</comments>		</item>
		<item>
			<title>Talk:Plasma Rifle (Fallout 3)</title>
			<link>http://fallout.wikia.com/index.php?title=Talk:Plasma_Rifle_(Fallout_3)&amp;diff=401660&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Plasma Weapons and the US Army:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:25, November 21, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::::::The P94's barrel can take a hit against a wall as it gets spun around quickly in tight quarters, which I find a more likely occurrence than snagging the hoses on the EPR.  And possibly so by strength-augmented power-armored soldiers, so there's definitely a danger of damaging the weapon through handling.  That's one of the advantages of the smaller plasma rifle here: easier to wield.  And the glass barrel on the EPR... what kind of glass?  Seeing that it's containing a plasma arc, and its durability is trusted enough to be field deployed, it's probably not cheap glass.  Not all glass is fragile.  As I said before, any judgments on durability comparisons are hearsay, as you can see arguments for the frailty of one and durability of the other can easily be refuted and counteracted 'till both arguers are blue in the face.--[[User:MadCat221|MadCat221]] 05:07, 31 August 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::::::The P94's barrel can take a hit against a wall as it gets spun around quickly in tight quarters, which I find a more likely occurrence than snagging the hoses on the EPR.  And possibly so by strength-augmented power-armored soldiers, so there's definitely a danger of damaging the weapon through handling.  That's one of the advantages of the smaller plasma rifle here: easier to wield.  And the glass barrel on the EPR... what kind of glass?  Seeing that it's containing a plasma arc, and its durability is trusted enough to be field deployed, it's probably not cheap glass.  Not all glass is fragile.  As I said before, any judgments on durability comparisons are hearsay, as you can see arguments for the frailty of one and durability of the other can easily be refuted and counteracted 'till both arguers are blue in the face.--[[User:MadCat221|MadCat221]] 05:07, 31 August 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::::::The P94 is an ''industrial-grade'' weapon, like the [[L30 Gatling Laser]], it's not made for close quarters. And the EPR is definitely stupid, there's a hose leading from the bottom of the grip to the bottom of the stock. That'll get caught in the shoulders of your power armor nice and quick. Why not just snake that right through the stock itself? The EPR can't be used in the jutting corners of any ruined building without something hitting something. The P94 has none of that. Also, yes, I'm prefectly content to argue until my face is blue. :P [[User:Nitpicker of the Wastes|Nitty]] 05:15, 31 August 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::::::The P94 is an ''industrial-grade'' weapon, like the [[L30 Gatling Laser]], it's not made for close quarters. And the EPR is definitely stupid, there's a hose leading from the bottom of the grip to the bottom of the stock. That'll get caught in the shoulders of your power armor nice and quick. Why not just snake that right through the stock itself? The EPR can't be used in the jutting corners of any ruined building without something hitting something. The P94 has none of that. Also, yes, I'm prefectly content to argue until my face is blue. :P [[User:Nitpicker of the Wastes|Nitty]] 05:15, 31 August 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
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:::::::::::Could the new design simply be because the Enclave has no ability to reproduce the P94 or (even better) the new (F3) plasma rifle is simply easier to aim, due to it being a rifle-type weapon instead of something fired from the hip? The &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;((&lt;/span&gt;MPLX Novasurge&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;)) &lt;/span&gt;is an Enclave design, so they may not have had the capacity to produce these weapons during F2. They also could have found the Pre-War Enclave laboratory where the Novasurge was created, salvaged, and improved the weapons they found. This is a possibility, due to the fact that we don't know what the Enclave found while they crossed the U.S. Between F2 and F3. They had to move by land, due to their Vertibird's limited range.Therefore, they may have decided to make a detour to a lost Enclave lab, and found these newfangled guns. And yes, I have played Fallout 1 and 2.--[[User:Hollow Points|Hollow Points]] 02:10, October 18, 2009 (UTC)Hollow Points
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:::::::::::Could the new design simply be because the Enclave has no ability to reproduce the P94 or (even better) the new (F3) plasma rifle is simply easier to aim, due to it being a rifle-type weapon instead of something fired from the hip? The &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;MPLX &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;&lt;/span&gt;Novasurge&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot; Prototype Plasma Pistol]] &lt;/span&gt;is an Enclave design, so they may not have had the capacity to produce these weapons during F2. They also could have found the Pre-War Enclave laboratory where the Novasurge was created, salvaged, and improved the weapons they found. This is a possibility, due to the fact that we don't know what the Enclave found while they crossed the U.S. Between F2 and F3. They had to move by land, due to their Vertibird's limited range.Therefore, they may have decided to make a detour to a lost Enclave lab, and found these newfangled guns. And yes, I have played Fallout 1 and 2.--[[User:Hollow Points|Hollow Points]] 02:10, October 18, 2009 (UTC)Hollow Points
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Differences ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Differences ==&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:25:00 GMT</pubDate>			<dc:creator>Hollow Points</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Plasma_Rifle_(Fallout_3)</comments>		</item>
		<item>
			<title>User blog comment:Ausir/Pizza place uses Vault Boy. Bethesda: &quot;not a good idea&quot;/76.69.222.180-20091121011310</title>
			<link>http://fallout.wikia.com/index.php?title=User_blog_comment:Ausir/Pizza_place_uses_Vault_Boy._Bethesda:_%22not_a_good_idea%22/76.69.222.180-20091121011310&amp;diff=401659&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;Lol, that restaurant owner probably doesn&amp;#39;t even know what Fallout or Vault boy is. &amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Lol, that restaurant owner probably doesn't even know what Fallout or Vault boy is.&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:13:11 GMT</pubDate>			<dc:creator>76.69.222.180</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_blog_comment:Ausir/Pizza_place_uses_Vault_Boy._Bethesda:_%22not_a_good_idea%22/76.69.222.180-20091121011310</comments>		</item>
		<item>
			<title>User:Ig9y</title>
			<link>http://fallout.wikia.com/index.php?title=User:Ig9y&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;Added or changed avatar&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:10:34 GMT</pubDate>			<dc:creator>Ig9y</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_talk:Ig9y</comments>		</item>
		<item>
			<title>User:JackMcFist</title>
			<link>http://fallout.wikia.com/index.php?title=User:JackMcFist&amp;diff=401658&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:04, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(2 intermediate revisions not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Trucido, assassin-for-hire who has no morals. As long as he gets paid with lots of caps, he's happy.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Trucido, assassin-for-hire who has no morals. As long as he gets paid with lots of caps, he's happy.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Sicarius, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;One &lt;/span&gt;of the few &quot;honorable&quot; thieves, she &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;has no qualms in stealing &lt;/span&gt;from &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;anyone or anything&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/span&gt;killing is only done as a neccessity.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Sicarius, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/span&gt;of the few &quot;honorable&quot; thieves, she &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;steals only &lt;/span&gt;from &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;those with...questionable backgrounds&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/span&gt;killing is only done as a neccessity.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Markus, as ambiguous as Trixy only many deem him as evil, as he cares not if it's Enclave or a random innocent that gets caught in the fire of his explosives. He do so loves those things that go boom.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Markus, as ambiguous as Trixy only many deem him as evil, as he cares not if it's Enclave or a random innocent that gets caught in the fire of his explosives. He do so loves those things that go boom.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:04:01 GMT</pubDate>			<dc:creator>JackMcFist</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_talk:JackMcFist</comments>		</item>
		<item>
			<title>Dogmeat (Fallout 3)</title>
			<link>http://fallout.wikia.com/index.php?title=Dogmeat_(Fallout_3)&amp;diff=401655&amp;oldid=prev</link>
			<description>&lt;p&gt;Undo revision 401642 by &lt;a href=&quot;/wiki/Special:Contributions/65.185.146.217&quot; title=&quot;Special:Contributions/65.185.146.217&quot;&gt;65.185.146.217&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:65.185.146.217&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:65.185.146.217 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:01, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Interactions with the player character==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Interactions with the player character==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Retrieving items===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Retrieving items===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Dogmeat can also be used to fetch supplies, such as [[Ammunition#Fallout 3|ammunition]], [[chems]], [[food]] or [[Fallout 3 weapons|weapons]] (he is able to bypass locked containers to get them)&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. If you tell him to search for items when you are in a store, he will not take it if it would be stealing&lt;/span&gt;. He can even enter Vault 101 if asked to search for something. It's probably a good idea to save before you tell him to go and get things, as he is prone to running off into the wasteland and not returning for hours, or even forever.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Dogmeat can also be used to fetch supplies, such as [[Ammunition#Fallout 3|ammunition]], [[chems]], [[food]] or [[Fallout 3 weapons|weapons]] (he is able to bypass locked containers to get them). He can even enter Vault 101 if asked to search for something. It's probably a good idea to save before you tell him to go and get things, as he is prone to running off into the wasteland and not returning for hours, or even forever.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The player can order Dogmeat to stay in his current location, heal him with [[Stimpaks]], or send him to [[Vault 101]]'s entrance or outside the [[Lone Wanderer]]'s [[My Megaton House|Megaton home]] for safety. Dogmeat's health can be checked by aiming at him or targeting him in [[V.A.T.S.]]. Like other characters, Dogmeat can be wounded by missed [[V.A.T.S.]] shots that were aimed at an enemy.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The player can order Dogmeat to stay in his current location, heal him with [[Stimpaks]], or send him to [[Vault 101]]'s entrance or outside the [[Lone Wanderer]]'s [[My Megaton House|Megaton home]] for safety. Dogmeat's health can be checked by aiming at him or targeting him in [[V.A.T.S.]]. Like other characters, Dogmeat can be wounded by missed [[V.A.T.S.]] shots that were aimed at an enemy.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 01:01:12 GMT</pubDate>			<dc:creator>Crazy sam10</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Dogmeat_(Fallout_3)</comments>		</item>
		<item>
			<title>User:JackMcFist</title>
			<link>http://fallout.wikia.com/index.php?title=User:JackMcFist&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;Added or changed avatar&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:59:08 GMT</pubDate>			<dc:creator>JackMcFist</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_talk:JackMcFist</comments>		</item>
		<item>
			<title>User:69.171.172.17</title>
			<link>http://fallout.wikia.com/index.php?title=User:69.171.172.17&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;blocked [[&lt;a href=&quot;/wiki/Special:Contributions/69.171.172.17&quot; title=&quot;Special:Contributions/69.171.172.17&quot; class=&quot;mw-userlink&quot;&gt;69.171.172.17&lt;/a&gt; &lt;span class=&quot;mw-usertoollinks&quot;&gt;(&lt;a href=&quot;/index.php?title=User_talk:69.171.172.17&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:69.171.172.17 (page does not exist)&quot;&gt;Talk&lt;/a&gt;)&lt;/span&gt;]] with an expiry time of &lt;span title=&quot;3 days&quot;&gt;3 days&lt;/span&gt; (anonymous users only,&amp;#32;account creation disabled,&amp;#32;autoblock disabled) Inserting nonsense/gibberish into pages&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:58:25 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_talk:69.171.172.17</comments>		</item>
		<item>
			<title>Destabilizer</title>
			<link>http://fallout.wikia.com/index.php?title=Destabilizer&amp;diff=401654&amp;oldid=prev</link>
			<description>&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/69.171.172.17&quot; title=&quot;Special:Contributions/69.171.172.17&quot;&gt;69.171.172.17&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:69.171.172.17&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:69.171.172.17 (page does not exist)&quot;&gt;talk&lt;/a&gt;) to last version by &lt;a href=&quot;/wiki/User:Porter21&quot; title=&quot;User:Porter21&quot;&gt;Porter21&lt;/a&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:58, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|damage          =30&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|projectiles     =1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|projectiles     =1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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|attackshots/sec =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;177&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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|attackshots/sec =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;4.5&lt;/span&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|minspread       =1.5&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|critdmg         =20&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|critdmg         =20&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sat, 21 Nov 2009 00:58:20 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Destabilizer</comments>		</item>
		<item>
			<title>User:JackMcFist</title>
			<link>http://fallout.wikia.com/index.php?title=User:JackMcFist&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;Added or changed avatar&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:54:05 GMT</pubDate>			<dc:creator>JackMcFist</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_talk:JackMcFist</comments>		</item>
		<item>
			<title>Talk:Tenpenny Tower (quest)</title>
			<link>http://fallout.wikia.com/index.php?title=Talk:Tenpenny_Tower_(quest)&amp;diff=401653&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;A question about the Suite:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:52, November 21, 2009&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== A question about the Suite ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== A question about the Suite ==&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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I blew up Megaton so I could get the Suite, then headshotted Tenpenny and found Burke (whom started crying, strangely) and went hostile so I &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;killedh im&lt;/span&gt;, everyone else is fine. I want to do the Tenpenny Tower quest by helping Roy, but my question is if I do this, will I be able to keep my suite and will I be able to buy items for it?
  &lt;/div&gt;&lt;/td&gt;
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I blew up Megaton so I could get the Suite, then headshotted Tenpenny and found Burke (whom started crying, strangely) and went hostile so I &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;killed him&lt;/span&gt;, everyone else is fine. I want to do the Tenpenny Tower quest by helping Roy, but my question is if I do this, will I be able to keep my suite and will I be able to buy items for it?&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;--[[User:JackMcFist|JackMcFist]] 00:52, November 21, 2009 (UTC)&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:52:21 GMT</pubDate>			<dc:creator>JackMcFist</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Tenpenny_Tower_(quest)</comments>		</item>
		<item>
			<title>Destabilizer</title>
			<link>http://fallout.wikia.com/index.php?title=Destabilizer&amp;diff=401652&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:52, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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|attackshots/sec =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;4.5&lt;/span&gt;
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|attackshots/sec =&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;177&lt;/span&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|minspread       =1.5&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sat, 21 Nov 2009 00:52:13 GMT</pubDate>			<dc:creator>69.171.172.17</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Destabilizer</comments>		</item>
		<item>
			<title>Talk:Tenpenny Tower (quest)</title>
			<link>http://fallout.wikia.com/index.php?title=Talk:Tenpenny_Tower_(quest)&amp;diff=401651&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;A question about the Suite:&amp;#32;&lt;/span&gt; new section&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:50, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 414:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 414:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I know it's already known that sometimes Roy won't give you the Ghoul Mask and the quest cannot be completed. But I had never had this problem until this playthrough, where I also decided to go ahead and slaughter the residents before I even went to talk to Roy. I've tried going back to my earliest saves and replaying the events, but nothing changes. I noticed when I did that that in my quest objectives, I had both &quot;Kill Roy Phillips...&quot; and &quot;Tell Roy the Ghouls can move in&quot;. I'm thinking that the game gets confused by these two conflicting ways to end the quest, so you end up with nothing. I would suggest to anyone looking to be as greedy as me here to leave at least one of the necessary people for the &quot;peaceful&quot; solution alive during your own attack, as that part of the quest apparantly auto-completes if everyone involved is dead. Probably easiest to leave Tenpenny himself alive, as you can kill his guard without him becoming hostile, and you can't get credit for the headshot if the ghouls invade. If I'm wrong and someone knows a fix, please let me know.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I know it's already known that sometimes Roy won't give you the Ghoul Mask and the quest cannot be completed. But I had never had this problem until this playthrough, where I also decided to go ahead and slaughter the residents before I even went to talk to Roy. I've tried going back to my earliest saves and replaying the events, but nothing changes. I noticed when I did that that in my quest objectives, I had both &quot;Kill Roy Phillips...&quot; and &quot;Tell Roy the Ghouls can move in&quot;. I'm thinking that the game gets confused by these two conflicting ways to end the quest, so you end up with nothing. I would suggest to anyone looking to be as greedy as me here to leave at least one of the necessary people for the &quot;peaceful&quot; solution alive during your own attack, as that part of the quest apparantly auto-completes if everyone involved is dead. Probably easiest to leave Tenpenny himself alive, as you can kill his guard without him becoming hostile, and you can't get credit for the headshot if the ghouls invade. If I'm wrong and someone knows a fix, please let me know.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== A question about the Suite ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I blew up Megaton so I could get the Suite, then headshotted Tenpenny and found Burke (whom started crying, strangely) and went hostile so I killedh im, everyone else is fine. I want to do the Tenpenny Tower quest by helping Roy, but my question is if I do this, will I be able to keep my suite and will I be able to buy items for it?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:50:00 GMT</pubDate>			<dc:creator>JackMcFist</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Tenpenny_Tower_(quest)</comments>		</item>
		<item>
			<title>Miscellaneous item</title>
			<link>http://fallout.wikia.com/index.php?title=Miscellaneous_item&amp;diff=401650&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:46, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{Overviewpagelist|check for=miscellaneous items|image=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Strong Back&lt;/span&gt;.png}}
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{Overviewpagelist|check for=miscellaneous items|image=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Scrounger&lt;/span&gt;.png}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Miscellaneous items''' are [[item]]s which do not fit into one of the usual type categories. For the most part, they are either quest items or simply clutter.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Miscellaneous items''' are [[item]]s which do not fit into one of the usual type categories. For the most part, they are either quest items or simply clutter.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:46:34 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Miscellaneous_item</comments>		</item>
		<item>
			<title>Ammunition</title>
			<link>http://fallout.wikia.com/index.php?title=Ammunition&amp;diff=401649&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:46, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Games|FO1|FO2|FO3|FOT|FOBOS|VB}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Games|FO1|FO2|FO3|FOT|FOBOS|VB}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:10mmjhp.gif&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;right]]&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;{{Overviewpagelist&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;check for=ammunition|image=Fast Shot.png}}&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Ammunition''' is the term used for projectiles fired from guns. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Ammunition''' is the term used for projectiles fired from guns. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Tank Shell]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Tank Shell]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Per game==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Fallout ammunition]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Fallout 2 ammunition]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Fallout 3 ammunition]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Fallout Tactics ammunition]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Fallout: Brotherhood of Steel ammunition]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Special and no ammunition required==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Special and no ammunition required==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the ''[[Operation: Anchorage (add-on)|Operation: Anchorage]]'' add-on, one of the [[Chinese Soldier|Chinese soldiers]] will yell (with English subtitles) &quot;Empty your clips! No survivors!&quot; upon attack.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the ''[[Operation: Anchorage (add-on)|Operation: Anchorage]]'' add-on, one of the [[Chinese Soldier|Chinese soldiers]] will yell (with English subtitles) &quot;Empty your clips! No survivors!&quot; upon attack.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Category:Ammunition|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/span&gt;]]
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Category:Ammunition| ]]
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Terms]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Terms]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:46:01 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Ammunition</comments>		</item>
		<item>
			<title>File:Scrounger.png</title>
			<link>http://fallout.wikia.com/index.php?title=File:Scrounger.png&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;uploaded &quot;[[&lt;a href=&quot;/wiki/File:Scrounger.png&quot; title=&quot;File:Scrounger.png&quot;&gt;File:Scrounger.png&lt;/a&gt;]]&quot; Partially transparent version of &lt;a href=&quot;/wiki/File:Scrounger.gif&quot; title=&quot;File:Scrounger.gif&quot;&gt;File:Scrounger.gif&lt;/a&gt;  &lt;a href=&quot;/wiki/Category:Vault_Boy_images&quot; title=&quot;Category:Vault Boy images&quot;&gt;Category:Vault Boy images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Fallout_perk_images&quot; title=&quot;Category:Fallout perk images&quot;&gt;Category:Fallout perk images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Perk_images&quot; title=&quot;Category:Perk images&quot;&gt;Category:Perk images&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:45:39 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/File_talk:Scrounger.png</comments>		</item>
		<item>
			<title>Galaxy News Radio (radio)</title>
			<link>http://fallout.wikia.com/index.php?title=Galaxy_News_Radio_(radio)&amp;diff=401646&amp;oldid=prev</link>
			<description>&lt;p&gt;Undo revision 401634 by &lt;a href=&quot;/wiki/Special:Contributions/84.53.104.108&quot; title=&quot;Special:Contributions/84.53.104.108&quot;&gt;84.53.104.108&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:84.53.104.108&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:84.53.104.108 (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:38, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 278:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 278:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* In the quest [[You Gotta Shoot 'Em in the Head]] even if you opt to just take the keys non violently Three-Dog will still announce it like you killed them. This could be a result of lying to Crowley, however, as the rumor may have reached Three Dog that they were actually dead.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* In the quest [[You Gotta Shoot 'Em in the Head]] even if you opt to just take the keys non violently Three-Dog will still announce it like you killed them. This could be a result of lying to Crowley, however, as the rumor may have reached Three Dog that they were actually dead.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* For many quests with multiple possible solutions/outcomes, Three Dog may report the wrong one.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* For many quests with multiple possible solutions/outcomes, Three Dog may report the wrong one.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The letters GNR are also initials for the band Guns N roses.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:38:31 GMT</pubDate>			<dc:creator>Crazy sam10</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Galaxy_News_Radio_(radio)</comments>		</item>
		<item>
			<title>File:Pack Rat.png</title>
			<link>http://fallout.wikia.com/index.php?title=File:Pack_Rat.png&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;uploaded &quot;[[&lt;a href=&quot;/wiki/File:Pack_Rat.png&quot; title=&quot;File:Pack Rat.png&quot;&gt;File:Pack Rat.png&lt;/a&gt;]]&quot; Partially transparent version of &lt;a href=&quot;/wiki/File:PackRat.gif&quot; title=&quot;File:PackRat.gif&quot;&gt;File:PackRat.gif&lt;/a&gt;  &lt;a href=&quot;/wiki/Category:Vault_Boy_images&quot; title=&quot;Category:Vault Boy images&quot;&gt;Category:Vault Boy images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Fallout_2_perk_images&quot; title=&quot;Category:Fallout 2 perk images&quot;&gt;Category:Fallout 2 perk images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Fallout_Tactics_perk_images&quot; title=&quot;Category:Fallout Tactics perk images&quot;&gt;Category:Fallout Tactics perk images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Perk_images&quot; title=&quot;Category:Perk images&quot;&gt;Category:Perk images&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:37:33 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/File_talk:Pack_Rat.png</comments>		</item>
		<item>
			<title>User blog:Ausir/Fallout 3 add-ons nominated to Spike Awards</title>
			<link>http://fallout.wikia.com/index.php?title=User_blog:Ausir/Fallout_3_add-ons_nominated_to_Spike_Awards&amp;diff=401644&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;The [http://www.spike.com/event/vga2009 Spike Video Game Awards 2009] nominations have been announced.  Last year, &amp;#39;&amp;#39;&lt;a href=&quot;/wiki/Fallout_3&quot; title=&quot;Fallout 3&quot;&gt;Fallout 3&lt;/a&gt;&amp;#39;&amp;#39; received the RPG of the Year award, and this …&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The [http://www.spike.com/event/vga2009 Spike Video Game Awards 2009] nominations have been announced.  Last year, ''[[Fallout 3]]'' received the RPG of the Year award, and this time ''[[Broken Steel]]'' and ''[[Point Lookout (add-on)|Point Lookout]]'' have been nominated in the Best DLC category, along with ''The Ballad of Gay Tony'' and ''The Lost &amp;amp; Damned'' add-ons for ''Grand Theft Auto IV''. The awards themselves air live on Spike on December 12.&lt;br /&gt;
{{News|00:32, November 21, 2009 (UTC)|source=[http://kotaku.com/5407404/spike-video-game-awards-nominees-announced Kotaku]}}&lt;br /&gt;
[[Category:News]]&lt;br /&gt;
[[Category:Fallout 3 news]]&lt;br /&gt;
[[Category:November 2009 news]]&lt;br /&gt;
[[Category:Blog posts]]&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:32:38 GMT</pubDate>			<dc:creator>Ausir</dc:creator>			<comments>http://fallout.wikia.com/wiki/User_blog_comment:Ausir/Fallout_3_add-ons_nominated_to_Spike_Awards</comments>		</item>
		<item>
			<title>Key</title>
			<link>http://fallout.wikia.com/index.php?title=Key&amp;diff=401643&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:31, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{disambig}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{disambig}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Fallout 3 keys]], a list of all keys in ''[[Fallout 3]]''&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Key (particular)]], an item in ''[[Fallout 2]]''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Key (particular)]], an item in ''[[Fallout 2]]''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Keys are for Cowards]], an achievement in ''Fallout 3''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Keys are for Cowards]], an achievement in ''Fallout 3''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Key Ring]], an item in ''Fallout 2''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Key Ring]], an item in ''Fallout 2''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;By game:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Overviewpagelist|mode=list|check for=keys}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:31:43 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Key</comments>		</item>
		<item>
			<title>Dogmeat (Fallout 3)</title>
			<link>http://fallout.wikia.com/index.php?title=Dogmeat_(Fallout_3)&amp;diff=401642&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:30, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Interactions with the player character==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Interactions with the player character==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Retrieving items===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Retrieving items===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Dogmeat can also be used to fetch supplies, such as [[Ammunition#Fallout 3|ammunition]], [[chems]], [[food]] or [[Fallout 3 weapons|weapons]] (he is able to bypass locked containers to get them). He can even enter Vault 101 if asked to search for something. It's probably a good idea to save before you tell him to go and get things, as he is prone to running off into the wasteland and not returning for hours, or even forever.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Dogmeat can also be used to fetch supplies, such as [[Ammunition#Fallout 3|ammunition]], [[chems]], [[food]] or [[Fallout 3 weapons|weapons]] (he is able to bypass locked containers to get them)&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. If you tell him to search for items when you are in a store, he will not take it if it would be stealing&lt;/span&gt;. He can even enter Vault 101 if asked to search for something. It's probably a good idea to save before you tell him to go and get things, as he is prone to running off into the wasteland and not returning for hours, or even forever.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The player can order Dogmeat to stay in his current location, heal him with [[Stimpaks]], or send him to [[Vault 101]]'s entrance or outside the [[Lone Wanderer]]'s [[My Megaton House|Megaton home]] for safety. Dogmeat's health can be checked by aiming at him or targeting him in [[V.A.T.S.]]. Like other characters, Dogmeat can be wounded by missed [[V.A.T.S.]] shots that were aimed at an enemy.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The player can order Dogmeat to stay in his current location, heal him with [[Stimpaks]], or send him to [[Vault 101]]'s entrance or outside the [[Lone Wanderer]]'s [[My Megaton House|Megaton home]] for safety. Dogmeat's health can be checked by aiming at him or targeting him in [[V.A.T.S.]]. Like other characters, Dogmeat can be wounded by missed [[V.A.T.S.]] shots that were aimed at an enemy.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:30:03 GMT</pubDate>			<dc:creator>65.185.146.217</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Dogmeat_(Fallout_3)</comments>		</item>
		<item>
			<title>Miscellaneous item</title>
			<link>http://fallout.wikia.com/index.php?title=Miscellaneous_item&amp;diff=401641&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:29, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{Overviewpagelist|check for=miscellaneous items}}
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{Overviewpagelist|check for=miscellaneous items&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;|image=Strong Back.png&lt;/span&gt;}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Miscellaneous items''' are [[item]]s which do not fit into one of the usual type categories. For the most part, they are either quest items or simply clutter.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Miscellaneous items''' are [[item]]s which do not fit into one of the usual type categories. For the most part, they are either quest items or simply clutter.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:29:30 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Miscellaneous_item</comments>		</item>
		<item>
			<title>Three Dog's Headwear</title>
			<link>http://fallout.wikia.com/index.php?title=Three_Dog%27s_Headwear&amp;diff=401640&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Characteristics:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:29, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Characteristics==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Characteristics==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The headwrap is one of the only two pieces of headwear that provide a [[Luck]] bonus, the other is the [[Lucky Shades]]. The glasses are no different in terms of stats to other [[glasses]] in ''Fallout 3''. It is slightly darker than the original headwrap. The headwrap Can be worn at the same time as the [[Lucky Shades]] to give a +&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/span&gt;bonus to [[Luck]].  
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The headwrap is one of the only two pieces of headwear that provide a [[Luck]] bonus, the other is the [[Lucky Shades]]. The glasses are no different in terms of stats to other [[glasses]] in ''Fallout 3''. It is slightly darker than the original headwrap. The headwrap Can be worn at the same time as the [[Lucky Shades]] to give a +&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/span&gt;bonus to [[Luck]].
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Obtaining==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Obtaining==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:29:30 GMT</pubDate>			<dc:creator>70.185.218.208</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Three_Dog%27s_Headwear</comments>		</item>
		<item>
			<title>Item</title>
			<link>http://fallout.wikia.com/index.php?title=Item&amp;diff=401639&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:29, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{Overviewpagelist|check for=items}}
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
{{Overviewpagelist|check for=items&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;|image=Strong Back.png&lt;/span&gt;}}
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Items''' are things that player characters can pick up and add to into their inventory. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Items''' are things that player characters can pick up and add to into their inventory. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:29:05 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Item</comments>		</item>
		<item>
			<title>File:Strong Back.png</title>
			<link>http://fallout.wikia.com/index.php?title=File:Strong_Back.png&amp;diff=0&amp;oldid=prev</link>
			<description>&lt;p&gt;uploaded &quot;[[&lt;a href=&quot;/wiki/File:Strong_Back.png&quot; title=&quot;File:Strong Back.png&quot;&gt;File:Strong Back.png&lt;/a&gt;]]&quot; Partially transparent version of &lt;a href=&quot;/wiki/File:StrongBack.gif&quot; title=&quot;File:StrongBack.gif&quot;&gt;File:StrongBack.gif&lt;/a&gt;  &lt;a href=&quot;/wiki/Category:Vault_Boy_images&quot; title=&quot;Category:Vault Boy images&quot;&gt;Category:Vault Boy images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Fallout_perk_images&quot; title=&quot;Category:Fallout perk images&quot;&gt;Category:Fallout perk images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Fallout_2_perk_images&quot; title=&quot;Category:Fallout 2 perk images&quot;&gt;Category:Fallout 2 perk images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Fallout_Tactics_perk_images&quot; title=&quot;Category:Fallout Tactics perk images&quot;&gt;Category:Fallout Tactics perk images&lt;/a&gt; &lt;a href=&quot;/wiki/Category:Perk_images&quot; title=&quot;Category:Perk images&quot;&gt;Category:Perk images&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:28:42 GMT</pubDate>			<dc:creator>Porter21</dc:creator>			<comments>http://fallout.wikia.com/wiki/File_talk:Strong_Back.png</comments>		</item>
		<item>
			<title>Wadsworth</title>
			<link>http://fallout.wikia.com/index.php?title=Wadsworth&amp;diff=401637&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Bugs:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:18, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* When speaking with him, it is possible the focus-changing animation and his movement may result in a bizarre instance of the PC occupying the same space as him. (Xbox 360)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* When speaking with him, it is possible the focus-changing animation and his movement may result in a bizarre instance of the PC occupying the same space as him. (Xbox 360)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He sometimes confuses the PC&amp;amp;nbsp;condition phrases:&amp;amp;nbsp;you&amp;amp;nbsp;may enter your home in full health&amp;amp;nbsp;and he advises you to seek medical attention; conversely, he might say, &quot;It's good to see you alive and well, sir&quot; when you're seriously wounded.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He sometimes confuses the PC&amp;amp;nbsp;condition phrases:&amp;amp;nbsp;you&amp;amp;nbsp;may enter your home in full health&amp;amp;nbsp;and he advises you to seek medical attention; conversely, he might say, &quot;It's good to see you alive and well, sir&quot; when you're seriously wounded.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* He can aslo get stuck on your bed and cant get out. (Xbox360 Confirmed)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Appearances==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''{{PAGENAME}}''' appears only in ''[[Fallout 3]]''. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Wadsworth can also get stuck on your bed and cant move&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''{{PAGENAME}}''' appears only in ''[[Fallout 3]]''.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Behind the scenes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Sat, 21 Nov 2009 00:18:46 GMT</pubDate>			<dc:creator>217.42.196.123</dc:creator>			<comments>http://fallout.wikia.com/wiki/Talk:Wadsworth</comments>		</item>
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